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Changelog for pokerth-1.1.2-2.1.x86_64.rpm :
Tue Nov 7 13:00:00 2017 freespacerAATTgmx.de
- remove unneeded pokerth-change_path_libircclient_h.patch
- update to version 1.1.2
- PokerTH is now fully compatible with c++11 compilation mode
- Upgraded to websockets 0.7
- BUGFIX: SQL errors are saved to server log (partly #324)
- BUGFIX: Players deliberately preventing start of play (#304)
- BUGFIX: Rating feature didn\'t work for special usernames (#319)
- BUGFIX: Ignore feature only works after restart (#320)
- BUGFIX: Shorten too long usernames on the table gui (#326)
- BUGFIX: \"accidentally call\" blocker now for working for FKey presses (#330)

Sat Jan 11 13:00:00 2014 freespacerAATTgmx.de
- remove Qt4 compatiblity patch (Upstream has fixed this now)
- update to version 1.1.1
- BUGFIX: Fixed crash when the first action in the first game times out (#258)
- BUGFIX: Properly refresh the game table graphics after changing settings (#253)
- BUGFIX: The menu on the game table was not clickable sometimes (#242)

Sun Dec 22 13:00:00 2013 freespacerAATTgmx.de
- add Qt4 compatiblity patch for PokerTH: poketh-qt4_compatiblity.patch
- update to version 1.1
- Updated several translations
- New icon for spectator list on table (#217)
- Display the number of spectators next to the spectator icon (#206)
- BUGFIX: Correct sound is now played when joining a game (#230)
- BUGFIX: No longer beep if ignored player uses nickname in chat (#221)
- New option to allow/disallow spectators when creating a game (#215)
- BUGFIX: Now you are able to click the menu buttons during a local game again (#203)
- BUGFIX: Idle players are shown correctly if they join YOUR game (#198)
- Updating websocket++ to latest github release (0.3 alpha4)
- New web-based spectator mode on http://www.pokerth.net/live (#37)
- Show list of spectators in the lobby and on the game table (#196)
- Support for WebSocket connections was integrated in the server
- Added option to disable emoticons in the chat (#172)
- Avatars are no longer displayed for players which are on the ignore list (#187)
- BUGFIX: context menu in connected player list was fixed (#183)
- BUGFIX: \"display idle players\" in the lobby was fixed (#136)
- translation updates

Fri Jun 21 14:00:00 2013 p.drouandAATTgmail.com
- Update to version 1.0.1
+ New Galician (gl) translation
+ Client settings dialog option for connecting to a private, password
protected server (#178)
+ Fix in cards value for a special case in straight flush (#177)
+ Workaround for Qt moc problems with boost 1.53 (#180)
- Clean and rebase specfile
- Add zlib-devel to build requirement
- Remove useless pokerth-rpmlintrc file
- Update pokerth-change_path_libircclient_h.patch to upstream changes

Wed Jan 2 13:00:00 2013 freespacerAATTgmx.de
- add protobuf-devel to build requirement
- update to version 1.0
- 1.0:
- Online log file analysis tool
- Support for higher Android screen resolutions
- Sound support for Android
- Support for Windows 8 (desktop mode)
- License change: OpenSSL exception (for Windows 8 support, because gcrypt currently crashes on Windows 8)
- Server refactoring using google protocol buffers which basically enables use of html5 clients
- Emoticons for the chat
- Online game name in window title
- New card deck version which supports changes of the action label position
- Extra column in lobby game list for timeouts
- Updated country flags
- Enable activating the \"accidentally call after big raise\" blocker by default
- Chatbot whitelist for poker expressions
- new startwindow gfx for 1.0 final (thx to danuxi)
- translation updates
- several bugfixes
- 1.0-beta2
- Support for Windows 8
- License change: OpenSSL exception (for Windows 8 support, because gcrypt currently crashes on Windows 8)
- Call logfile dialog from startwindow via button now
- BUGFIX: resolution switched to 800x480 when applying settings on android tablets with bigger screens
- BUGFIX: rejoin dialog not translatable
- BUGFIX: desktop settings dialog does not close, settings not saved on android (#162)
- 1.0-beta1
- Support for higher android screen resolutions (enhancement #160)
- Android sound support (enhancement #156)
- Game name in window title (enhancement #155)
- New game table style version which supports changes of the action label position (enhancement #154)
- Emoticons for the chat (enhancement #153)
- Online log file analysis tool (enhancement #146)
- Show only one game in the log preview (enhancement #145)
- Extra column in lobby game list for timeouts (enhancement #140)
- Updated country flags (enhancement #137)
- Enable activating the \"accidentally call after big raise\" blocker by default (enhancement #131)
- Server refactoring using google protocol buffers which basically enables use of html5 clients
- Chatbot whitelist for poker expressions
- BUGFIX: Chip Miscalculation fixed (bug #152)
- BUGFIX: IPv6 settings are now correctly grayed out (bug #148)
- BUGFIX: Fixing rejoin after synchronization error (bug #147)
- BUGFIX: Rich AI players raise although opponents are all-in (bug #4)
- BUGFIX: In rare case, winner doesn\'t win, money disappears (bug #3)

Sat Dec 29 13:00:00 2012 p.drouandAATTgmail.com
- Use %optflags for building pokerth binaries
- Remove duplicate files with fdupes
- Change attributes of datadir for removing the shebang rpmlint

Mon Jul 9 14:00:00 2012 freespacerAATTgmx.de
- update to version 0.9.5
- First experimental Android release (#80)
- Add a minimize button to the Lobby window (#59)
- Fixed crash when trying to connect to non existing network game (#138)
- Ignore additional join game messages if the player already joined a game (#134)
- Double game invite no longer leads to kick (#135)

Tue Apr 17 14:00:00 2012 freespacerAATTgmx.de
- update to version 0.9.4
- New report bad-game-name system (right-click on a game in the lobby) (#129)
- Raise-blind sound is now optional (#127)
- Delete log files with the Del button of the keyboard (#122)
- Chat bot and admin bot improvements (#114, #115, #128)

Mon Feb 13 13:00:00 2012 freespacerAATTgmx.de
- update to version 0.9.3
- Maemo support was updated in this source release
- Logs can now be stored for more than 7 days (#18)- Logos are shown in the log preview (#101)
- \"multiline\" game names are now prevented in the lobby, also on server side (#116)
- Several log files can now be deleted at once (select with CTRL + left click) (#110)
- The behaviour of the \"Display idle players\" sorting menu was slightly changed (#112)
- The serverlist is only downloaded once per day (and if an error occurs) (#119)
- refresh the patches

Thu Feb 2 13:00:00 2012 freespacerAATTgmx.de
- update to version 0.9.2
- 0.9.2:
- Show card symbols in the log preview and in html export (#101)
- Implement optional \"accidentally call\" blocker (#35)
- BUGFIX: Rejoin a new game when previous game is still running (#108)
- BUGFIX: Incorrect descriptions of hands in log (#97)
- BUGFIX: Setting different log path (#99)
- BUGFIX: Warning that a change of log directory is only active after restart (#102)
- BUGFIX: Default file extension when exporting log is incorrect (#98)
- BUGFIX: \"Show player stats\" item doesn\'t work in game info field (#100)

Thu Jan 19 13:00:00 2012 freespacerAATTgmx.de
- update to version 0.9.1
- 0.9.1:
- New game log format with export function (now active)
- The chat bot in games no longer kicks players, instead they are muted
- Configuration can now be reset to default settings
- Admin kick no longer happens in ranking games (#93)
- BUGFIX: Rating stars are now shown correctly on Windows XP (#91)
- BUGFIX: Several problems with the server list download were solved (#95)
- Several additional bugfixes

Mon Dec 12 13:00:00 2011 freespacerAATTgmx.de
- update to version 0.9
- 0.9:
- Players are able to rejoin internet games after being disconnected
- The chat bot is now also present in ranking games
- Tooltip and rating system for other players- Linking connected players in the game info box to poker-heroes player data
- Country flag name is displayed in a tooltip
- New game list filter (show only ranking games)
- Show cards chances also after fold
- Private messages in the lobby chat are possible (use /msg command)
- Automatically leave the table after the game finished (optional)
- After a certain timeout, players are switched to an \"autofold\" state
- Maximum limit for highest set and minimum raise
- Automatic notifications before server restart
- Ensure that the ranking data is stored even if the DB server is not available
- Support single internet server password
- Optional unlimited thinking time in network games
- Performance improvements in network code
- Sound when blinds increase
- Several small bugfixes
- 0.9-rc1:
- New game log format with export function
- BUGFIX: \"stars\" on the game table are displayed correctly on Windows and MacOS
- BUGFIX: Message \"Waiting for next hand to rejoin\" did not appear sometimes
- BUGFIX: Leave game button now correctly enabled after end of game (really :-) )
- BUGFIX: Creating a network game is now possible again (#90)
- 0.9-beta6:
- New start window and splash screen
- BUGFIX: Ranking calculation corrected for players which rejoin (#86)
- BUGFIX: Timeout warning within game occurs even after sitting out (#87)
- BUGFIX: Error \"the server referred to an unknown player\" directly after rejoin (#88)
- BUGFIX: Leave game button now correctly enabled after end of game
- BUGFIX: Choosing preaction is no longer possible during autofold-state
- 0.9-beta5:
- BUGFIX: Behaviour is now correct if someone is all in due to blinds (blind-of-death)
- BUGFIX: Fixed admin-timeout (in non-ranking games)
- BUGFIX: Players rejoining the lobby are no longer kicked directly after login (#81)
- BUGFIX: Seat state is now displayed correctly after rejoin
- 0.9-beta4:
- Sound when blinds increase (#83)
- BUGFIX: Could not open the server list MD5 file (#85)
- BUGFIX: Server crash when reactivating an unknown player
- BUGFIX: Use correct timeout message
- 0.9-beta3:
- After a certain timeout, players are switched to an \"autofold\" state
- Players no longer stay as \"ghosts\" after leaving the table (#82), they are kicked after some time
- Several fixes regarding the new rejoin feature
- BUGFIX: close login dialog after error message
- 0.9-beta2:
- Fixing nasty crash when a player left a game which was not running
- add a tableview-link for each nick on the table instead of calling every single profile page
- 0.9-beta1:
- add aditional log message for rejoined players
- disable rejoin for players who have been kicked
- BUGFIX: Country flag name is displayed in a tooltip (#9)
- BUGFIX: prevent delayed begin of logging in network games
- BUGFIX: close an information gap in server-client-communication
- BUGFIX: player is now shown as \"active\" after rejoin
- 0.9-alpha:
- Players are able to rejoin internet games after being disconnected (#5)
- The chat bot is now also present in ranking games (#1)
- Tooltip and rating system for other players (#36)
- Linking connected players in the game info box to poker-heroes player data (#63)
- Country flag name is displayed in a tooltip (#9)
- New game list filter (show only ranking games) (#6)
- Show cards chances also after fold (#79)
- Private messages in the lobby chat are possible (use /msg command) (#12)
- Automatically leave the table after the game finished (optional) (#2)
- Maximum limit for highest set and minimum raise (#61)
- Automatic notifications before server restart (#47)
- Ensure that the ranking data is stored even if the DB server is not available (#51, #14, #66)
- Support single internet server password (#76)
- Optional unlimited thinking time in network games (#24, #71)
- Performance improvements in network code (#52)
- BUGFIX: There are games without a name (#75)
- BUGFIX: More than 10 players are sometimes assigned to a game in the database (#74)

Mon Dec 12 13:00:00 2011 freespacerAATTgmx.de
- add the support for openSUSE 12.1 in the spec file
- add a patch to prevent build failure on openSUSE 12.1:
pokerth-disable_no_dead_strip_inits_and_terms.patch

Sat Jul 2 14:00:00 2011 jengelhAATTmedozas.de
- Use %_smp_mflags for parallel building
- Strip %clean section (not needed on BS)

Tue Mar 29 14:00:00 2011 dimstarAATTopensuse.org
- Ass pokerth-boost-revertv2.patch: Revert to boostfs v2 for now.

Fri Jan 28 13:00:00 2011 freespacerAATTgmx.de
- add new requirement to sqlite3-devel

Wed Jan 26 13:00:00 2011 freespacerAATTgmx.de
- update to version 0.8.3
- Fixed a crash which sometimes occurs when other players leave a game (bug 0000021)
- Updated language files

Tue Jan 4 13:00:00 2011 freespacerAATTgmx.de
- update to version 0.8.2
- Report bad avatar function to tell the admins about inappropriate
avatar pictures (right click on players avatar on the table)
- Optional add country flag to avatar feature
- /me messages supported in lobby-chat now
- Bugfixes (e.g. 0000022, 0000024)

Sun Oct 10 14:00:00 2010 freespacerAATTgmx.de
- update to version 0.8.1
- Fixed a bug where \"large small blinds\" could cause freezing of the client in network games
- Fixed a bug concerning auto start timer of invite-only games
- Two players with the same IP address are no longer allowed to join a single ranking game (server)
- Block guest chat in lobby on server side
- New experimental Windows x64 release

Mon Sep 27 14:00:00 2010 freespacerAATTgmx.de
- update to version 0.8
- See beta releases below for changes from version 0.7
- User profile links on the game table to the online ranking system
- Improved slider behaviour on the game table
- Updated language files (adding Lituania translation)
- Small fixes
- remove obsolete patches
- pokerth-fix_boost_1_44.patch
- pokerth-fix_qfile.patch

Fri Sep 10 14:00:00 2010 pascal.bleserAATTopensuse.org
- add patch from trunk to fix build against boost 1.44

Sun Sep 5 14:00:00 2010 freespacerAATTgmx.de
- update to version 0.8-beta3
- All ranking games require 10 players now
- Lobby: sort by country or filter idle players
- Lobby: countdown when internet game starts automatically
- Store all places for every ranking game in the database (server)
- Encrypt own cards which are sent at the beginning of the hand - only applicable to registered users
- AFK players are now kicked from ranking games after some timeouts if they do not enable autocheck/fold.
- Bad game names can now be blocked (server)
- Bugfixes

Mon Aug 16 14:00:00 2010 freespacerAATTgmx.de
- update to version 0.8-beta2
- Allow to show own cards if human player is the last not folded player (also without showdown)
- Disallow any kind of kicking in ranking games
- Caseinsensitive sorting and string search function for lobby nick list
- Store all players of each game in the database (Server)
- Store date/time when the game ends (Server)
- Bugfixes

Mon Jul 26 14:00:00 2010 freespacerAATTgmx.de
- update to version 0.8-beta1
- New login/registration system: Players can register their nicks
for internet games via an online registration system. It is
still possible to play as guest, but certain restrictions apply.
- Online player ranking: Registered players can join
\"ranking games\" toimprove their rank.
- The country flag of players is optionally displayed in the
lobby (based on voluntary registration information).
- Custom game names are now possible.
- Internet or LAN games can be automatically started when the
maximum number of players is reached.
- Invite-only game mode for internet games: In order to invite a
player to an invite-only game, right click on the player\'s nick
in the lobby.
- Display \"Player xyz plays in game xyz\" in the context menu for
a nick in the lobby.
- Ignore list for chat messages and game invitations from
\"unfriendly\" players. Right click on a player\'s nick in the
lobby to place the player on the ignore list.
- Only players who really have to show cards actually show them
after postriver. Everyone else who did not fold is now able to
show the cards by choice.
- New chat system with admin bot (no longer IRC).
- Completely new network protocol, including a secure
authentication mechanism
- Bugfix: 0000001: Full bet rule is not implemented
- BUGFIX: 0000016: Join network game without giving
address = crash
- Bugfix: 0000018: Removing avatar can become a bit complicated
- Bugfix: 0000020: Ability to start a vote not restored when
leaving a game

Thu Jun 25 14:00:00 2009 freespacerAATTgmx.de
- update to version 0.7.1
- internet lobby window size adjusted for netbook resolution 1024x600
- bigger window icon
- pokerth.desktop translation update
- Bugfix: compatibility fix for qt 4.4.3

Sat Jun 20 14:00:00 2009 freespacerAATTgmx.de
- update to version 0.7.1-beta (package-version 0.7.0.99):
- Refactored the network engine using boost::asio to improve scalability of the server
- Reduced per-game memory usage of the server, which enables playing with several hundred players on a low-end vserver
- New internet games list filter to just show e.g. open games, password-free games etc.
- New large chip count delimiter: 1000000 --> 1.000.000
- New \"join any game\" button behaviour - joins the game with the most players connected
- Styles handling enhancements (e.g. no activation needed anymore)
- Readd the option to hide splashscreen
- IP address bans now automatically expire
- Bugfix: incorrect handling of maximum number of players in network games

Sun May 3 14:00:00 2009 freespacerAATTgmx.de
- update to version 0.7
- enabled sorting of private/public games in the internet game lobby
- size of the lobby dialog was decreased for netbook resolution 1024x600
- default action pictures were adjusted for better readable card index
- portuguese (portuguese) translation was added
- bugfix: bet input lenght was adjusted

Sat Apr 25 14:00:00 2009 freespacerAATTgmx.de
- update to version 0.7-beta2 (package-version 0.6.99):
- Fixed problems with paths which contain special (non-ascii) characters
- Timeout animation moved so it no longer hides sets
- Improved bet slider handling for higher start cash like $1000000
- Minimum blinds adjusted for higher start cash
- Remember last styles directory
- New stay-on-table animation when a user is inactive but not disconnected
- Avatar uploads are logged (because of possible legal issues)

Wed Apr 15 14:00:00 2009 freespacerAATTgmx.de
- update to version 0.7-beta1 (package-version 0.6.99):
- Supporting up to 10 players on a table
- Easily choose different table and card styles
- Create your own style in simple steps
- Online style gallery
- Netbook support with minimum 1024x600
- Automatically restore game table geometry (including fullscreen)
- Server IP-address bans and nick bans based on regular expressions
- Server list supports multiple server entries
- bugfix(#0000009): No pause after first hand when starting a fresh local game
- bugfix(#0000010): Strange side pot behaviour after all-in

Mon Mar 23 13:00:00 2009 freespacerAATTgmx.de
- update to version 0.6.4
- enhanced server performance
- optional external avatar system to improve scalability
- feature-request(#0000008): sorting of columns in the gamelist of the lobby is saved
- bugfix(#0000007): Improved highlighting of the cards on split pot
- bugfix(#0000003): Correctly pick low straight flush (with A)
- bugfix: doubleclicking \"join game\" in the lobby no longer causes an error
- rewritten SPEC-File without statically libboost
- update dependency to boost (1.38)
- now support IPv6


 
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