Changelog for
instead-docs-2.3.0-1.89.noarch.rpm :
* Mon Jan 25 2016 rpmAATTfthiessen.de- Upstream update to version 2.3.0:
* audio default is 44100 hz;
* visits/visited -> stead.visits, stead.visited;
* -nosound fix (volume 0 problem);
* fix bug in fingers module;
* -resizable parameter and config option (resizable window mode);
* SDL2: graphics rewrite (better full screen handling, resize, etc.)
* SDL2: fix with alpha blended bg;
* Sat Mar 21 2015 devel.suseAATTgmail.com- Upstream update to version 2.2.3:
* fix in player_save;
* always reset LC_CTYPE to C;
* fallback to software renderer if can not create texture;
* remove game dialog cleanup;
* fix in gamereset() and init() call;
* fix with gtk dialog open and SDL2;- Use _service to download source files
* Thu Feb 12 2015 devel.suseAATTgmail.com- Upstream update to version 2.2.2: 2.2.2
* last_disp regression fixed; 2.2.1
* -alsa option removed, use SDL_AUDIODRIVER env instead;
* -vsync added for SDL2 vsync feature;
*
*gray
* and
*grey
* colors are both valid;
* fix in sandbox with stead.type;
* fix in sprites dirty screen logic;
* no 48000 hz sound anymore;
* windows build uses SDL2 and luajit;
* debug and vsync options in rc file; 2.2.0
* fix in debugger;
* fix in links hl with events module;
* fix in fr language;
* fix segfault in fgetsesc;
* space added in fixed gfx theme mode when ways are empty;
* rnd is now Tiny Mersenne Twister algo;
* scr.gfx.scalable & 4 -> disable font scaling;
* stead.life_moved() to detect moves in life;
* stead.last_disp() added;
* stead.nop() added;
* stead.rndseed() added;
* ready for IOS build;
* touch events via input.finger (finger module);
* stead.mouse_pos now returns buttons mask;
* do gfx sync in direct mode only after timer event (speedup);
* SDL2: do not send key repeats in direct mode (speedup);
* SDL2: use scancodes instead keycodes (dvorak fixed);
* updated doc/examples/fonts.lua;
* fix dropf with 2nd parameter;
* added forgotten function dropto;
* updated documentation (en/ru); 2.1.1
* -debug parameter fixed;
* Wed Jun 18 2014 devel.suseAATTgmail.com- Upstream update to version 2.1.0:
* fr.ini added;
* fix in highlighting links;
* sprites colorkey function;
* events module (pause, resume, quit events);
* stead.stop_sound/sound.stop second [fadeout] parameter;
* Sat Apr 13 2013 devel.suseAATTgmail.com- Upstream update to version 1.9.0:
* music track from svenzzon!!!;
* SDL2.0 ready;
* -owntheme option;
* -noautosave option is not saved;
* -software option;
* bug fix: segfault while change and restart game;
* img_t refactoring for future architecture upgrade;
* fix in anigif scale;
* fix in stead.dialog_rescan;
* mp3 fix in windows binary;
* Fri Jul 06 2012 jengelhAATTinai.de- Remove redundant sections/tags from specfile
* Thu Jul 05 2012 devel.suseAATTgmail.com- Initial package creation - version 1.7.0.