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Changelog for ishiiruka-dolphin-lang-5.0+stable.20180520+git.ad2dbce7c-61.16.noarch.rpm :

* Mon May 21 2018 kamikazowAATTopensuse.org- GCC 8 build fixes
* Sun May 20 2018 kamikazowAATTopensuse.org- Recommend dolphin-emu-udevrules for Wiimote and GC adapter compatibility
* Sun Apr 15 2018 kamikazowAATTopensuse.org- small fix for TessellationShaderGen
* Thu Mar 29 2018 kamikazowAATTopensuse.org- merge latest graphic changes
* Sat Mar 17 2018 kamikazowAATTopensuse.org- Update to latest version
* fix an issue with compressed texture size validation
* enable audio dma hack only for Resident Evil 2 and 3
* fix for problems loading custom normal maps in top of color textures
* Mon Mar 12 2018 kamikazowAATTopensuse.org- Update to latest version
* merge latest master graphic changes
* vulkan shader corrections
* Mon Nov 27 2017 kamikazowAATTopensuse.org- Install AppData file- Switch to GCC 7 for Leap 42 now that 42.2 is about to reach EOL- Fix Fedora 27 build- Remove aarch64 until https://github.com/Tinob/Ishiiruka/issues/82 is resolved
* Tue Aug 01 2017 kamikazowAATTopensuse.org- No longer conflicts with dolphin-emu
* Sun Jul 30 2017 kamikazowAATTopensuse.org- Update to version 5.0+stable.20170728+git.f39c9a3cb:
* merge latest master changes
* Re-Add Instant DMA Hack as an option to fix RE 2/3 audio
* linux compilation fix
* Mon Jun 26 2017 kamikazowAATTopensuse.org- Update to version 5.0+stable.20170625+git.64a95ca5e:
* Merge latest master changes
* [Win] fix dx12 initialization problems, fix rim light issues reported in the forum.
* Fix title column reverting to disabled
* fix depth problem in some games
* fixes for shader compilation error and display name reported in the forum
* [Mac] fix for devices that does not support sample binding layout (Intel on mac osx)
* [Mac] fixes for mac osx thanks to Xaec6 for the debugging
* small fix for 3d vision
* fix for auto aspect ratio
 
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