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Changelog for crawl-0.22.0-67.2.x86_64.rpm :
Sat Aug 25 14:00:00 2018 rpmAATTfthiessen.de
- Spec cleanup

* Dropped defattr as more recent rpms add a default %defattr line
if none is present in the rpm %files section
- Fixed source (used corret one from upstream)

Fri Aug 10 14:00:00 2018 jonAATTmoozaad.co.uk
- Update to 0.22.0

* Player ghosts now only appear in sealed ghost vaults

* New spell library interface

* User interface revamp for Tiles and WebTiles

Sat Jul 14 14:00:00 2018 jonAATTmoozaad.co.uk
- Update to 0.21.1

Thu Jul 6 14:00:00 2017 rpmAATTfthiessen.de
- Update to 0.20.1

Tue May 16 14:00:00 2017 dimstarAATTopensuse.org
- On platforms > Leap 42.x/SLE12, require user(games) and
group(games) instead of creating the user/group in pre.

Sat Feb 18 13:00:00 2017 mailaenderAATTopensuse.org
- Update to version 0.19.4
- Add desktop.patch for a menu starter
- Add appdata.patch for https://en.opensuse.org/openSUSE:AppStore
- Add icon.patch for installing a SVG icon

Mon May 9 14:00:00 2016 steevstevepAATTgmail.com
- Update to 0.18.1

Sat Jan 2 13:00:00 2016 opensuseAATTdstoecker.de
- do not compile date and time into the binary
(crawl-0.17.1-datetime.patch)

Mon Dec 14 13:00:00 2015 rpmAATTfthiessen.de
- Added fdupes and fixed usage of __DATE__ and __TIME__

Mon Dec 14 13:00:00 2015 bemyakAATTgmail.com
- Updated to 0.17.1

Mon Nov 9 13:00:00 2015 bemyakAATTgmail.com
- Updated to 0.17.0

Thu Aug 27 14:00:00 2015 normandAATTlinux.vnet.ibm.com
- for ppc64le architecture disable __ALTIVEC__ to avoid build error
to avoid contention between SDL vector and gcc defines

Mon Aug 24 14:00:00 2015 bemyakAATTgmail.com
- Updated to 0.16.2 (bugfix release)

Sun Apr 12 14:00:00 2015 bemyakAATTgmail.com
- Removed _service, source archive is now attached directly

Sat Apr 11 14:00:00 2015 bemyakAATTgmail.com
- Updated crawl to 0.16.1
- Source archive is now downloaded directly from crawl\'s website

Wed Apr 8 14:00:00 2015 dimstarAATTopensuse.org
- Add a comment to the .desktop file (minimal requirement to show
up in AppStream based software centers).

Mon Mar 16 13:00:00 2015 bemyakAATTgmail.com
- Source URL corrected

Sat Mar 14 13:00:00 2015 bemyakAATTgmail.com
- Updated crawl to 0.16.0

Thu Nov 6 13:00:00 2014 bemyakAATTgmail.com
- Updated crawl to 0.15.2 (bugfix)
- Removed openSUSE 12.10, 11.
* workarounds
- Removed crawl-ncurses-with-tinfo.patch,
because tinfo included in ncurses by default

Sun Sep 28 14:00:00 2014 mailaenderAATTopensuse.org
- Updated to version 0.15.1
- avoid redundancy in %description

Thu Aug 28 14:00:00 2014 bemyakAATTgmail.com
- Updated crawl to 0.15

Fri Jun 20 14:00:00 2014 devel.openSUSE.orgAATTgmail.com
- Added crawl_24_gbdbe590.patch:
- Update to git master 0.14.1-24-gbdbe590:

* Make drakes breathe, not throw (hangedman, Grunt)
This was broken when the dragon genus was split. I didn\'t restore
the \"roars\" message, though.
Also incorporates \"Restrict drake breathe message to targeted spells.\"

* Don\'t crash on t-r at the map edge (bh)

* Fix an #ifdef (MarvinPA).

* Include tileweb-text.cc in MSVC builds.

* Add hash.cc to, remove obsolete files from, MSVC project.

* Allow using Luajit on 64-bit systems (#8641)
64-bit luajit doesn\'t support lua_newstate or custom allocators, so don\'t
try to use one there. However, give a warning if this happens with a
webtiles or dgamelaunch build, because servers probably do want the
memory throttling.

* Don\'t crash on time step while siren-mesmerised (#8546)

* Use the correct skill in variable-range rod spells (#8307)
For the purposes of the hostile-in-range check and darken_beyond_range,
we were computing power using the spell schools rather than Evocations.

* More carefully chase item links in the pickup menu (#8603)
Moving the item to the player destroyed it; normally that would have set
the non-item\'s link to NON_ITEM, exiting the loop, but level excursions as
part of pickup could overwrite the link.

* Allow more than just the fallback hell entry in old late D.

* Generate abyss/hell entries in old games with D:27.
This includes generating hell entries on every level as we currently do in
Depths.

* Fix a bad array subscript (#8594)
This has incorrectly been 9 rather than 0 since the function was added
in 0.13-a0-927-g55b8bbf.

* Replace a few uses of a <= b <= c (#8594)
One of them was incorrect, and the other correct but confusing.

* Fix a potential teleport closet (#8604)

* Fix some Asterion speech. (MarvinPA, #8602)

* Distinguish artefact from non- when swapping rings (#8062)
If the left ring was a artefact and the right ring a non-artefact of the
same base time, we failed to ask which to swap out.

* Time-out unintentional Vp bat form normally (#8392)

* Remove mention of ! from tutorial/hints skills screen (#5346).
According to b702f4e, this menu is supposed to be disabled because it
explains advanced commands which aren\'t available in the simple menu,

* Allow toggling skill practicing in tutorial/hints mode again.
Broken by ecaf8b2.
It\'s a sad state of affairs that nobody thought this was a bug for
almost three years.

* Mention some 0.13 changes in the changelog (#7000).

* Don\'t allow wielding an item that\'s too large while transformed.

* Relevant for tree-form.

* tilepick-p.cc: fix SP_NAGA switch fallthrough

* Don\'t crash when mousing over remembered-but-gone webs (#8429)

* Remove some residual item race references (#8480).

Mon Jun 9 14:00:00 2014 bemyakAATTgmail.com
- Now saves located in ~/.crawl dir. This mean:

* Different users now uses different settings

* Users can now change setting without root privilages
(by creating ~/.crawl/init.txt or ~/.crawlrc file)
- Old saves moved to /root/.crawl directory

Fri May 23 14:00:00 2014 bemyakAATTgmail.com
- version 0.14.1
- Adapt crawl-ncurses-with-tinfo.patch to new version of the game

Mon Sep 23 14:00:00 2013 idonmezAATTsuse.com
- Create games user/group on demand. fate#314560

Wed Jun 19 14:00:00 2013 crrodriguezAATTopensuse.org
- version 0.12.1

* add buildrequire to sqlite-devel and dejavu fonts.

* fix build with gcc 48
- Fixed multiple issues on big-endian systems.
- Misc crash fixes

Tue Sep 18 14:00:00 2012 idonmezAATTsuse.com
- Add explicit glu dependency to fix the build for Factory

Fri Jul 6 14:00:00 2012 devel.openSUSE.orgAATTgmail.com
- Updated to version 0.10.3:

* Crash fixes.

* rPois- doesn\'t grant rPois+ for potions of poison.

* Clean chunks are no longer better than permafood when nauseated.

* The Flight spell is no longer cancellable (could cause a death when
swapping a +Lev item above water due to incorrect assumptions).

* A warning when transforming would meld your last +Lev item.

* Backlash works for finding portals on the map screen.

* Remembered traps no longer lose their identity when out of sight.

* Certain rare monsters don\'t clutter tile displays with name tags anymore.

* show_game_turns labels its display as \"Time:\" not \"Turn:\".

* Greatly improved webtiles performance.

* Fixed miscompiles or compilation failures with GCC 4.7.

* A bunch of assorted minor fixes.

* Some new interface functionality:

* can annotate remote levels (X[ then !)

* picking a stack of items you already had some of shows how many did you
just gain

* shops show item slot letters assigned to your new purchases

* enchanteable missiles are listed in the wield menu if you have scrolls
of Enchant Weapon
- Adapt crawl-ncurses-with-tinfo.patch to new version of the game

Tue Feb 21 13:00:00 2012 saschpeAATTsuse.de
- BuildRequire lua51-devel on openSUSE > 12.1

Wed Nov 23 13:00:00 2011 jreidingerAATTsuse.com
- fix build for older distributions( old ncurses doesn\'t have
separated tinfo )

Tue Nov 22 13:00:00 2011 saschpeAATTsuse.de
- Set license to SDPX style (GPL-2.0+)
- Add crawl-ncurses-with-tinfo.patch to link against tinfo

Fri Sep 9 14:00:00 2011 saschpeAATTsuse.de
- Update to version 0.9.1:

* Fix missing portals to Zot on D:27 with restart_after_game after Sprint.

* Fix most large special maps not being generated.

* Fix mad amounts of divine gifts in certain cases.

* Don’t duplicate monsters when exiting the Abyss.

* Fix a lock-up on selecting a random character.

* A number of crash fixes.

* Some documentation amendments.

* Don’t stop butchering on unimportant messages.

* Add a command “show runes” (‘}’) that was documented but not implemented.
- Changes from previous version, see doc/changelog.txt

Thu Mar 3 13:00:00 2011 saschpeAATTsuse.de
- cleaned up spec file.

Fri Feb 25 13:00:00 2011 saschpeAATTsuse.de
- update to upstream version 0.7.2

* fix a variety of crash bugs.

* fix weapon acquirement not considering some rare weapons.

* fix problems with Unicode locales other than en_US.UTF-8.

* fix near-uselessness on ARM.

* a variety of other bug fixes.

Mon Aug 2 14:00:00 2010 sasch.peAATTgmx.de
- updated to upstream version 0.7.1

Thu Apr 8 14:00:00 2010 sasch.peAATTgmx.de
- desktop file is now also installed correctly for Fedora builds

Tue Apr 6 14:00:00 2010 sasch.peAATTgmx.de
- changed executable ownership to \'root:root\' and flags to \'0755\'

Tue Apr 6 14:00:00 2010 sasch.peAATTgmx.de
- fixed data package ownership and install rules
- expanded data package description

Wed Mar 31 14:00:00 2010 prusnakAATTsuse.cz
- cleanup spec file, don\'t install into /usr/games and /usr/share/games

Wed Mar 31 14:00:00 2010 sasch.peAATTgmx.de
- changed build requirements to support Fedora and Mandriva
- renamed desktop entry name to \"Dungeon Crawl Stone Soup (SDL)\"
- crawl-sdl package now requires the correct base package version

Wed Mar 31 14:00:00 2010 sasch.peAATTgmx.de
- added \'group\' field in crawl-sdl package

Tue Mar 30 14:00:00 2010 sasch.peAATTgmx.de
- updated to upstream version 0.6.0
- moved SDL version into own package

Wed Aug 5 14:00:00 2009 sasch.peAATTgmx.de
- corrected .desktop file automatic translation in the spec file

Wed Aug 5 14:00:00 2009 sasch.peAATTgmx.de
- added SDL version
- added icon and .desktop file for the SDL version

Tue Aug 4 14:00:00 2009 sasch.peAATTgmx.de
- initial checkin of version 0.5.1

Wed Apr 29 14:00:00 2009 sasch.peAATTgmx.de
- first release (version 0.5.0)


 
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