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Changelog for pokerth-1.1.2-3.16.x86_64.rpm :

* Sat May 12 2018 antoine.belvireAATTopensuse.org- Fix build on Tumbleweed and Leap 15:
* Drop \"BuildRequires: libgnutls-openssl-devel\", not needed.
* Use proper libboost_
*-devel dependencies.
* Make build compatible with protobuf 3.5: + Add pokerth-1.1.2-protobuf-3.5-compat.patch. + Re-generate files with system\'s protoc.- Ran spec-cleaner.
* Tue Nov 07 2017 freespacerAATTgmx.de- remove unneeded pokerth-change_path_libircclient_h.patch- update to version 1.1.2 - PokerTH is now fully compatible with c++11 compilation mode - Upgraded to websockets 0.7 - BUGFIX: SQL errors are saved to server log (partly #324) - BUGFIX: Players deliberately preventing start of play (#304) - BUGFIX: Rating feature didn\'t work for special usernames (#319) - BUGFIX: Ignore feature only works after restart (#320) - BUGFIX: Shorten too long usernames on the table gui (#326) - BUGFIX: \"accidentally call\" blocker now for working for FKey presses (#330)
* Sat Jan 11 2014 freespacerAATTgmx.de- remove Qt4 compatiblity patch (Upstream has fixed this now)- update to version 1.1.1 - BUGFIX: Fixed crash when the first action in the first game times out (#258) - BUGFIX: Properly refresh the game table graphics after changing settings (#253) - BUGFIX: The menu on the game table was not clickable sometimes (#242)
* Sun Dec 22 2013 freespacerAATTgmx.de- add Qt4 compatiblity patch for PokerTH: poketh-qt4_compatiblity.patch- update to version 1.1 - Updated several translations - New icon for spectator list on table (#217) - Display the number of spectators next to the spectator icon (#206) - BUGFIX: Correct sound is now played when joining a game (#230) - BUGFIX: No longer beep if ignored player uses nickname in chat (#221) - New option to allow/disallow spectators when creating a game (#215) - BUGFIX: Now you are able to click the menu buttons during a local game again (#203) - BUGFIX: Idle players are shown correctly if they join YOUR game (#198) - Updating websocket++ to latest github release (0.3 alpha4) - New web-based spectator mode on http://www.pokerth.net/live (#37) - Show list of spectators in the lobby and on the game table (#196) - Support for WebSocket connections was integrated in the server - Added option to disable emoticons in the chat (#172) - Avatars are no longer displayed for players which are on the ignore list (#187) - BUGFIX: context menu in connected player list was fixed (#183) - BUGFIX: \"display idle players\" in the lobby was fixed (#136) - translation updates
* Fri Jun 21 2013 p.drouandAATTgmail.com- Update to version 1.0.1 + New Galician (gl) translation + Client settings dialog option for connecting to a private, password protected server (#178) + Fix in cards value for a special case in straight flush (#177) + Workaround for Qt moc problems with boost 1.53 (#180)- Clean and rebase specfile- Add zlib-devel to build requirement- Remove useless pokerth-rpmlintrc file- Update pokerth-change_path_libircclient_h.patch to upstream changes
* Wed Jan 02 2013 freespacerAATTgmx.de- add protobuf-devel to build requirement- update to version 1.0 - 1.0: - Online log file analysis tool - Support for higher Android screen resolutions - Sound support for Android - Support for Windows 8 (desktop mode) - License change: OpenSSL exception (for Windows 8 support, because gcrypt currently crashes on Windows 8) - Server refactoring using google protocol buffers which basically enables use of html5 clients - Emoticons for the chat - Online game name in window title - New card deck version which supports changes of the action label position - Extra column in lobby game list for timeouts - Updated country flags - Enable activating the \"accidentally call after big raise\" blocker by default - Chatbot whitelist for poker expressions - new startwindow gfx for 1.0 final (thx to danuxi) - translation updates - several bugfixes - 1.0-beta2 - Support for Windows 8 - License change: OpenSSL exception (for Windows 8 support, because gcrypt currently crashes on Windows 8) - Call logfile dialog from startwindow via button now - BUGFIX: resolution switched to 800x480 when applying settings on android tablets with bigger screens - BUGFIX: rejoin dialog not translatable - BUGFIX: desktop settings dialog does not close, settings not saved on android (#162) - 1.0-beta1 - Support for higher android screen resolutions (enhancement #160) - Android sound support (enhancement #156) - Game name in window title (enhancement #155) - New game table style version which supports changes of the action label position (enhancement #154) - Emoticons for the chat (enhancement #153) - Online log file analysis tool (enhancement #146) - Show only one game in the log preview (enhancement #145) - Extra column in lobby game list for timeouts (enhancement #140) - Updated country flags (enhancement #137) - Enable activating the \"accidentally call after big raise\" blocker by default (enhancement #131) - Server refactoring using google protocol buffers which basically enables use of html5 clients - Chatbot whitelist for poker expressions - BUGFIX: Chip Miscalculation fixed (bug #152) - BUGFIX: IPv6 settings are now correctly grayed out (bug #148) - BUGFIX: Fixing rejoin after synchronization error (bug #147) - BUGFIX: Rich AI players raise although opponents are all-in (bug #4) - BUGFIX: In rare case, winner doesn\'t win, money disappears (bug #3)
* Sat Dec 29 2012 p.drouandAATTgmail.com- Use %optflags for building pokerth binaries- Remove duplicate files with fdupes- Change attributes of datadir for removing the shebang rpmlint
* Mon Jul 09 2012 freespacerAATTgmx.de- update to version 0.9.5 - First experimental Android release (#80) - Add a minimize button to the Lobby window (#59) - Fixed crash when trying to connect to non existing network game (#138) - Ignore additional join game messages if the player already joined a game (#134) - Double game invite no longer leads to kick (#135)
* Tue Apr 17 2012 freespacerAATTgmx.de- update to version 0.9.4 - New report bad-game-name system (right-click on a game in the lobby) (#129) - Raise-blind sound is now optional (#127) - Delete log files with the Del button of the keyboard (#122) - Chat bot and admin bot improvements (#114, #115, #128)
* Mon Feb 13 2012 freespacerAATTgmx.de- update to version 0.9.3 - Maemo support was updated in this source release - Logs can now be stored for more than 7 days (#18)- Logos are shown in the log preview (#101) - \"multiline\" game names are now prevented in the lobby, also on server side (#116) - Several log files can now be deleted at once (select with CTRL + left click) (#110) - The behaviour of the \"Display idle players\" sorting menu was slightly changed (#112) - The serverlist is only downloaded once per day (and if an error occurs) (#119)- refresh the patches
* Thu Feb 02 2012 freespacerAATTgmx.de- update to version 0.9.2 - 0.9.2: - Show card symbols in the log preview and in html export (#101) - Implement optional \"accidentally call\" blocker (#35) - BUGFIX: Rejoin a new game when previous game is still running (#108) - BUGFIX: Incorrect descriptions of hands in log (#97) - BUGFIX: Setting different log path (#99) - BUGFIX: Warning that a change of log directory is only active after restart (#102) - BUGFIX: Default file extension when exporting log is incorrect (#98) - BUGFIX: \"Show player stats\" item doesn\'t work in game info field (#100)
* Thu Jan 19 2012 freespacerAATTgmx.de- update to version 0.9.1 - 0.9.1: - New game log format with export function (now active) - The chat bot in games no longer kicks players, instead they are muted - Configuration can now be reset to default settings - Admin kick no longer happens in ranking games (#93) - BUGFIX: Rating stars are now shown correctly on Windows XP (#91) - BUGFIX: Several problems with the server list download were solved (#95) - Several additional bugfixes
* Mon Dec 12 2011 freespacerAATTgmx.de- update to version 0.9 - 0.9: - Players are able to rejoin internet games after being disconnected - The chat bot is now also present in ranking games - Tooltip and rating system for other players- Linking connected players in the game info box to poker-heroes player data - Country flag name is displayed in a tooltip - New game list filter (show only ranking games) - Show cards chances also after fold - Private messages in the lobby chat are possible (use /msg command) - Automatically leave the table after the game finished (optional) - After a certain timeout, players are switched to an \"autofold\" state - Maximum limit for highest set and minimum raise - Automatic notifications before server restart - Ensure that the ranking data is stored even if the DB server is not available - Support single internet server password - Optional unlimited thinking time in network games - Performance improvements in network code - Sound when blinds increase - Several small bugfixes - 0.9-rc1: - New game log format with export function - BUGFIX: \"stars\" on the game table are displayed correctly on Windows and MacOS - BUGFIX: Message \"Waiting for next hand to rejoin\" did not appear sometimes - BUGFIX: Leave game button now correctly enabled after end of game (really :-) ) - BUGFIX: Creating a network game is now possible again (#90) - 0.9-beta6: - New start window and splash screen - BUGFIX: Ranking calculation corrected for players which rejoin (#86) - BUGFIX: Timeout warning within game occurs even after sitting out (#87) - BUGFIX: Error \"the server referred to an unknown player\" directly after rejoin (#88) - BUGFIX: Leave game button now correctly enabled after end of game - BUGFIX: Choosing preaction is no longer possible during autofold-state - 0.9-beta5: - BUGFIX: Behaviour is now correct if someone is all in due to blinds (blind-of-death) - BUGFIX: Fixed admin-timeout (in non-ranking games) - BUGFIX: Players rejoining the lobby are no longer kicked directly after login (#81) - BUGFIX: Seat state is now displayed correctly after rejoin - 0.9-beta4: - Sound when blinds increase (#83) - BUGFIX: Could not open the server list MD5 file (#85) - BUGFIX: Server crash when reactivating an unknown player - BUGFIX: Use correct timeout message - 0.9-beta3: - After a certain timeout, players are switched to an \"autofold\" state - Players no longer stay as \"ghosts\" after leaving the table (#82), they are kicked after some time - Several fixes regarding the new rejoin feature - BUGFIX: close login dialog after error message - 0.9-beta2: - Fixing nasty crash when a player left a game which was not running - add a tableview-link for each nick on the table instead of calling every single profile page - 0.9-beta1: - add aditional log message for rejoined players - disable rejoin for players who have been kicked - BUGFIX: Country flag name is displayed in a tooltip (#9) - BUGFIX: prevent delayed begin of logging in network games - BUGFIX: close an information gap in server-client-communication - BUGFIX: player is now shown as \"active\" after rejoin - 0.9-alpha: - Players are able to rejoin internet games after being disconnected (#5) - The chat bot is now also present in ranking games (#1) - Tooltip and rating system for other players (#36) - Linking connected players in the game info box to poker-heroes player data (#63) - Country flag name is displayed in a tooltip (#9) - New game list filter (show only ranking games) (#6) - Show cards chances also after fold (#79) - Private messages in the lobby chat are possible (use /msg command) (#12) - Automatically leave the table after the game finished (optional) (#2) - Maximum limit for highest set and minimum raise (#61) - Automatic notifications before server restart (#47) - Ensure that the ranking data is stored even if the DB server is not available (#51, #14, #66) - Support single internet server password (#76) - Optional unlimited thinking time in network games (#24, #71) - Performance improvements in network code (#52) - BUGFIX: There are games without a name (#75) - BUGFIX: More than 10 players are sometimes assigned to a game in the database (#74)
* Mon Dec 12 2011 freespacerAATTgmx.de- add the support for openSUSE 12.1 in the spec file- add a patch to prevent build failure on openSUSE 12.1: pokerth-disable_no_dead_strip_inits_and_terms.patch
* Sat Jul 02 2011 jengelhAATTmedozas.de- Use %_smp_mflags for parallel building- Strip %clean section (not needed on BS)
* Tue Mar 29 2011 dimstarAATTopensuse.org- Ass pokerth-boost-revertv2.patch: Revert to boostfs v2 for now.
* Fri Jan 28 2011 freespacerAATTgmx.de- add new requirement to sqlite3-devel
* Wed Jan 26 2011 freespacerAATTgmx.de- update to version 0.8.3 - Fixed a crash which sometimes occurs when other players leave a game (bug 0000021) - Updated language files
* Tue Jan 04 2011 freespacerAATTgmx.de- update to version 0.8.2 - Report bad avatar function to tell the admins about inappropriate avatar pictures (right click on players avatar on the table) - Optional add country flag to avatar feature - /me messages supported in lobby-chat now - Bugfixes (e.g. 0000022, 0000024)
* Sun Oct 10 2010 freespacerAATTgmx.de- update to version 0.8.1 - Fixed a bug where \"large small blinds\" could cause freezing of the client in network games - Fixed a bug concerning auto start timer of invite-only games - Two players with the same IP address are no longer allowed to join a single ranking game (server) - Block guest chat in lobby on server side - New experimental Windows x64 release
* Mon Sep 27 2010 freespacerAATTgmx.de- update to version 0.8 - See beta releases below for changes from version 0.7 - User profile links on the game table to the online ranking system - Improved slider behaviour on the game table - Updated language files (adding Lituania translation) - Small fixes- remove obsolete patches - pokerth-fix_boost_1_44.patch - pokerth-fix_qfile.patch
* Fri Sep 10 2010 pascal.bleserAATTopensuse.org- add patch from trunk to fix build against boost 1.44
* Sun Sep 05 2010 freespacerAATTgmx.de- update to version 0.8-beta3 - All ranking games require 10 players now - Lobby: sort by country or filter idle players - Lobby: countdown when internet game starts automatically - Store all places for every ranking game in the database (server) - Encrypt own cards which are sent at the beginning of the hand - only applicable to registered users - AFK players are now kicked from ranking games after some timeouts if they do not enable autocheck/fold. - Bad game names can now be blocked (server) - Bugfixes
* Mon Aug 16 2010 freespacerAATTgmx.de- update to version 0.8-beta2 - Allow to show own cards if human player is the last not folded player (also without showdown) - Disallow any kind of kicking in ranking games - Caseinsensitive sorting and string search function for lobby nick list - Store all players of each game in the database (Server) - Store date/time when the game ends (Server) - Bugfixes
* Mon Jul 26 2010 freespacerAATTgmx.de- update to version 0.8-beta1 - New login/registration system: Players can register their nicks for internet games via an online registration system. It is still possible to play as guest, but certain restrictions apply. - Online player ranking: Registered players can join \"ranking games\" toimprove their rank. - The country flag of players is optionally displayed in the lobby (based on voluntary registration information). - Custom game names are now possible. - Internet or LAN games can be automatically started when the maximum number of players is reached. - Invite-only game mode for internet games: In order to invite a player to an invite-only game, right click on the player\'s nick in the lobby. - Display \"Player xyz plays in game xyz\" in the context menu for a nick in the lobby. - Ignore list for chat messages and game invitations from \"unfriendly\" players. Right click on a player\'s nick in the lobby to place the player on the ignore list. - Only players who really have to show cards actually show them after postriver. Everyone else who did not fold is now able to show the cards by choice. - New chat system with admin bot (no longer IRC). - Completely new network protocol, including a secure authentication mechanism - Bugfix: 0000001: Full bet rule is not implemented - BUGFIX: 0000016: Join network game without giving address = crash - Bugfix: 0000018: Removing avatar can become a bit complicated - Bugfix: 0000020: Ability to start a vote not restored when leaving a game
* Thu Jun 25 2009 freespacerAATTgmx.de- update to version 0.7.1 - internet lobby window size adjusted for netbook resolution 1024x600 - bigger window icon - pokerth.desktop translation update - Bugfix: compatibility fix for qt 4.4.3
* Sat Jun 20 2009 freespacerAATTgmx.de- update to version 0.7.1-beta (package-version 0.7.0.99): - Refactored the network engine using boost::asio to improve scalability of the server - Reduced per-game memory usage of the server, which enables playing with several hundred players on a low-end vserver - New internet games list filter to just show e.g. open games, password-free games etc. - New large chip count delimiter: 1000000 --> 1.000.000 - New \"join any game\" button behaviour - joins the game with the most players connected - Styles handling enhancements (e.g. no activation needed anymore) - Readd the option to hide splashscreen - IP address bans now automatically expire - Bugfix: incorrect handling of maximum number of players in network games
* Sun May 03 2009 freespacerAATTgmx.de- update to version 0.7 - enabled sorting of private/public games in the internet game lobby - size of the lobby dialog was decreased for netbook resolution 1024x600 - default action pictures were adjusted for better readable card index - portuguese (portuguese) translation was added - bugfix: bet input lenght was adjusted
* Sat Apr 25 2009 freespacerAATTgmx.de- update to version 0.7-beta2 (package-version 0.6.99): - Fixed problems with paths which contain special (non-ascii) characters - Timeout animation moved so it no longer hides sets - Improved bet slider handling for higher start cash like $1000000 - Minimum blinds adjusted for higher start cash - Remember last styles directory - New stay-on-table animation when a user is inactive but not disconnected - Avatar uploads are logged (because of possible legal issues)
* Wed Apr 15 2009 freespacerAATTgmx.de- update to version 0.7-beta1 (package-version 0.6.99): - Supporting up to 10 players on a table - Easily choose different table and card styles - Create your own style in simple steps - Online style gallery - Netbook support with minimum 1024x600 - Automatically restore game table geometry (including fullscreen) - Server IP-address bans and nick bans based on regular expressions - Server list supports multiple server entries - bugfix(#0000009): No pause after first hand when starting a fresh local game - bugfix(#0000010): Strange side pot behaviour after all-in
* Mon Mar 23 2009 freespacerAATTgmx.de- update to version 0.6.4 - enhanced server performance - optional external avatar system to improve scalability - feature-request(#0000008): sorting of columns in the gamelist of the lobby is saved - bugfix(#0000007): Improved highlighting of the cards on split pot - bugfix(#0000003): Correctly pick low straight flush (with A) - bugfix: doubleclicking \"join game\" in the lobby no longer causes an error- rewritten SPEC-File without statically libboost- update dependency to boost (1.38)- now support IPv6
 
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