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Changelog for 0ad-0.0.26-bp155.2.2.1.x86_64.rpm :
* Mon Sep 26 2022 C J - Update to 0.0.26- Remove obsolete glibc-2.35.patch. * Wed Aug 10 2022 Aaron Puchert - Fix rpmlint by adding premake-no-automatic-rpath.patch: don\'t let premake automatically add RPATHs, these are unnecessary.- Add distribution default link flags, especially -Wl,-z,now. * Sun Jun 26 2022 Berthold Gunreben - s390x CPU not implemented. ExcludeArch: s390x * Wed Mar 23 2022 Bernhard Wiedemann - Drop fix-i586-build.patch after boo#1197065 was fixed * Sun Mar 13 2022 Bernhard Wiedemann - Add fix-i586-build.patch to fix build on i586 * Fri Mar 11 2022 Dominique Leuenberger - Do not build on i586. * Sun Feb 20 2022 Aaron Puchert - Add glibc-2.35.patch: Fix build with glibc 2.35.- Use system mozjs on Leap 15.4 as well. * Tue Jan 11 2022 Simon Puchert - Get rid of Python 2 dependency.- Disable tests. These require Python 2 to work, but also aren\'t executed or packaged anyway.- Remove duplicate listing of %{_libdir}/%{name}. * Fri Jan 07 2022 Simon Puchert - Make 0ad compatible with Tumbleweed\'s version of mozjs78: * no-version-check.patch: Disable the minor version check. This is required for a successful build using mozjs78 > 78.6.0. * PrepareZoneForGC.patch: This function got an additional parameter, change its usage accordingly. (boo#1187732) * Sun Aug 29 2021 ecsos - Update to version 0.0.25b: * Ranked matches did not longer grant points in the lobby. * Mod installation no longer require restart. * Mod installation no longer prints errors when installing mods by double-clicking * Mod installation now overwrites the existing mods to allow for easier updates. * Fishes are now easier to spot on lowest settings with the addition of seagulls. * See https://wildfiregames.com/forum/topic/53714-re-release-of-0-ad-alpha-25-yauna/- Increase disk size in _constraints to fix build error \"No space left on device\" in Leap. * Mon Aug 16 2021 Simon Puchert - Update to version 0.0.25: * See https://play0ad.com/new-release-0-a-d-alpha-25-yauna/- Dropped mozjs-rust_1_50.patch, merged upstream * Tue Apr 27 2021 Guillaume GARDET - BuildRequires nvidia-texture-tools only when needed * Mon Apr 26 2021 Guillaume GARDET - Enable nvidia-texture-tools only on supported archs * Fri Apr 09 2021 Ferdinand Thiessen - Install bundled mozjs if needed (boo#1184063) * Tue Mar 09 2021 Ferdinand Thiessen - Update to version 0.0.24b: * See https://play0ad.com/new-release-0-a-d-alpha-24-xsayarsa/ * Added upstream mozjs-rust_1_50.patch for Factory- Dropped upstream merged patches: * 0001-fix-fcollada-error.patch * 0001-Fix-ODR-violation-for-ShaderModelRendererInternals.patch * Mon Aug 03 2020 Stefan Brüns - Fix build on ix86 in combination with LTO, the bundled mbedtls from premake5 creates duplicate symbols from inline asm. Add avoid_duplicate_global_symbol_from_asm.patch- Add 0001-Fix-ODR-violation-for-ShaderModelRendererInternals.patch- Clean up dozens of unnecessary build dependencies. * Sun Aug 02 2020 Simon Vogl - Disable --with-system-mozjs38 option on systems which lack the mozjs38 package- Include the libmozjs38-ps-release.so binary on systems which lack the mozjs38 package- Require more build dependencies on systems which lack the mozjs38 package- Add 0001-fix-fcollada-error.patch to fix a build failure with gcc10 * Fri Dec 20 2019 Dominique Leuenberger - Disable LTO on i586. * Mon May 20 2019 Guillaume GARDET - Add _constraints to avoid build failures due to OOM * Tue Apr 09 2019 Stefan Brüns - Spec file cleanup: * Use https for Url and Source tags * Remove defattr * Remove __DATE__ mangling, handled by GCC + SOURCE_DATE_EPOCH * Remove support for Leap 42.x, unresolvable anyway * Tue Dec 25 2018 Michael Vetter - Update to 0.0.23b: See https://play0ad.com/re-release-of-0-a-d-alpha-23-ken-wood/ * Fri May 18 2018 mvetterAATTsuse.com- Update to 0.0.23: See https://play0ad.com/new-release-0-a-d-alpha-23-ken-wood/- Remove fix_abs_of_unsigned_char_on_arm.patch: upstreamed- Remove system-tinygettext.patch: Upstream thinks this might lead to problems See https://trac.wildfiregames.com/ticket/4192- Add BuildReq libsodium and remove tinygettext to use shipped one * Fri Mar 09 2018 stefan.bruensAATTrwth-aachen.de- Keep fix_abs_of_unsigned_char_on_arm.patch intact and disable the conflicting/irrelevant hunk in the spec file * Sun Feb 25 2018 stefan.bruensAATTrwth-aachen.de- Revert the changes to use bundled mozjs38 on Leap 42.3 again (no changelog entry), it does not build on 42.3. Use fixed mozjs38 from distribution instead. * Sat Feb 24 2018 stefan.bruensAATTrwth-aachen.de- Add fix_abs_of_unsigned_char_on_arm.patch, fixes build on 32/64 bit ARM (and probably PPC) * Sat Feb 03 2018 guillaumeAATTopensuse.org- Enable nvidia-texture-tools only on supported archs * Fri Feb 02 2018 stefan.bruensAATTrwth-aachen.de- Use system mozjs38, bundled one fails to build on TW- Remove special handling for Leap 42.1- Pass compiler flags to bundled Collada * Tue Nov 21 2017 adam.majerAATTsuse.de- Stop depending on boost-devel (boo#1062766) * Fri Aug 11 2017 mailaenderAATTopensuse.org- Build with system nvidia-texture-tools (boo#1053393) * Fri Jul 28 2017 dimstarAATTopensuse.org- Update to version 0.0.22: + Remake of many models, animations and textures, two new music tracks. + Configuration-free Multiplayer Hosting. + Capture the Relic Gamemode. + Aura and Heal Range Visualization. + Twelve new maps, including scripted enemies, rising water and a tutorial. + Espionage Technology, Team Bonuses and Hero Auras. + Petra AI Diplomacy and Attack Strategies. + Summary Screen Graphs. + Cinema Path Editing. + Buddy System.- Drop 0ad-desktop.patch: fixed upstream. * Fri Feb 17 2017 dimstarAATTopensuse.org- Install the upstream provided appdata.xml file. * Wed Dec 07 2016 ecsosAATTopensuse.org- Update to version 0.0.21 See: https://play0ad.com/new-release-0-a-d-alpha-21-ulysses/- Add patch 0ad-desktop.patch because of rpmlint-error invalid- desktopfile invalid key URL- Drop patch fix-c++14-compat.patch because now in upstream- Rebase patch system-tinygettext.patch * Tue Aug 30 2016 rpmAATTfthiessen.de- Added system-tinygettext.patch- Removed code for other distributions from spec file, sine we just build for openSUSE. * Fri Jul 29 2016 jengelhAATTinai.de- Update License field and trim filler words from description. * Mon Jun 27 2016 rpmAATTfthiessen.de- Fixed build with gcc6 (Tumbleweed), added fix-c++14-compat.patch * Mon May 16 2016 jengelhAATTinai.de- Build with wxWidgets 3 and reenable dependency generation * Mon Apr 04 2016 mvetterAATTsuse.com- Update to version 0.0.20 * New maps * Better graphics and Camera See https://play0ad.com/new-release-0-a-d-alpha-20-timosthenes/ * Sat Apr 02 2016 bwiedemannAATTsuse.com- use changelog time instead of build time to fix build-compare * Thu Nov 26 2015 mvetterAATTsuse.com- Update to version 0.0.19 * Tue Apr 07 2015 g.bluehutAATTgmail.com- Use xz archive instead of gz * Thu Apr 02 2015 opensuseAATToeschti.de- update to version 0.0.18- use libminiupnpc-devel instead of builtin libminiupnpc * Mon Oct 13 2014 opensuseAATTdstoecker.de- update to version 0.0.17
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