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Changelog for rocksndiamonds-4.1.1.0-110.2.x86_64.rpm :
Sun Dec 23 13:00:00 2018 Sebastien CHAVAUX
- Update to version 4.1.1.0

* improved support for network multi-player games

* network games can now be fully configured by using setup menu
settings

* when playing network games, the level to be played is now sent
to all clients

* added UDP broadcast to auto-detect network server in local
network

* multi-player levels now marked in main menu preview with
network or team mode

* fixed team mode games in R’n’D game engine

* added player option in level editor to let the first player
solve the level

* improved support for highly configurable virtual buttons on
touch devices

* options for transparency, grid size, highlighted and outlined
virtual buttons

* separately configurable virtual buttons for portrait and
landscape mode

* ultra-smooth scrolling using vertical sync (vsync) on
supported devices

* added setup option to directly play the next level after
solving a level

* added setup option to skip displaying the high scores after
solving a level

* added setup option to use extended list for game speed
selection

* added event actions (key events and screen buttons) to global
animations

* this allows for simulating key or button events when
animations are clicked

* added “passthrough” option to click several overlapping global
animations

* fixed bug with dragon fire destroying indestructible steel
letter walls

* fixed various other bugs (and probably added some new)

Mon Jul 23 14:00:00 2018 bwiedemannAATTsuse.com
- Update to version 4.1.0.0
- Drop upstreamed reproducible.patch
- Rebase half-upstreamed rocksndiamonds-3.3.1.2-src_libgame_setup.c-CVE-2011-4606.patch
- many fixes and improvements

Thu Mar 30 14:00:00 2017 meissnerAATTsuse.com
- require system user and group games on new distros,
useradd and groupadd on older ones.

Thu Apr 7 14:00:00 2016 bwiedemannAATTsuse.com
- Add reproducible.patch to fix build-compare

Fri Oct 10 14:00:00 2014 nemysisAATTgmx.ch
- Add because are added or deleted patches

Wed Oct 8 14:00:00 2014 nemysisAATTgmx.ch
- Remove BuildRequires for libsmpeg-devel and add sed,
because is unresolvable
- Use BuildRequires pkgconfig(SDL_image), pkgconfig(SDL_mixer),
pkgconfig(SDL_net) instead of SDL_image-devel, SDL_mixer-devel,
SDL_net-devel
- Remove PreReq for shadow and pwdutils

Tue Oct 7 14:00:00 2014 nemysisAATTgmx.ch
- Changed .changes and used old entries from somebody else
- Update to 3.3.1.2, announce message:
- fixed bug that prevents running the game on Mac OS X \"Mavericks\"
- improved behaviour on restart after failing on a broken level set
- Message for 3.3.1.1 update

* added scripts directory to distribution package to enable building
element definitions after editing artwork config source code files

* added volume controls for sounds, loops and music to sound setup
Most important changes since last release version 3.3.0.1:
- added native package for Macs with intel CPUs
- added support for compiling on 64-bit systems
- added alternative game mode for playing with half size playfield tiles
- added level selection screen (when clicking on main menu level number)
- added displaying if level was played or solved on level selection screen
- improved graphics performance for scrolling in Mac OS X version
- improved graphics performance for native Supaplex game engine
- improved single step mode in R\'n\'D, EM and SP engines
- fixed two game engine bugs in Supaplex game engine
- fixed displaying wrong Supaplex time (was running too fast before)
- fixed invisible text in envelope config in level editor
- Use check for openSUSE > 12.2 for and use shadow else pwdutils
- Add PreReq for shadow (was removed pwdutils)
- Change %fdupes
- Change Desktop entry file
- Change Summary
- Removed Contributions-1.2.0.tar.bz2 and move to new package
rocksndiamonds-data
- Use simple sed instead of rocksndiamonds-3.3.0.1-smpeg.patch
- Use rocksndiamonds-3.3.1.2-src_libgame_setup.c-CVE-2011-4606.patch
instead of rocksndiamonds-CVE-2011-4606.patch, upstream still has
not patched the security problem themselves
- Add BuildRequires for libsmpeg-devel
- Use %{name}-icons.tar instead of %{name}.png
- Add BuildRequires for hicolor-icon-theme
- Remove BuildRequires for deprecated pwdutils
- Add Requires for %{name}-data
- Change description
- Simplify installation handling
- Remove not needed files

Mon Sep 23 14:00:00 2013 idonmezAATTsuse.com
- Add games user/group on demand (fate#314560)

Sat Jan 26 13:00:00 2013 joop.boonenAATTopensuse.org
- Dropped all permission scripts

Thu Jan 24 13:00:00 2013 joop.boonenAATTopensuse.org
- run_permissions was replaced by set_permissions
http://en.opensuse.org/openSUSE:Packaging_Conventions_RPM_Macros#.25set_permissions

Fri Jan 18 13:00:00 2013 joop.boonenAATTopensuse.org
- run_permissions is obsolete, not supported in openSUSE > 12.2
- cleaned the spec file up

Fri Jul 13 14:00:00 2012 meissnerAATTsuse.com
- do not create ~/.rocksndiamonds/ world writeable.
bnc#736261 / CVE-2011-4606

Fri Mar 23 13:00:00 2012 jengelhAATTmedozas.de
- Parallel build with %_smp_mflags; strip redundant sections/tags

Sun Apr 24 14:00:00 2011 PVince81AATTopensuse.org
- updated to version 3.3.0.1
- moved game data to /usr/share instead of /usr/share/games
according to packaging conventions

Tue Nov 3 13:00:00 2009 cooloAATTnovell.com
- updated patches to apply with fuzz=0


 
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