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Changelog for marsshooter-0.7.6-lp150.2.7.x86_64.rpm :

* Tue Feb 07 2017 mailaenderAATTopensuse.org- Add no-return-in-nonvoid-function.patch
* Sun Aug 28 2016 mailaenderAATTopensuse.org- Update to the Fedora maintained 0.7.6 bugfix release
* gives reproducible builds by default
* adds valid .desktop and .appdata.xml files
* replaced several non-free media files
* includes build fixes for newer SFML
* adds a manpage- Add readme and license
* Tue Nov 24 2015 rpmAATTfthiessen.de- Added upstream patch fix-remove-dependency-on-glu.patch to fix build with newer sfml version.- Some spec file cleanup.
* Fri Oct 03 2014 mailaenderAATTopensuse.org- update to 0.7.5- fix compilation errors with sfml 2.1- content is Creative Commons licensed see http://mars-game.sourceforge.net/?page_id=2
* Thu Oct 20 2011 adamAATTmizerski.pl- update to 0.7.4
* Bugfixes: + The special FireWall is now selectable when cycling through the specials in both directions. + The weapon Insta in Grave-Itation Pit works correctly now. + Damage numbers are displayed again on local player’s ships. + WT-Flamer does damage.- update to 0.7.3
* New Special: the Shocker
* New Weapon: H2OMG
* New Languages: Dutch, Mongolian and Norwegian
* New Game Option: game speed
* Bugfixes: + The balancing of the weapons has been improved. + Little spelling mistakes in some translations have been corrected. + Through the use of a more recent sfml-version some things work better now (e.g. plug and play of gamepads while the game is already running).
* Thu May 05 2011 adamAATTmizerski.pl- update to 0.7.2 (yes, again)
* removed marsshooter-0.7.2.patch: fixed upstream
* Mon May 02 2011 adamAATTmizerski.pl- update to 0.7.2
* Bugfixes
* New translation: Thai- removed marsshooter-0.7.1-new_sfml.patch: fixed upstream- added marsshooter-0.7.2.patch
* Fri Apr 22 2011 adamAATTmizerski.pl- added marsshooter-0.7.1-new_sfml.patch
* Sat Mar 19 2011 adamAATTmizerski.pl- Replace __DATE__ with date of last modification of marsshooter.changes
* Tue Mar 15 2011 adamAATTmizerski.pl- update to 0.7.1
* Italian is now updated.
* Hindi is now displayed correctly.
* No more white quads under older graphics cards.
* Game doesn\'t crash anymore when the statistics key is pressed during the tutorial.
* The Special FireWall stops when the ship becomes frozen.
* Ships aren\'t effected by the freezer when the PowerUp shield is active.
* The maximum number of kills in DeathMatch and TeamDeathMatch has been resetted to 100.
* Implemented an animation of the Player\'s highlight when respawning.
* Ships\' radius has been increased a bit.
* Mon Mar 14 2011 adamAATTmizerski.pl- update to 0.7.0
* Switch from svn to release version. The svn version is now in marsshooter_svn package
* Added marsshooter-0.7.0.patch
* Sat Feb 05 2011 adamAATTmizerski.pl- new package
 
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