Changelog for
flare-0.20-4.2.x86_64.rpm :
Mon Jun 27 14:00:00 2016 dap.darknessAATTgmail.com
- Prevented openSUSE 13.1\' error (invalid-license CC-BY-SA-4.0).
Sun May 29 14:00:00 2016 dap.darknessAATTgmail.com
- Version bump to 0.20:
* no upstream changelog.
- Tarball & spec for data subpackage.
- License,
*Requires, %description were fixed up.
- RelWithDebInfo build type to provide debuginfo.
- Verbose make.
- Valid %post(un).
Thu Nov 20 13:00:00 2014 tchvatalAATTsuse.com
- Version bump to 0.19:
* Lots of various improvements. See ChangeLog
- Remove _service and use rather tarball next to pkg with possiblity to
local service run of download_files
- Use cmake macro and overall cleanup of .spec
Sat Apr 6 14:00:00 2013 dap.darknessAATTgmail.com
- 0.18 release
* 10 Equipment Slots, up from 4 (and easily configurable)
* Starting \"Class\" choice (beginner\'s power/item kit)
* Environmental/Ambient Sounds on maps
* Much improved handling of Animations, Effects, and Sounds
* New Powers: Stealth, Traps, Thrown Weapons
* New Item Bonuses: XP gain, Gold Find, Item Find, and more
* Improved support for various input devices
- Service source_validator was enabled.
- Spec header was fixed up according to distro policy.
- Sources were moved from GitHub to SourceForge.
- Spec was fixed up via `spec-cleaner`.
- Requires hicolor-icon-theme not to pack unnecessary dirs.
- Python became recommended, not required.
- xgettext.py & readme.txt might be executable.
Tue Oct 2 14:00:00 2012 dap.darknessAATTgmail.com
- 0.17.1 release
* Instant-sell items now go to the vendor Buyback tab
* Disable New/Load buttons if there is no story mod loaded
* Prevent crash when binding higher number mouse buttons
* Prevent crash when loading a map with missing layers
* Add helpful tooltips when play buttons are disabled
* Removed -flto compiler flag from default build script
Sun Sep 30 14:00:00 2012 dap.darknessAATTgmail.com
- 0.17 release
* All menus now easy to mod/reskin
* New Powers tree with traditional tabs and spendable points
* Shared Stash! Collect epics, hoard resist gear, or buff your new characters
* Warp Zone - fast-travel map to get around the alpha demo campaign
- Clean section was removed.
- Url was updated.
Sun Jul 8 14:00:00 2012 dap.darknessAATTgmail.com
- 0.16 release
* Improved enemy pathfinding, including flying creatures
* Summon or transform into enemies!
* Config menu including keybindings, mods, and more
* Orthogonal map support
Thu May 31 14:00:00 2012 dap.darknessAATTgmail.com
- git
* Configuration menu was implemented
- Build improvements
* Cmake build type became \"RelWithDebInfo\"
* Cmake verbose makefile became \"True\"
* Binary path fixing patch was replaced by cmake option.
* Rpm optimisation flags were enabled.
Sun Dec 25 13:00:00 2011 dap.darknessAATTgmail.com
- 0.15.1 release
* Fixes a couple issues (build flags, random enemy groups)
Fri Dec 23 13:00:00 2011 dap.darknessAATTgmail.com
- 0.15 release
* Now using TTF for fonts
* All game data can be overwritten/added via mods
* Translation support for the core engine and mods
* New Grassland tileset
* New questing areas: Frontier and Living Bones
* Redesigned creatures are tougher and more varied