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Changelog for slade-3.1.1.5-2.1.x86_64.rpm :

* Wed Apr 18 2018 guillaume.gardetAATTopensuse.org- Disable SSE with disable_sse.patch on non x86
* archs
* Tue Jun 27 2017 luke.nukem.jonesAATTgmail.com- Fix broken appdata xml
* Sun May 07 2017 bwiedemannAATTsuse.com- use p7zip for deterministic archive file order and strip-nondeterminism to have fully reproducible builds
* Tue May 02 2017 bwiedemannAATTsuse.com- use convert -strip to make build more reproducible
* Fri Feb 10 2017 luke.nukem.jonesAATTgmail.com- Update to 3.1.1.5- Add appdata.xml- General
* Added an option to always show acc compiler output, even on success
* Various updates to game and language configurations- Resource Editor
* Added a button to clear the entry list filter
* Fixed some issues when importing a palette from a PNG
* Fixed some potential crashes when loading corrupted Doom gfx entries
* Fixed some issues with converting to doom flat format- Texture Editor
* Patch and texture operations should now work on the correct item when the texture or patch list is sorted
* Fixed PNG alpha channel being ignored for CopyAlpha/Overlay patches- Map Editor
* Added the option not to build nodes when saving a map (select \"Don\'t build nodes\" as the node builder)
* Fixed a potential crash when building nodes
* Wed Dec 28 2016 jengelhAATTinai.de- Restore basepk3.diff for proper search order
* Mon Dec 19 2016 luke.nukem.jonesAATTgmail.com- Update to version 3.1.1.4- Remove patch basepk3.diff- Add patch wxChar.diff + Corrects an issue with conversion from wxString to wxChar in column sort
* Sun Jul 17 2016 jengelhAATTinai.de- Add basepk3.diff
* Tue Oct 20 2015 jengelhAATTinai.de- Initial package (version 3.1.0.5) for build.opensuse.org
 
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