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Changelog for openttd-data-1.8.0-lp151.2.3.noarch.rpm :

* Mon Apr 02 2018 mimi.vxAATTgmail.com- update to new release 1.8.0
* Feature: - [GFX] Climate-specific Action5 extra airport sprites - Draw vertical separators at tile distance in the train depot GUI - [Build] Project file generator for kdevelop 4/5 - Add option to close windows with right click - Vehicle Group Info: Add profits and occupancy display to group vehicle list - Display aircraft type in vehicle preview/purchase/detail windows
* Change: - [NewGRF] Various performance improvements to resolving VA2 - [NewGRF] Increase maximum allowed vehicle sprite size to reduce clipping of ships - Check companies for bankruptcy before subtracting reoccuring monthly costs - [GFX] Replace the office building sprite on various toyland airports with a better fitting sprite - [GFX] The switch-toolbar icon contained pixels from the fire cycle. Replace the whole icon with a new version - Reword texts in industry view, when stockpiling is used - Remove the gap between windows when positioning them after opening - [Build] Preserve PKG_CONFIG_PATH and PKG_CONFIG_LIBDIR environment variables in config.cache file - Do not cancel headquarter construction and engine-preview-query when shift-clicking - Parse extmidi command string for parameters to pass on - Draw images in centre of buttons
* Fix: - Store the map variety setting in the savegame like the other mapgen settings, so restarting maps considers it - Hair selection was missing one option - Avoid tile operations outside map border when building lock - Catenary sprites got mixed up for depots - Make automatic window-positioning RTL-aware - Automatic window-positioning now uses GUI-scale/style dependent sizes/distances instead of fixed pixel values - [NewGRF] While executing random triggers, var 5F should include the new triggers - [NewGRF] Reset used random triggers only after all A123 chains have been resolved, so that all RA2 in all chains can test the shared triggers - [NewGRF] Industry random triggers are stored per tile, even when randomising the shared random bits of the parent industry - [NPF] Reserved track bits were not accounted for when trying to find any safe position - Do not modify argv[0] - Do not search directories when opening ini files as we already have their full path - Road tunnel/bridge heads have no trackbits wrt. catenary drawing
* Tue Dec 26 2017 vcizekAATTsuse.com- update to new release 1.7.2
* Change: When train depots have a horizontal scrollbar, allow scrolling 1 tile beyond the longest train, so you can actually attach a wagon at the end
* Fixes: - When moving wagons in the depot, the drag highlight did not exactly match the length of the dragged wagon chain (r27936) - Forest, candyfloss forest and battery farm skipped the first animation frame - Glyphs in range U+0020 to U+00FF may only be defined in orig_extra.grf, not in openttd.grf - \'unban\' console command was not handling IPv6 adresses properly - Keep the \'link\' between industry chain and smallmap windows whenever possible - When the last vehicle is removed from a shared orders group, hide the \'Stop sharing\' button in the vehicle orders window - Tooltip of \'increase service interval\' said \'decrease\' - Console command parser passed invalid strings to the debug output, if command lines had many parameters
* Sat Aug 05 2017 jengelhAATTinai.de- Update to new maintenance release 1.7.1
* Add missing game script event for ships arriving at a station
* Avoid an infinite loop in pathfinder when checking safe waiting position from a waypoint
* YAPF: Consider depot as destination before reversing path and applying penalty
* Don\'t consider locks or ship depots as clear water when placing industries
* Resolve a failure to load LZO compressed savegames sometimes
* Sun Apr 02 2017 mimi.vxAATTgmail.com- update to version 1.7.0
* Waypoint area is now limited to the max station spread while dragging.
* Rearranged GUI for the vehicle autoreplace feature.
* Realistic acceleration is now enabled by default for trains and road vehicles.- drop gcc-version-detection.patch - upstreamed
* Sat Jul 16 2016 mailaenderAATTopensuse.org- Update to version 1.6.1 (see changelog.txt)- Drop openttd-gcc5.patch as it is not required anymore.- Add gcc-version-detection.patch in collaboration with upstream.- Add a man page for the dedicated server binary.- Remove unnecessary desktop category macros.- Use standard post macros for icons and starters.- Eliminate duplicate files using fdupes.
* Thu Jun 16 2016 dimstarAATTopensuse.org- Update openttd-gcc5.patch: Have gcc6 use the same flags as gcc5.
* Thu Apr 07 2016 bwiedemannAATTsuse.com- Fix build-compare
* Sat Dec 05 2015 mailaenderAATTopensuse.org- maintenance update 1.5.3
* fixes a long standing desync issue with railtypes
* Thu Oct 15 2015 tchvatalAATTsuse.com- Version bump to 1.5.2:
* For details see changelog.txt
* Wed Sep 30 2015 lnusselAATTsuse.de- build with proper optflags
* Fri Jun 19 2015 dimstarAATTopensuse.org- Add openttd-gcc5.patch: Fix build with gcc 5.
* Sat Jun 06 2015 mailaenderAATTopensuse.org- update to version 1.5.1 (check changelog.txt)
* Sun Apr 26 2015 mailaenderAATTopensuse.org- Removed openttd-freetype-2.5.4.patch (included by upstream)- Updated to version 1.5.0
* higher mountains
* better UI for high resolution screens
* much more rural intro screen.- Recommend adobe-sourcehansans-fonts as backfall when there is no sprite font (yet). Workaround https://bugs.openttd.org/task/6226
* Mon Dec 22 2014 dimstarAATTopensuse.org- Add openttd-freetype-2.5.4.patch: Fix build with freetype 2.5.4.- Move the man page to the binary, where it belongs (and drop the rpmlintrc-, which is now no longer valid).
* Sun Nov 09 2014 Led - fix bashisms in post scripts
* Sun Oct 26 2014 mailaenderAATTopensuse.org- update to 1.4.4 (check changelog.txt)
 
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