Changelog for
lib64SDL-devel-1.2.15-26.mga8.x86_64.rpm :
* Sat Jun 27 2020 joequant
1.2.15-26.mga8+ Revision: 1599543- remove arm workaround
* Sun Feb 16 2020 umeabot 1.2.15-25.mga8+ Revision: 1530512- Mageia 8 Mass Rebuild+ wally - replace deprecated %configure2_5x
* Sat Aug 31 2019 daviddavid 1.2.15-24.mga8+ Revision: 1435801- add patch to fix CVE-2019-13616 (mga#25387)
* Fri Mar 29 2019 akien 1.2.15-23.mga7+ Revision: 1381066- Sync security patches with Fedora: Tue Mar 12 2019 Petr Pisar - 1.2.15-38 o Fix CVE-2019-7577 completely (a buffer overread in MS_ADPCM_nibble and MS_ADPCM_decode on an invalid predictor) (bug #1676510) o Fix CVE-2019-7577 (a buffer overread in MS_ADPCM_decode) (bug #1676510) o Fix CVE-2019-7575 (a buffer overwrite in MS_ADPCM_decode) (bug #1676744) o Fix CVE-2019-7574 (a buffer overread in IMA_ADPCM_decode) (bug #1676750) o Fix CVE-2019-7572 (a buffer overread in IMA_ADPCM_nibble) (bug #1676754) o Fix CVE-2019-7572 (a buffer overwrite in IMA_ADPCM_nibble) (bug #1676754) o Fix CVE-2019-7573, CVE-2019-7576 (buffer overreads in InitMS_ADPCM) (bugs #1676752, #1676756) o Fix CVE-2019-7578 (a buffer overread in InitIMA_ADPCM) (bug #1676782) o Fix CVE-2019-7638, CVE-2019-7636 (buffer overflows when processing BMP images with too high number of colors) (bugs #1677144, #1677157) o Fix CVE-2019-7637 (an integer overflow in SDL_CalculatePitch) (bug #1677152) o Fix CVE-2019-7635 (a buffer overread when blitting a BMP image with pixel colors out the palette) (bug #1677159) o Reject 2, 3, 5, 6, 7-bpp BMP images (bug #1677159)
* Tue Jan 15 2019 daviddavid 1.2.15-22.mga7+ Revision: 1357049- use system glext.h to prevent from clashing on a GL_GLEXT_VERSION definition
* Sun Sep 23 2018 umeabot 1.2.15-21.mga7+ Revision: 1300970- Mageia 7 Mass Rebuild