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Changelog for glslang-devel-3.0.g1560-10.21.x86_64.rpm :
Mon Feb 20 13:00:00 2017 jengelhAATTinai.de
- Update to 3.0.g1115

* Added --vn option to generate a C header file containing a
variable assigned to the hex representation of the shader.

* HLSL: Type sanitization: create non-IO types for var decl and
fn param/ret.
- Drop gccwarn.diff (resolved upstream)

Sat Feb 4 13:00:00 2017 jengelhAATTinai.de
- Update to 3.0.g1077

* Support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering

* Implement SPV_KHR_subgroup_vote

* Add EOpD3DCOLORtoUBYTE4 decomposition

* Add support for SPV_NV_geometry_shader_passthrough and
SPV_NV_sample_mask_override_coverage

* Add UAV (image) binding offset and HLSL register support
- Add gccwarn.diff

Mon Oct 31 13:00:00 2016 jengelhAATTinai.de
- Update to 3.0g900

* Added -x option to save SPIR-V as 32-bit hexadecimal numbers to
a text file.

* Add decompositions for some HLSL intrinsics.

* HLSL: Support semantics in function parameter declarations.

* HLSL: Map parameter qualifiers from generic to function-specific
and entry-point specific.

* HLSL: Add texture Load method & decomposition

* HLSL: Add SampleLevel method

* HLSL: Add gather, improve proto generator machine for upcoming
2DMS/Shadow

* HLSL: add 2DMS texture formats, and matching Load / GetDimensions
support

* HLSL: Add shape conversions for scalar -> vector assigments.

* HLSL: Add string basic type and recognize string declaration
grammar.

* HLSL: allow multi-dimensional arrays

Sun Jun 12 14:00:00 2016 jengelhAATTinai.de
- Update to 2.3g537

* HLSL: Implement proper nesting of symbol-table scopes and
identifier searching.

* HLSL: Add all int/float/bool/uint matrix types, void for
functions, and a few others.

* Types: Add an isOpaque() helper

* remapper: do not eliminate interface variables in dce by default

* Initial implementation of direct-mapped subset of HLSL intrinsics
with type subset.

* SPV: Don\'t shadow sampler parameters when performing function calls

* Check for linking multiple ES shaders to the same stage

* Vulkan: Finish semantics for what creates spec-const-semantics.

* HLSL: Add more matrix types to the grammar.

* Full stack: distinguish between a scalar and a vector of size 1.

* SPV: Don\'t emit memory barrier for ESSL barrier(), but still do
for GLSL barrier().

* Add support for querying vertex attributes in reflection API

* SPV: Don\'t add clip/cull distance capabilities unless used.

* Tests: Add a set of gtest-file-based HLSL tests.

* SPV: Handle matrix\'s OpFConvert vector by vector.

* HLSL: Add function call syntax and AST building.

* SPV: Add capability ImageGatherExtended if necessary.

* SPIR-V do not decorate: members of plain structs with location;
non-top level members with interp.

Tue Apr 26 14:00:00 2016 jengelhAATTinai.de
- Update to 2.3.g401

* Fix compile error involving std::isinf
- Drop badcode.diff (merged upstream)

Wed Feb 17 13:00:00 2016 jengelhAATTinai.de
- Initial package (version 2.3.g244) for build.opensuse.org
- Add badcode.diff


 
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