Changelog for
gamemoded-1.6.1-bp154.1.35.x86_64.rpm :
* Thu Apr 29 2021 Ferdinand Thiessen
- Update to version 1.6.1
* Use inih r53
* Minor metainfo improvements- Use SourceUrl and signature
* Wed Sep 23 2020 marixAATTmarix.org- Update to version 1.6:
* Improved man pages
* Bug fixes- Added only-build-shared-library.patch.- Drop special handling for no longer supported Leap 42.
* Thu Jan 23 2020 marixAATTmarix.org- Update to version 1.5:
* Introduce a new pidfd based set of D-Bus APIs.
* Dynamically change governor on integrated GPUs for improved performance.
* Various other fixes and improvements.
* Tue Jul 23 2019 Andreas Prittwitz - Update to version 1.4
* Add new D-Bus methods/properties for use by external tools such as the GameMode GNOME Shell extension.
* Fix I/O priority and niceness optimisations to apply to the whole process rather than just the thread that requests GameMode.
* gamemoded will now automatically reload the configuration file when it is changed and update optimisations on current clients.
* Add support for using the client library inside Flatpak by communicating with the daemon via a portal.
* Client library now uses libdbus rather than sd-bus.
* Fix gamemoderun to use the correct library path depending on whether the app is 32-bit or 64-bit.
* Support the GAMEMODERUNEXEC environment variable to specify an extra wrapper command for games launched with gamemoderun (e.g. a hybrid GPU wrapper such as optirun).
* Various other fixes and improvements.- Removed gpuctl-fixes.patch already included in 1.4- Added \"BuildRequires: pkgconfig(dbus-1)\" to spec file which is needed by version 1.4
* Wed May 22 2019 Christophe Giboudeaux - Fix the gamemode build requirement.
* Tue Apr 09 2019 Matthias Bach - Update to version 1.3.1
* Disables screensaver when the game is running.
* New `gamemoderun` script to run games in GameMode which don\'t support it themselves.
* Add GPU managment capabilities.- Removed hardening.patch already included in 1.3.- Add gpuctl-fixes.patch hardening the new GPU features.
* Sat Mar 16 2019 Matthias Bach - Include the baselibs.conf in the source RPM.
* Wed Mar 13 2019 Andreas Prittwitz - Add baselibs.conf to also build -32bit packages for the x86-64 arch as they are required by 32bit games in wine. See https://github.com/FeralInteractive/gamemode/issues/25.
* Thu Aug 16 2018 jengelhAATTinai.de- Wrap descriptions. Add missing Group: lines.- Use noun phrase in summary.
* Mon Aug 13 2018 marixAATTmarix.org- Add hardening.patch: This backports bugfixes and hardenings resulting from the Factory-inclusion security review and already accepted by upstream.- Stop suppressing linter warning for the PolicyKit priviledge escalation. This has been properly handled via boo#1093979 now.- Suppress false positive lintian caused by a % symbol in the description of the libgamemodeauto library.
* Tue Jul 24 2018 marixAATTmarix.org- Update to version 1.2: + Store the initial governor state on mode enter + Config now supports defaultgov and desiredgov + Add support for renice-ing games to a higher priority (renice config option) + Make libraries properly versioned.- Gamemoded is now run as a Systemd service in the user session but still activated via D-Bus.
* Sat May 19 2018 marixAATTmarix.org- Fix compilation on Leap 42.3.
* Tue May 15 2018 marixAATTmarix.org- Add Documentation files: + License + Sample configuration file + README.openSUSE documenting how to apply configuration
* Tue May 15 2018 marixAATTmarix.org- Replace Systemd unit by a D-Bus service. + The Systemd unit does not work on openSUSE as it lacks access to D-Bus. + The D-Bus service is zero configuration for the user.
* Sat May 12 2018 marixAATTmarix.org- Work around Leap 42.3\'s default compiler being to old.
* Sat May 12 2018 marixAATTmarix.org- Initial experimental package version. + Provides the GameMode daemon + Provides the auto-GameMode library + Provides a devel package with the GameMode client header