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Changelog for instead-docs-2.3.0-1.6.noarch.rpm :
Mon Jan 25 13:00:00 2016 rpmAATTfthiessen.de
- Upstream update to version 2.3.0:

* audio default is 44100 hz;

* visits/visited -> stead.visits, stead.visited;

* -nosound fix (volume 0 problem);

* fix bug in fingers module;

* -resizable parameter and config option (resizable window mode);

* SDL2: graphics rewrite (better full screen handling, resize, etc.)

* SDL2: fix with alpha blended bg;

Sat Mar 21 13:00:00 2015 devel.suseAATTgmail.com
- Upstream update to version 2.2.3:

* fix in player_save;

* always reset LC_CTYPE to C;

* fallback to software renderer if can not create texture;

* remove game dialog cleanup;

* fix in gamereset() and init() call;

* fix with gtk dialog open and SDL2;
- Use _service to download source files

Thu Feb 12 13:00:00 2015 devel.suseAATTgmail.com
- Upstream update to version 2.2.2:
2.2.2

* last_disp regression fixed;
2.2.1

* -alsa option removed, use SDL_AUDIODRIVER env instead;

* -vsync added for SDL2 vsync feature;

*
*gray
* and
*grey
* colors are both valid;

* fix in sandbox with stead.type;

* fix in sprites dirty screen logic;

* no 48000 hz sound anymore;

* windows build uses SDL2 and luajit;

* debug and vsync options in rc file;
2.2.0

* fix in debugger;

* fix in links hl with events module;

* fix in fr language;

* fix segfault in fgetsesc;

* space added in fixed gfx theme mode when ways are empty;

* rnd is now Tiny Mersenne Twister algo;

* scr.gfx.scalable & 4 -> disable font scaling;

* stead.life_moved() to detect moves in life;

* stead.last_disp() added;

* stead.nop() added;

* stead.rndseed() added;

* ready for IOS build;

* touch events via input.finger (finger module);

* stead.mouse_pos now returns buttons mask;

* do gfx sync in direct mode only after timer event (speedup);

* SDL2: do not send key repeats in direct mode (speedup);

* SDL2: use scancodes instead keycodes (dvorak fixed);

* updated doc/examples/fonts.lua;

* fix dropf with 2nd parameter;

* added forgotten function dropto;

* updated documentation (en/ru);
2.1.1

* -debug parameter fixed;

Wed Jun 18 14:00:00 2014 devel.suseAATTgmail.com
- Upstream update to version 2.1.0:

* fr.ini added;

* fix in highlighting links;

* sprites colorkey function;

* events module (pause, resume, quit events);

* stead.stop_sound/sound.stop second [fadeout] parameter;

Sat Apr 13 14:00:00 2013 devel.suseAATTgmail.com
- Upstream update to version 1.9.0:

* music track from svenzzon!!!;

* SDL2.0 ready;

* -owntheme option;

* -noautosave option is not saved;

* -software option;

* bug fix: segfault while change and restart game;

* img_t refactoring for future architecture upgrade;

* fix in anigif scale;

* fix in stead.dialog_rescan;

* mp3 fix in windows binary;

Fri Jul 6 14:00:00 2012 jengelhAATTinai.de
- Remove redundant sections/tags from specfile

Thu Jul 5 14:00:00 2012 devel.suseAATTgmail.com
- Initial package creation - version 1.7.0.


 
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