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Changelog for godot-templates-3.0.6-lp150.16.1.x86_64.rpm :

* Mon Feb 18 2019 cunixAATTbitmessage.ch- Added patches to use system certificates- Added service file for local hash checking- Added rpmlintrc file to silence warning of missing version in changelog and for missing manual-page for server package
* Tue Feb 05 2019 Ferdinand Thiessen - Use https://en.opensuse.org/SourceUrls
* Wed Jan 30 2019 maxmitschkeAATTfastmail.com- Updated spec file to better align with openSUSE package guidelines
* Sun Jul 29 2018 cunixAATTbitmessage.ch- Update to 3.0.6 Fixed Security Vulnerability:
* marshalls size checks Fixed:
* vsync initialization
* can\'t set AudioStreamPlayer stream to null
* Basis.Transposed()
* Several editor crashes
* GLTF import fixes and more Upgrade:
* OpenSSL to 1.0.2o (not used in openSUSE build)
* Wed Jul 11 2018 cunixAATTbitmessage.ch- spec changes:
* build with more shared libraries from the distribution instead of bundled versions
* make build of templates optional
* unify repetive build arguments
* include thirdparty/README.md in licenses section
* Tue Jul 10 2018 maxmitschkeAATTfastmail.com- Update to 3.0.5
* Android export templates no longer contain the placeholder permissions which Google Play started complaining about. Now only requested permissions will be written to the manifest when exporting.
* Added \'android_add_asset_dir(\'...\') method to Android module gradle build config
* User defined signals in the exported C# projects were misbehaving, this is now fixed.
* Fix CORS problems due to added headers on JS target
* Lerp now consistent with Godot API. InverseLerp fixed.
* Fix debugger focus stealing
* Fix segfault at quiting editor
* Sun Jul 01 2018 maxmitschkeAATTfastmail.com- Added openSUSE branding to build info- Use upstream desktop file, appdata.xml and manpage- Licenses relocated- Require update-desktop-files post and postun- desktop_database only updating explicitly for Leap < 15.0- Update to 3.0.4
* Updated documentation for particles, ViewportTexture, Vector2, skeleton docs, Rect.abs function
* Make heightmap shape usable from PhysicsServer
* Add NoCache wrapper to Command
* Fixed crasher in asset library on systems with a low threadcount CPU
* Sun Jun 17 2018 maxmitschkeAATTfastmail.com- Update to 3.0.3 Added:
* C# projects can now be exported for Windows, Linux, and MacOS targets.
* Universal translation of touch to mouse.
* Dynamic fonts can now have a hinting mode set.
* print_tree_pretty() was added allowing a graphical view of the scene tree.
* Restore purchases feature for iOS.
* AudioStreamPlayer, AudioStreamPlayer2D, and AudioStreamPlayer3D now have a pitch scale property.
* Show origin and Show viewport setting in 2D editor.
* You can now set Godot windows as \'always on top\'.
* print-fps options to print FPS to stdout. Fixed:
* Mono: Signal parameters no longer crash the engine.
* Asset library thread usage, this makes the asset library more responsive.
* Several GLTF import fixes.
* Several memory leaks.
* iPhone X support.
* Several fixes to audio drivers (WASAPI and PulseAudio).
* Several crashes.
* Export PCK/ZIP now works again.
* Sat Mar 10 2018 cunixAATTbitmessage.ch- Update to 3.0.2
* Tue Feb 27 2018 gwasserAATTgmail.com- Update to 3.0.1
* Tue Jan 30 2018 gwasserAATTgmail.com- Update to 3.0.0
* Tue Sep 05 2017 dmacvicarAATTsuse.de- Update to 2.1.4
* Fri Feb 10 2017 luke.nukem.jonesAATTgmail.com- Update to 2.1.2- Add appdata.xml- Remove fix-arch-detection.patch- Remove fix-undefined-return.patch
* Mon Jun 27 2016 rpmAATTfthiessen.de- Update to 2.0.3- Added fix-arch-detection.patch to fix ppc build- Added fix-undefined-return.patch to fix functions with random return.
* Mon Jun 01 2015 gberAATTopensuse.org- add desktop file
* Sun May 31 2015 gberAATTopensuse.org- split examples into subpackage
* Sun May 31 2015 gberAATTopensuse.org- initial packaging
 
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