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Changelog for audaspace-1.3.0-74.2.x86_64.rpm :
Mon Oct 23 14:00:00 2017 davejplaterAATTgmail.com
- Added upstream patch audaspace-plugin-build-options.patch as
final fix for boo#1057965 and audaspace issue#10.
- Build example executables as position independent executables.

Wed Oct 18 14:00:00 2017 davejplaterAATTgmail.com
- Delete plugin symlinks and remove version suffixes to further fix
boo#1057965 and audaspace issue#10

Fri Sep 22 14:00:00 2017 davejplaterAATTgmail.com
- Moved lib
*.so plugin symlinks from the devel package to the
pluginsn package as a temporary work around for boo#1057965
reported upstream https://github.com/audaspace/audaspace/issues/10

Tue Mar 28 14:00:00 2017 davejplaterAATTgmail.com
- Fix gcc7 build by requiring graphviz-gnome and creating
audaspace-gcc7.patch to add missing #include

Sat Feb 11 13:00:00 2017 jengelhAATTinai.de
- Rename %soname to %sover to better reflect its use.
Update descriptions.

Fri Feb 10 13:00:00 2017 davejplaterAATTgmail.com
- Update to release 1.3.0
- Removed patch audaspace-findffmpeg.patch Fixed upstream
- Upstream changes:

* Audaspace 1.3.0 is a bug fixing release without changes to the
API, but two small new features:
linear interpolation for volume changes in the software mixer
dynamic Loading for JACK

* Bug fixes:
renamed Jack to JACK
C API was not working
filter python API parameter check
finding ffmpeg with pkgconfig

Sun Jul 3 14:00:00 2016 mpluskalAATTsuse.com
- Fix building with recent cmake (macros), which default to -fPIE

Mon Jun 27 14:00:00 2016 davejplaterAATTgmail.com
- Fixed build with upstream patch audaspace-findffmpeg.patch

Tue Apr 19 14:00:00 2016 davejplaterAATTgmail.com
- Update to release 1.2
- Upstream changes :
New features:
sound list
random sounds
dynamic music playing
playback manager
convolution/reverbation
multi-threading
binaural audio
API changes:
changing default sample rate from 44.1 to 48 kHz
Bug fixes:
several standard library fixes.
Bindings API:
mixdown C API refactored
CMake/Building:
assuring numpy is installed

Tue Feb 16 13:00:00 2016 davejplaterAATTgmail.com
- Added ffmpeg to build for newer that 13.2

Thu Oct 22 14:00:00 2015 normandAATTlinux.vnet.ibm.com
- for ppc64le architecture disable __ALTIVEC__ to avoid build error
to avoid contention between SDL vector and gcc defines

Sat Oct 17 14:00:00 2015 davejplaterAATTgmail.com
- Update to version 1.1
- Remove audaspace-datetime.patch and audaspace-pkgcnflib.patch
issues fixed upstream.
- Upstream changes:

* Bug fixes:
pkgconfig uses cmake configured library directory
FFMPEG file writing crashed, also corrected pts for encoding
silenced Doxygen warnings about undefined defines

* C++ API:
ResampleReader uses specs instead of sample rate

* Bindings API:
writing sounds to files
reading sound data, specs and length
resampling sounds

* CMake/Building:
first steps towards building for Mac
windows builds copy dlls automatically

* Python module:
using distutils instead of setuptools
added numpy as dependency

* Documentation:
added windows building and plugin documentation
disabled html timestamps in doxygen
updated sphinx template
build binding documentation without installing the python module

Fri Aug 7 14:00:00 2015 davejplaterAATTgmail.com
- Created package audaspace which was previously a part of blender
but is an external standalone library as from blender 2.80.
- Created audaspace-datetime.patch to remove time stamps from the
documentation.
- Created audaspace-pkgcnflib.patch to give the correct _libdir for
x86_64 builds, it was hardcoded to /lib.
- Features:

* input/output devices
input from microphones, line in, etc.
output devices including 3D audio support

* file reading/writing

* filters like low-/highpass and effects like delay, reverse
or fading

* generators for simple waveforms like silence, sine and triangle

* respecification - is used for changing stream parameters which are
channel count - channel remapping
sample format - the library internally uses 32 bit floats
sample rate - resampling

* simple (superposition, joining and ping-pong aka forward-reverse)
and more complex (non-linear audio editing) sequencing of sounds


 
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