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Changelog for doomsday-launcher-1.15.8-54.22.noarch.rpm :
Sat Jun 18 14:00:00 2016 jengelhAATTinai.de
- Update to new upstream release 1.15.8

* Custom episodes. Episode (DED) definitions specify the structure of
game episodes (including hubs) enabling entirely new episodes and
modifying the originals.

* MAPINFO support. MAPINFO (Hexen) definitions are now supported in
Doom and Heretic, as well as Hexen. Note that, presently, only the
Hexen dialect of MAPINFO is supported (ZDoom uses its own MAPINFO
dialect).

* Adjustable pixel density. If your GPU is on the slower side, you
can improve performance by reducing game view resolution. The rest
of the UI remains sharp since the display mode is not changed. As a
bonus, you can also get a nice nostalgic aesthetic similar to the
original Doom on a CRT display.
- If you get a blank screen instead of the game title screen
after selecting the IWAD to play, you may need to reset your
settings (~/.doomsday)!
- Added doomsday-ncurses.diff (work around absence of ncurses.pc
in not-too-new ncurses)

Thu Jun 16 14:00:00 2016 jengelhAATTinai.de
- Add -Wno-narrowing to let gcc6 build pass

Mon Mar 30 14:00:00 2015 dimstarAATTopensuse.org
- Add doomsday-no-abs-icon.patch: Do not use absolute path to
icons. Applicatio containerisation requires the icons to be below
/usr/share/icons or /usr/share/pixmaps.
- Copy the icons from the app directory to /usr/share/pixmaps.

Sun Oct 12 14:00:00 2014 jengelhAATTinai.de
- Update to new upstream release 1.14.5, which fixes:

* Hexen: Loading autosaved progress on a previously visited map
loads an out of date save state

* Hexen: Number of inventory items increases when going through
a portal

* Hexen: Puzzle progress in main hub not showing up

Tue May 20 14:00:00 2014 jengelhAATTinai.de
- Update to new upstream release 1.14.3, which fixes:

* Hexen: Hub maps reset after saving, causing invalid game world
state

* Doom 2: Crash playing sci2.wad MAP13

* Better compatibility with vanilla Doom renderer: dynamic
map hacks dependent on non-neighbor planes

* Hexen: Saving error — \"already exists\"

Thu May 1 14:00:00 2014 jengelhAATTinai.de
- Update to new upstream release 1.14.1, which fixes:

* particles were shut off shortly after level start

* flickering light decoration on moving platform

* letterboxed/pillarboxed drawing of the game was broken

* Heretic ghost mummies\' floating spirits were not disappearing
after death

* Shift key state was not recognized by bindings when typing in
console

* Multiplayer weapons were not remaining in play

* Gracefully abort if OpenGL version is not sufficient

Wed Apr 23 14:00:00 2014 jengelhAATTinai.de
- Update to new upstream release 1.14

* It adds bloom to Doomsday\'s visual features. The last of the
old UI has been replaced, and now MP games and save games, due
to a new save game format, from all games can be accessed from
the taskbar or home screen (formerly Ring Zero). New alert and
tutorial notifications have been added to inform users of any
important engine, map and resource errors and about the UI.

Mon Jan 6 13:00:00 2014 jengelhAATTinai.de
- Update to new upstream release 1.13.1

* Multiplayer: Resolve crash when joining a multiplayer game using
the Vanilla appearance profile

* Multiplayer: Resolve crash when more than one client joins a game

* Multiplayer: Missing busy mode transition frame when joining
a game

* UI: Using keyboard bindings when a popup is open in the UI
(e.g. pressing F11 to toggle screen when the DE menu is open in
the task bar)

* Added the -nodiscovery option to prevent Doomsday from looking
for running servers on the LAN

Fri Jan 3 13:00:00 2014 jengelhAATTinai.de
- Update to new upstream release 1.13

* Framebuffer effects. Doomsday can now use OpenGL shaders to
post-process the rendered frames. In this release, this has been
applied this for libdoom\'s Invulnerability power-up effect.

* Stereoscopic 3D. Support has been added for various stereoscopic
rendering modes, including anaglyph, side-by-side, parallel and
cross-eyed viewing.

Mon Nov 11 13:00:00 2013 jengelhAATTinai.de
- Update to new upstream release 1.12.2

* console: fix crash when autocompleting certain words (e.g. \"upd\")

* task bar: Added toggle for sound-overlap-stop to Audio Settings:
when enabled, only one sound is allowed per emitter (like in the
original games)
- Remove deng-va-list.diff (merged upstream)
- OpenGL 2.x is required for Doomsday 1.12

Sun Oct 6 14:00:00 2013 jengelhAATTinai.de
- Update to new upstream release 1.12

* The old Control Panel and Updater have been retired and their
functionality merged into the taskbar. New taskbar features
include background downloading of updates, profiles for renderer
settings, and auto completion of console commands. There is also
vastly improved map rendering hack support, and 3D sound can now
separate isolated parts of joined sectors.

Tue Jul 30 14:00:00 2013 jengelhAATTinai.de
- Update to new upstream release 1.11.0

* Doomsday has received a new mouse-driven UI; the taskbar
replaces the old console.

Thu May 23 14:00:00 2013 jengelhAATTinai.de
- Update to new upstream release 1.10.3

* resolve stuck TEXTUREn lump loading with Hell Revealed II

* fog should not be applied to weapon psprites
- Remove deng-nodate.diff: kill __DATE__ with shell instead of patch

Thu Apr 18 14:00:00 2013 jengelhAATTinai.de
- Supply path configuration file and kill the shell wrappers that
supplied the paths via command line before.

Tue Apr 9 14:00:00 2013 jengelhAATTinai.de
- Update to new upstream release 1.10

* the multiplayer server is now its own separate executable that
users control using the new \"Shell\" application
- Remove deng-libdir.diff (merged upstream)

Tue Mar 19 13:00:00 2013 schwabAATTsuse.de
- deng-va-list.diff: Remove non-portable use of va_list

Sun Feb 17 13:00:00 2013 jengelhAATTinai.de
- Correctly place files into %_libdir (original sr#147463)

Sun Jan 6 13:00:00 2013 jengelhAATTinai.de
- Update to new upstream release 1.9.10.1

* The longstanding gameplay bug that prevented a column from
lowering on Doom E1M7 has now been fixed.

* Command-line tools for creating and editing data files (md2tool,
texc) are now included as part of the distribution packages.

Thu Oct 4 14:00:00 2012 jengelhAATTinai.de
- Update to new upstream release 1.9.9

* Faster map loading thanks to optimizations in the BSP builder.

* Improved music support for OS X 10.6+ and Linux: SF2 soundfonts
can be used with the original games\' MIDI music.

Mon Jul 9 14:00:00 2012 jengelhAATTinai.de
- Bump importance of timidity from Suggested to Recommended. (Few
users actually have FMOD (alternative output plugin) installed.)

Sun Jun 24 14:00:00 2012 jengelhAATTinai.de
- Initial package (version 1.9.8) for build.opensuse.org


 
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