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Changelog for godot-debugsource-3.2.3-5.mga8.i586.rpm :
* Thu Feb 11 2021 akien 3.2.3-5.mga8+ Revision: 1675166- Add upstream patch to fix TGA loader crash (security) * Wed Dec 30 2020 akien 3.2.3-4.mga8+ Revision: 1665653- Rebuild for bullet 3.08 * Thu Dec 17 2020 akien 3.2.3-3.mga8+ Revision: 1660142- Rebuild for bullet 3.07 * Sat Oct 17 2020 akien 3.2.3-2.mga8+ Revision: 1636577- Rebuild for bullet 3.06 * Thu Sep 17 2020 akien 3.2.3-1.mga8+ Revision: 1627596- Version 3.2.3-stable- Version 3.2.2-stable * Tue Mar 10 2020 akien 3.2.1-1.mga8+ Revision: 1555376- Version 3.2.1-stable * Thu Mar 05 2020 akien 3.2.1-0.rc2.1.mga8+ Revision: 1554057- Version 3.2.1 RC 2- Fix missing unbundling of wslay * Wed Jan 29 2020 akien 3.2-1.mga8+ Revision: 1485019- Version 3.2-stable- Add bash and zsh completion scripts * Fri Jan 17 2020 akien 3.2-0.rc1.1.mga8+ Revision: 1481212- Version 3.2-rc1- Use new RPM macros %build_cflags and %build_ldflags to harmonize build flags cross-distro. Those are available on F30+ and Mageia 8+, so we keep a manual alias for Mageia 7.- Cleanup RHEL7 boilerplate, no longer supporting it in the Rawhide spec * Thu Jan 02 2020 akien 3.1.2-2.mga8+ Revision: 1475488- Sync spec with my Fedora package. It was mostly the same packaging already, this just adds some Fedora-specific cruft but makes maintaining cross-distro simpler.- Resync tarball for Godot 3.1.2, it was re-released. No change affecting our Linux binaries. * Sat Nov 30 2019 akien 3.1.2-1.mga8+ Revision: 1463812- Version 3.1.2 * Fri Apr 26 2019 akien 3.1.1-1.mga7+ Revision: 1395597- Version 3.1.1 * Thu Apr 18 2019 akien 3.1-2.mga7+ Revision: 1393221- Unbundle and build against system zstd 1.4.0 * Wed Apr 03 2019 akien 3.1-1.mga7+ Revision: 1385635- Version 3.1-stable- Adds dependency on system mbedtls and miniupnpc- Removes dependency on openssl- Unbundled bullet now that 2.88 is available- Bundles libwebsockets, can\'t build against system one for now- Bundles tinyexr, not packaged (and likely not relevant to package)- Rename -server build to -headless, add an actual server runtime package- Build with LTO, improves performance a lot (but slow linking)- Adds MIME type for .godot project files * Tue Feb 12 2019 daviddavid 3.0.6-3.mga7+ Revision: 1365446- rebuild for new libvpx 1.8.0
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