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Changelog for cdogs-sdl-0.6.6-7.2.x86_64.rpm :
Thu Nov 2 13:00:00 2017 mailaenderAATTopensuse.org
- update to version 0.6.6 (New campaigns and HUD improvements)

* New campaign, Grave Intent

* New campaign, AI Insurgency 2

* Update Sand campaign, new weapons

* Update Doom campaign, new map items

* Fix AI line-of-sight algorithm (#227)

* Fix logging colours in Linux (#523)

* Fix blood splatter speed (#489)

* Fix audio panning (#507)

* Fix recording high scores for co-op AI (#386)

* Fix loading static wrecks in some older campaigns

* Add new character heads - evil ogre, bones, big bones

* Add second window (#383)

* Add floating text for pickups (#380)

* Add low ammo notifications (#362)

* Add QWERTY layout name entry (#517)

* Improve spectator HUD, show HUD (#382)

* Improve health gauge, add animations (#360)

* Improve co-op AI by avoiding friendly lines of fire (#295)

* Fix copy pasting static levels (#525)

* Fix incorrect objective counts when adding static objectives (#527)

* Fix rescue/kill objectives not using access flags

* Improve cave map type, add rooms, squares
- drop system-enet.patch (included upstream)

Mon Jun 5 14:00:00 2017 mailaenderAATTopensuse.org
- update to version 0.6.5

* Add Harmful Crysalis campaign

* Add hitscan weapons, continuous collision detection (#372)

* Add scream sounds for females and other races (#371)

* Add sound effect for opening/closing map (#468)

* Add random seed to game start options

* Fix editor crash on startup (#488)

* Fix destroyed map objects dropping unavailable weapons (#493)

* Fix missing custom hitsounds

* Fix console window shown in Windows (#229)

* Improve character editor (#462)

* Improve Doom campaign with gun spawners, chainsaw, hitscan weapons

* Add pickups from destroyed map objects (#367)

* Add gas leak sound effect

* Add pitch variations to some sound effects (#369)

* Add some animated map objects to AI Insurgency campaign

* Fix mission time not synced over network (#405)

* Improve walk animation (#18)

* Change command line option to allow arbitrary config settings (#473)
- drop upstreamed datadir.patch install-prefix.patch copying.patch
- drop cdogs-sdl-0.6.1-mga-unbundle-yajl.patch as lib is customized
- replace cdogs-sdl-0.6.0-mga-unbundle-enet.patch with system-enet.patch

Fri Nov 18 13:00:00 2016 mailaenderAATTopensuse.org
- update to version 0.6.3

* Add new character faces (#69)

* Add new character color keys (#441, #61)

* Add Temple of Carnage dogfight map

* Add bullet mass attribute (#444)

* Add animated map objects (#430)

* Add option to turn off brass shells (#448)

* Add highlights for gun pickups

* Add --nohud

* Add Splitscreen AI config

* Add extra logging around gun pickups

* Fix showing map when paused (#446)

* Fix various bugs around split screen logic

* Fix obsolete valid graphics mode check (#449)

* Fix gun recoil animations
- remove patches applied by upstream

* cmake-install.patch

* appdata.patch
- add copying.patch to fix FSF address etc.
- add datadir.patch and install-prefix.patch to fix the installer

Sat Aug 20 14:00:00 2016 mailaenderAATTopensuse.org
- initial packaging of version 0.6.2


 
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