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Changelog for toycars-0.3.10-5.4.x86_64.rpm :
Mon Jan 14 13:00:00 2013 joop.boonenAATTopensuse.org
- fixed SLE build

Tue May 1 14:00:00 2012 joop.boonenAATTopensuse.org
- fixed gcc 47 and FLTK build issue
- removed buildrequirement fmodex-devel as it doesn\'t exist anymore in OBS
probably due to license

Fri Apr 15 14:00:00 2011 prusnakAATTopensuse.org
- updated to 0.3.10

Tue Mar 24 13:00:00 2009 Dominique Leuenberger
Version 0.3.9

* New tracks, much larger than before

* Road signs (ie turn warnings)

* Roto-zooming camera

* Improvements to track editor

* Some bug fixes especially on Windows
Version 0.3.8

* Option for larger screen size.

* Support (rudimentary) for Playstation 3 controllers.

* New road surface types implemented.

* Removed built-in track editor from game. Use external editor instead.

* Many improvements to track editor. The track editor is now packaged with the game on windows and mac.
Version 0.3.7

* Fixed some big bugs.

* Now searches user data directory for tracks and cars as well as default data directory.
This means hopefully easier installation of custom tracks and cars.

* Fixed the bug with the wheels being in the wrong place at the start.
Version 0.3.6

* Changed license to BSD style license (this change happened in 0.3.5 but I forgot to mention it there).

* Created a windows compatible build

* Improved menus and preferences appearance and handling somewhat

* Various other minor improvements

* A new track (Hairpin created by Jeff Hanson)

Fri Jan 18 13:00:00 2008 Dominique Leuenberger
- Added patch toycars-0.3.5-makefile.diff:
Allows to refine --datadir
- Added patch toycars-0.3.5-x86_64.diff:
fixes compilation on x86_64
- Added patch toycars-0.3.5-gcc43.diff:
fixes compilation with gcc4.3
- Added patch toycars-0.3.5-fmodex_x86_64.diff:
on x86_64, fmodex is called fmodex64, on 32bit it\'s fmodex


 
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