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Changelog for godot-server-3.0.6-16.1.x86_64.rpm :
Mon Feb 18 13:00:00 2019 cunixAATTbitmessage.ch
- Added patches to use system certificates
- Added service file for local hash checking
- Added rpmlintrc file to silence warning of missing version in
changelog and for missing manual-page for server package

Tue Feb 5 13:00:00 2019 Ferdinand Thiessen
- Use https://en.opensuse.org/SourceUrls

Wed Jan 30 13:00:00 2019 maxmitschkeAATTfastmail.com
- Updated spec file to better align with openSUSE package
guidelines

Sun Jul 29 14:00:00 2018 cunixAATTbitmessage.ch
- Update to 3.0.6
Fixed Security Vulnerability:

* marshalls size checks
Fixed:

* vsync initialization

* can\'t set AudioStreamPlayer stream to null

* Basis.Transposed()

* Several editor crashes

* GLTF import fixes
and more
Upgrade:

* OpenSSL to 1.0.2o (not used in openSUSE build)

Wed Jul 11 14:00:00 2018 cunixAATTbitmessage.ch
- spec changes:

* build with more shared libraries from the distribution
instead of bundled versions

* make build of templates optional

* unify repetive build arguments

* include thirdparty/README.md in licenses section

Tue Jul 10 14:00:00 2018 maxmitschkeAATTfastmail.com
- Update to 3.0.5

* Android export templates no longer contain the placeholder
permissions which Google Play started complaining about. Now
only requested permissions will be written to the manifest when
exporting.

* Added \'android_add_asset_dir(\'...\') method to Android module
gradle build config

* User defined signals in the exported C# projects were
misbehaving, this is now fixed.

* Fix CORS problems due to added headers on JS target

* Lerp now consistent with Godot API. InverseLerp fixed.

* Fix debugger focus stealing

* Fix segfault at quiting editor

Sun Jul 1 14:00:00 2018 maxmitschkeAATTfastmail.com
- Added openSUSE branding to build info
- Use upstream desktop file, appdata.xml and manpage
- Licenses relocated
- Require update-desktop-files post and postun
- desktop_database only updating explicitly for Leap < 15.0
- Update to 3.0.4

* Updated documentation for particles, ViewportTexture, Vector2,
skeleton docs, Rect.abs function

* Make heightmap shape usable from PhysicsServer

* Add NoCache wrapper to Command

* Fixed crasher in asset library on systems with a low threadcount CPU

Sun Jun 17 14:00:00 2018 maxmitschkeAATTfastmail.com
- Update to 3.0.3
Added:

* C# projects can now be exported for Windows, Linux, and MacOS targets.

* Universal translation of touch to mouse.

* Dynamic fonts can now have a hinting mode set.

* print_tree_pretty() was added allowing a graphical view of the scene tree.

* Restore purchases feature for iOS.

* AudioStreamPlayer, AudioStreamPlayer2D,
and AudioStreamPlayer3D now have a pitch scale property.

* Show origin and Show viewport setting in 2D editor.

* You can now set Godot windows as \'always on top\'.

* print-fps options to print FPS to stdout.
Fixed:

* Mono: Signal parameters no longer crash the engine.

* Asset library thread usage, this makes the asset library more responsive.

* Several GLTF import fixes.

* Several memory leaks.

* iPhone X support.

* Several fixes to audio drivers (WASAPI and PulseAudio).

* Several crashes.

* Export PCK/ZIP now works again.

Sat Mar 10 13:00:00 2018 cunixAATTbitmessage.ch
- Update to 3.0.2

Tue Feb 27 13:00:00 2018 gwasserAATTgmail.com
- Update to 3.0.1

Tue Jan 30 13:00:00 2018 gwasserAATTgmail.com
- Update to 3.0.0

Tue Sep 5 14:00:00 2017 dmacvicarAATTsuse.de
- Update to 2.1.4

Fri Feb 10 13:00:00 2017 luke.nukem.jonesAATTgmail.com
- Update to 2.1.2
- Add appdata.xml
- Remove fix-arch-detection.patch
- Remove fix-undefined-return.patch

Mon Jun 27 14:00:00 2016 rpmAATTfthiessen.de
- Update to 2.0.3
- Added fix-arch-detection.patch to fix ppc build
- Added fix-undefined-return.patch to fix functions with random
return.

Mon Jun 1 14:00:00 2015 gberAATTopensuse.org
- add desktop file

Sun May 31 14:00:00 2015 gberAATTopensuse.org
- split examples into subpackage

Sun May 31 14:00:00 2015 gberAATTopensuse.org
- initial packaging


 
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