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Changelog for endless-sky-0.9.14-bp154.1.41.x86_64.rpm :

* Fri Dec 03 2021 Ferdinand Thiessen - Drop upstream fixed patches:
* string-include.patch
* 0001-build-fix-compilation-on-gcc11.patch- Rebase fix-data-path.patch
* Thu Oct 28 2021 Sebastien CHAVAUX - Update to 0.9.14:
* Numerous typo fixes
* Fixes to how several missions are offered to the player
* Better suggestions of possibly incomplete conditions in some missions \"visit\" dialogues
* Differentiation between two Remnant engines\' reversing capabilities
* Certain Navy shipyards now stock the Dropship
* Ships that have no specified \"drag\" attribute default to 100, rather than causing crashes
* Weaponry that alters the ship\'s status conditions (e.g. ionization) now respects the required minimum value of 0
* The \"interrupt fast-forward\" preference defaults to off
* Mon May 31 2021 Christophe Giboudeaux - Add GCC 11 build fix:
* 0001-build-fix-compilation-on-gcc11.patch
* Tue Aug 11 2020 Dirk Mueller - add string-include.patch to fix build
* Sat May 23 2020 Simon Puchert - Update to 0.9.12:
* Bug fixes, including a bug that caused the game to crash on startup due to unsupported VSync settings.
* Buying & selling items at maximum depreciation now accounts for the 7-day grace period.
* Missions will no longer complete if a required passenger isn’t landed with you.
* Several new star images have been added, as well as additional jobs for players with many bunks.
* Tweaks to the balance of solar panels and some Coalition outfits, and to the fleets found in Hai space.- Update to 0.9.11:
* Rebalancing of human medium warships and transports.
* Additions:
* A new region, the Graveyard, can be found near the Ember Waste.
* New Remnant ships, outfits, and missions.
* A new Wanderer transport.
* The ability to modify the systems wherein a government scans ships for contraband, and the displayed government name.
* Enabling secondary weapons to consume more than one unit of ammunition per shot.
* Support for interpolation and character replacement in hails.
* Support for algebraic condition expressions of arbitrary length.
* Support for disabling specific spaceport news items.- Fix empty post/postun rpmlint warnings.
* Thu Jan 30 2020 Cristian Rodríguez - Respect %optflags, fix debuginfo generation.
* Mon Oct 07 2019 buckyballreactionAATTgmail.com- Update to 0.9.10
* Fixed a bug where cargo was loaded onto ships with 0 cargo space.
* Fixed a crash when mission NPCs have no system defined.
* Avoiding a situation where the player could get stuck in Remnant space.
* Depreciation now happens slower and includes a \"grace period.\"
* Improved the AI logic for when escorts stop to refuel.
* Mon Dec 17 2018 sparschauerAATTsuse.de- Prevent that the game blocks the main menu buttons due to broken symlinks in the data directory caused by brp-25-symlink not handling spaces in paths properly (boo#1119628, boo#1119674)
* Let fdupes create hardlinks instead of symlinks as a workaround
* Sat Jul 15 2017 mailaenderAATTopensuse.org- Update to 0.9.6
* Fixed a depreciation bug causing random prices for outfits on some systems.
* Eliminated \"death benefits.\" Depreciation is now the main way that plundering is balanced.
* Depreciation happens about 3 times slower than it did in 0.9.5.
* Coalition jobs now \"repeat\" instead of only being offered once.
* Fixed a bug where \"surveillance\" ships scan the player\'s ship over and over.
* Added images for all the Coalition and Heliarch outfits.
* Sat Nov 19 2016 mailaenderAATTopensuse.org- update to 0.9.4
* Vara Ke\'sok no longer starts out as an Unfettered planet.
* Fixed a hang that occurred when maximizing the window.
* Systems created by game events are now properly connected to the map.
* The info panel can now handle ships with many more outfits or weapons.- drop appdata.patch (applied upstream)
* Sat Aug 27 2016 mailaenderAATTopensuse.org- add license, copyright information and changelog- add an appdata.xml file
* Sun Aug 14 2016 mimi.vxAATTgmail.com- update to 0.9.2- see changelog file to list of changes
* Wed Dec 09 2015 rpmAATTfthiessen.de- Update to 0.8.8:
* Fixed various bugs with how the game determines which ship is your \"flagship.\"
* The \"Uninhabited\" government on Ruin will no longer fine the player for illegal outfits.
* Fixed a crash that could happen while taking off if missions failed due to lack of space.
* For detailed changes see changelog in tar-ball.
* Sat Nov 21 2015 mailaenderAATTopensuse.org- update to 0.8.7- use scons to install the game- Added fix-data-path.patch to fix installation path of data.
* Sat Oct 31 2015 mailaenderAATTopensuse.org- initial packaging
 
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