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Changelog for toycars-0.3.10-5.1.x86_64.rpm :

* Mon Jan 14 2013 joop.boonenAATTopensuse.org- fixed SLE build
* Tue May 01 2012 joop.boonenAATTopensuse.org- fixed gcc 47 and FLTK build issue- removed buildrequirement fmodex-devel as it doesn\'t exist anymore in OBS probably due to license
* Fri Apr 15 2011 prusnakAATTopensuse.org- updated to 0.3.10
* Tue Mar 24 2009 dominique-rpmAATTleuenberger.netVersion 0.3.9
* New tracks, much larger than before
* Road signs (ie turn warnings)
* Roto-zooming camera
* Improvements to track editor
* Some bug fixes especially on Windows Version 0.3.8
* Option for larger screen size.
* Support (rudimentary) for Playstation 3 controllers.
* New road surface types implemented.
* Removed built-in track editor from game. Use external editor instead.
* Many improvements to track editor. The track editor is now packaged with the game on windows and mac. Version 0.3.7
* Fixed some big bugs.
* Now searches user data directory for tracks and cars as well as default data directory. This means hopefully easier installation of custom tracks and cars.
* Fixed the bug with the wheels being in the wrong place at the start. Version 0.3.6
* Changed license to BSD style license (this change happened in 0.3.5 but I forgot to mention it there).
* Created a windows compatible build
* Improved menus and preferences appearance and handling somewhat
* Various other minor improvements
* A new track (Hairpin created by Jeff Hanson)
* Fri Jan 18 2008 dominique-rpmAATTleuenberger.net- Added patch toycars-0.3.5-makefile.diff: Allows to refine --datadir- Added patch toycars-0.3.5-x86_64.diff: fixes compilation on x86_64- Added patch toycars-0.3.5-gcc43.diff: fixes compilation with gcc4.3- Added patch toycars-0.3.5-fmodex_x86_64.diff: on x86_64, fmodex is called fmodex64, on 32bit it\'s fmodex
 
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