Changelog for
godot-server-3.0.6-16.1.x86_64.rpm :
Mon Feb 18 13:00:00 2019 cunixAATTbitmessage.ch
- Added patches to use system certificates
- Added service file for local hash checking
- Added rpmlintrc file to silence warning of missing version in
changelog and for missing manual-page for server package
Tue Feb 5 13:00:00 2019 Ferdinand Thiessen
- Use https://en.opensuse.org/SourceUrls
Wed Jan 30 13:00:00 2019 maxmitschkeAATTfastmail.com
- Updated spec file to better align with openSUSE package
guidelines
Sun Jul 29 14:00:00 2018 cunixAATTbitmessage.ch
- Update to 3.0.6
Fixed Security Vulnerability:
* marshalls size checks
Fixed:
* vsync initialization
* can\'t set AudioStreamPlayer stream to null
* Basis.Transposed()
* Several editor crashes
* GLTF import fixes
and more
Upgrade:
* OpenSSL to 1.0.2o (not used in openSUSE build)
Wed Jul 11 14:00:00 2018 cunixAATTbitmessage.ch
- spec changes:
* build with more shared libraries from the distribution
instead of bundled versions
* make build of templates optional
* unify repetive build arguments
* include thirdparty/README.md in licenses section
Tue Jul 10 14:00:00 2018 maxmitschkeAATTfastmail.com
- Update to 3.0.5
* Android export templates no longer contain the placeholder
permissions which Google Play started complaining about. Now
only requested permissions will be written to the manifest when
exporting.
* Added \'android_add_asset_dir(\'...\') method to Android module
gradle build config
* User defined signals in the exported C# projects were
misbehaving, this is now fixed.
* Fix CORS problems due to added headers on JS target
* Lerp now consistent with Godot API. InverseLerp fixed.
* Fix debugger focus stealing
* Fix segfault at quiting editor
Sun Jul 1 14:00:00 2018 maxmitschkeAATTfastmail.com
- Added openSUSE branding to build info
- Use upstream desktop file, appdata.xml and manpage
- Licenses relocated
- Require update-desktop-files post and postun
- desktop_database only updating explicitly for Leap < 15.0
- Update to 3.0.4
* Updated documentation for particles, ViewportTexture, Vector2,
skeleton docs, Rect.abs function
* Make heightmap shape usable from PhysicsServer
* Add NoCache wrapper to Command
* Fixed crasher in asset library on systems with a low threadcount CPU
Sun Jun 17 14:00:00 2018 maxmitschkeAATTfastmail.com
- Update to 3.0.3
Added:
* C# projects can now be exported for Windows, Linux, and MacOS targets.
* Universal translation of touch to mouse.
* Dynamic fonts can now have a hinting mode set.
* print_tree_pretty() was added allowing a graphical view of the scene tree.
* Restore purchases feature for iOS.
* AudioStreamPlayer, AudioStreamPlayer2D,
and AudioStreamPlayer3D now have a pitch scale property.
* Show origin and Show viewport setting in 2D editor.
* You can now set Godot windows as \'always on top\'.
* print-fps options to print FPS to stdout.
Fixed:
* Mono: Signal parameters no longer crash the engine.
* Asset library thread usage, this makes the asset library more responsive.
* Several GLTF import fixes.
* Several memory leaks.
* iPhone X support.
* Several fixes to audio drivers (WASAPI and PulseAudio).
* Several crashes.
* Export PCK/ZIP now works again.
Sat Mar 10 13:00:00 2018 cunixAATTbitmessage.ch
- Update to 3.0.2
Tue Feb 27 13:00:00 2018 gwasserAATTgmail.com
- Update to 3.0.1
Tue Jan 30 13:00:00 2018 gwasserAATTgmail.com
- Update to 3.0.0
Tue Sep 5 14:00:00 2017 dmacvicarAATTsuse.de
- Update to 2.1.4
Fri Feb 10 13:00:00 2017 luke.nukem.jonesAATTgmail.com
- Update to 2.1.2
- Add appdata.xml
- Remove fix-arch-detection.patch
- Remove fix-undefined-return.patch
Mon Jun 27 14:00:00 2016 rpmAATTfthiessen.de
- Update to 2.0.3
- Added fix-arch-detection.patch to fix ppc build
- Added fix-undefined-return.patch to fix functions with random
return.
Mon Jun 1 14:00:00 2015 gberAATTopensuse.org
- add desktop file
Sun May 31 14:00:00 2015 gberAATTopensuse.org
- split examples into subpackage
Sun May 31 14:00:00 2015 gberAATTopensuse.org
- initial packaging