Changelog for
zhu3d-debugsource-4.2.6-13.9.i586.rpm :
Sat Apr 20 14:00:00 2013 dmitry_rAATTopensuse.org
- Update to version 4.2.6
* Removed loading of real ancient Zhu3D-files
* Improved Makefile for compilations for newer Intel ICC
* Improved Czech translation.
* Cosmetic improvements/updates or typo-fixes elsewhere
* Removed obsolete zhu2d-4.2.4-glu-link.patch (upstream)
Sat Dec 29 13:00:00 2012 dvaleevAATTsuse.com
- use label number not a name for ppc asm call.
fixes symbol `loop\' is already defined (zhu3d-ppc.patch)
Thu Dec 27 13:00:00 2012 cfarrellAATTsuse.com
- license update: GPL-3.0
license.gpl and the vast majority of source code files in the package
indicate that this package is GPL-3.0, not GPL-2.0
Mon Dec 10 13:00:00 2012 dmitry_rAATTopensuse.org
- Delete KDE3 dependence
Wed Sep 12 14:00:00 2012 dmitry_rAATTopensuse.org
- Fix RPMLINT warning \"file-contains-current-date\"
* zhu3d-no-compilation-date.patch
Wed Aug 29 14:00:00 2012 scorotAATTfree.fr
- version 4.2.4
- Fixed a very unlikely but possible memory-bug in the XML-file
saving/loading-part
- Fixed a very unlikely but possible memory-leak in speedit.cpp
- Fixes for the timestamp-counter on newer platforms
- Slightly optimized some default window positions after the 1.st
start ever
- Made settings-stuff more elegant throughout the code what
shrinks the executable size too
- Switched icons to more modern KDE4-style where this seems
optically feasible and consistent
- Cosmetic improvements/updates or typo-fixes elsewhere
- fix build on recent product with patch1
- spec file reformating
Thu Apr 30 14:00:00 2009 tthidneyAATTseznam.cz
- update to 4.2
- brushed code
- enabled more aggressive compiler-optimisations as default
- fixed some typos and bugs
- remove zhu3d-4.1.2_LC_NUMERIC.patch
Wed Nov 19 13:00:00 2008 pnemecAATTsuse.cz
- updated to 4.1.4
Tue Jul 29 14:00:00 2008 pnemecAATTsuse.cz
- updated to 4.1.0
Tue Mar 11 13:00:00 2008 pnemecAATTsuse.cz
- updated to 4.0.0
- The legends-editor is fully featured now. You can add up to nine labels. Each of them can be positioned, coloured, enabled or resized individually
- Raised the maximum number of user-defined functions to 64
- Switched zhu-file format to XML. The new format is not backward compatible, but you still can read old formats down to version 2.8.0 from November 2006
- Added more specific error messages for file loading
- Moved debugging switch to zhu3d.pro and excluded error class from compilation when turned off. This results in faster compile time and a smaller executable
- Changed all examples to the new 4.0.0 format
- Added legend examples
- Slight code optimisations in regards to zhu-conventions
- Note that all labels are scaleable nearly as precise as a PDF whether it is done in pure OpenGL with a bit Qt4. No complicated subclassing, no funky texture tricks, no extra libs. Developers may take a look at the source and wonder how easy it can be
- Fixed a major bug which was introduced in 3.4.8, where you could not reload files after saving
- Versions >=3.4.6 lost the ability to render textures into pictures and to printer. Fixed
- Updated English and German help-files