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Changelog for libvdpau-debugsource-1.5-3.2.i586.rpm :

* Thu Mar 10 2022 Bjørn Lie - Add U_Support-AV1.patch: Add support for AV1 in vdpauinfo.- Minor tweaks to spec.
* Wed Mar 09 2022 Bjørn Lie - Update to version 1.5:
* Add AV1 decode support in VDPAU API
* Addition of comma and removing the extra braces
* Add tracing for HEVCRangeExt picture info
* Add tracing for VP9 picture info- Also update vdpauinfo to version 1.4- Drop patches fixed upstream:
* c5a8e7c6c8b4b36a0e4c9a4369404519262a3256.patch
* e82dc4bdbb0db3ffa8c78275902738eb63aa5ca8.patch
* Thu Jan 14 2021 Dirk Müller - add c5a8e7c6c8b4b36a0e4c9a4369404519262a3256.patch e82dc4bdbb0db3ffa8c78275902738eb63aa5ca8.patch: upstream patches to include tracing info for VP9 and HEVC
* Fri Jul 31 2020 Stefan Dirsch - n_UsrEtc.patch
* switch to /usr/etc location for vdpau_wrapper.cfg, but first try /etc (boo#1173038)
* Sat Apr 11 2020 Stefan Dirsch - Update libvdpau to version 1.4
* adds 10,12-Bit decode support to VDPAU API
* Adds HEVC Main 10/12 and HEVC Main 444 10/12 decode support in VDPAU API by Adding new profiles present in Range Extension profiles.Also Adds new VdpChromaTypes for 16bit.- Updated vdpauinfo to version 1.3
* Add names for the new 4:4:4 surface formats
* Add support for VP9 in vdpauinfo
* Depend on vdpau >= 1.3 for VP9 support
* Thu Aug 29 2019 Stefan Dirsch - fixed source URL in specfile
* Thu Aug 29 2019 Stefan Dirsch - Update libvdpau to version 1.3
* This release of libvdpau switches the build system from automake & autoconf to meson and adds definitions to support decoding of the VP9 video format.
* Fri Mar 01 2019 Stefan Dirsch - Update libvdpau to version 1.2
* This version of libvdpau adds new chroma types defining whether surfaces contain frames or fields, and a new picture parameter structure that supports HEVC 4:4:4 pictures.- supersedes U_Add_missing_include_of_config_h_to_define_GNU_SOURCE.patch
* Wed Dec 12 2018 Jan Engelhardt - Update RPM groups and %make(_)install call.
* Wed Dec 12 2018 Dominique Leuenberger - Drop graphviz BuildRequires: we lose the doc with this, but manage to break a build cycle.
 
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