Changelog for
mangohud-0.6.8-bp155.2.6.x86_64.rpm :
* Sat Nov 26 2022 Dominique Leuenberger
- Fix build by extracting the imgui to the versioned directory, where it belongs, as specified in the .wrap file (fixes build with meson 0.64, which got stricter on this front).
* Tue Aug 02 2022 Dead Mozay - Cleaning spec.
* Mon Aug 01 2022 Dead Mozay - Update to version 0.6.8:
* Fixes MangoHud not loading with latest DXVK.
* Use of system spdlog dependency.
* Fixed table_columns not working as expected.
* Minor adjustments to hud elements and imgui.
* Added MANGOHUD_LOG_LEVEL env variable it takes off, info, err, warn.
* Added FCAT support.
* Disabled gamepad_battery_icon by default.
* Generalize control over socket so it works with OpenGL as well.
* AMDGPU: fixed gfx and cpu power metrics being parsed incorrectly.
* fps_only disables legacy_layout by default.
* Sat May 14 2022 Dead Mozay - Update to version 0.6.7~1:
* amdgpu: Prefer sysfs temp over gpu_metrics.
* amdgpu: Fix incorrect gpu load for some GPUs.
* amdgpu: If gpu_metrics is from v1_0, ignore it and use sysfs instead.
* Fixed on screen benchmark not matching summary file.
* Fixed zink detection.
* disabled throttling_status by default for nvidia as it causes lag on 3000 series.
* Wed May 04 2022 Simon Vogl - Update to version 0.6.7:
* Show highest cpu freq instead of the cumulative average
* Using sysfs scaling_cur_freq instead of /proc/cpuinfo for cpu core frequencies
* Added EADesktop.exe and EALauncher.exe to blacklist
* Logger writes a summary by default
* Using gpu_metrics sysfs binary for amdgpu metrics
* Showing min and max frametime for the period
* Battery param shows a plug icon when plugged in
* Improved amdgpu metrics accuracy by polling 100times per period
* Fixed splitgate crashing on amd gpu\'s
* Fixed not reporting amd cpu power when using the zenpower module
* Fixed regression in hardware info updater
* Fixed bug where setting cpu cores to offline would crash mangohud/mangoapp
* Sun Mar 13 2022 Simon Vogl - Update to version 0.6.6 & 0.6.6.1:
* fix mangoapp building without xnvctrl
* Fixed logging crashing in some games (cyberpunk etc)
* Limit keybind check to about 10hz (improves perf in high fps scenarios, like vkcube)
* Added spdlog
* Changed media_player_order to media_player_format={title};{artist};{album}. Semi-colon adds a new line.- Switched to a new %{internal_ver} macro for building as the internal version number 0.6.6-1 does not synergize with openSUSE\'s versioning system.- Add spdlog as it is now required to build mangohud, don\'t use system spdlog as mangohud needs version 1.8.5 specifically.
* Fri Jul 09 2021 Dead Mozay - Update to version 0.6.5:
* Fixed more issues where incorrect engine name would be shown.
* ToGL detection.
* middle-left and middle-right are now options in the position param.
* Fixed issue where vulkan driver version would be incorrect.
* Thu Jun 24 2021 Dead Mozay - Update to version 0.6.4:
* Fixed issue where some games would crash on startup.
* Fixed issue where Battery param would cause a stutter.
* Fixed issue where engine would incorrectly show \"vulkan\".
* Sat Jun 12 2021 Dead Mozay - Update to version 0.6.3:
* core_load_change Changes the colors of cpu core loads, uses the same data from cpu_load_value and cpu_load_change resolution Display the current resolution
* show_fps_limit Display the current fps limit
* custom_text_center Display a custom centered text, only works with legacy_layout=false
* custom_text Display a custom text, only works with legacy_layout=false
* exec Display output of bash command in next column, e.g custom_text=/home exec=df -h /home | tail -n 1. only works with legacy_layout=false
* gamemode Displays whether gamemode is enabled or not
* vkbasalt Displays whether vkbasalt is enabled or not
* swap Displays swap space usage next to system RAM usage
* battery Display current battery percent and energy consumption
* battery_icon Display battery icon instead of percent
* battery_color Change the BATT text color
* round_corners Change the amount of roundness of the corners have e.g round_corners=10.0
* Wed Feb 10 2021 Dead Mozay - Add baselibs.conf for 32bit package.
* Mon Feb 01 2021 Dead Mozay - Fix LD_LIBRARY_PATH for 32bit apps (boo#1180826)
* Mon Nov 30 2020 Dead Mozay - Update to version 0.6.1:
* Fix cpu power related crash
* Sun Nov 29 2020 Dead Mozay - Update to version 0.6.0:
* Fixed MangoHud OpenGL not showing in Black Ice
* Fixed MangoHud OpenGL being a black box in Total War: MEDIEVAL II
* Fixed MangoHud OpenGL not working in Divinity Original Sin Enhanced Edition
* Fixed MangoHud OpenGL not working in Mount & Blade: Warband
* Attempted fix for fps limit sometimes breaking
* Fixed colors not updating
* Moved frame_timing ms to above the graph instead of beside
* Allow graphs to take up the entire region
* Permitting more delimiters, , : and + are now acceptable
* Sun Oct 18 2020 Dead Mozay - Fix shebang
* Mon Aug 17 2020 dead_mozayAATTopensuse.org- Update to version 0.5.1:
* Fixed a memory leak in Source Engine 1 games (CSGO, TF2 etc)
* You can use mangohud --dlsym as an alternative to MANGOHUD_DLSYM=1
* MangoHud now comes with a man page man mangohud
* output_file is now replaced by output_folder, the files are automatically named after the programs executable
* By pressing Shift_L+F3 you will automatically upload the latest log file to Flightlessmango.com and open up said benchmark. To upload all logs for this session, the default keybind is Control_L=F3. Both of these require that you set the permit_upload param to 1 and output_folder
* Added supported for more glyph ranges
* Fri Jun 12 2020 Dead Mozay - Initial package