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Changelog for freedink-109.6-2.44.x86_64.rpm :

* Thu Nov 10 2022 Carsten Ziepke - Add freedink-invalid-conversion-fix.diff, fixes building error invalid conversion from \'const char
*\' to \'char
*\'- Update project URL und source URL
* Sat Aug 21 2021 Matthias Mailänder - Update to 109.6
* Sat Dec 12 2020 Josef Cejka - Fix build on SDL >= 2.0.10 freedink-android-sdl-hint.patch
* Sat Feb 02 2019 Ferdinand Thiessen - Update to 109.4
* Fix missing strings in the translation template- Changes from 109.2
* Enforce full-screen aspect ratio (no more 4:3 stretched to 16:9)
* Runs in current resolution so leave the screen clean if something goes wrong (no more stuck in 640x480).
* Also smoother full-screen / windowed toggle.
* FreeDinkedit now uses layout-independent scancodes - no longer searching where \'[\' or \'`\' was relocated.
* CD-ROM support dropped.
* Default harware-accelerated (OpenGL) rendering
* DinkC console is toggled when Alt-C is pressed (no more creating a key-xx.c with just \"show_console()\" inside).
* Fix game freeze in The Scourger (in DinkC: cancel concurrent fade_up() and fade_down())
* Never recreate an empty dink.dat in the game, even if there\'s a problem opening it (avoids potential corruption when running both the game and an editor at the same time).
* Fix portability when saving a FreeDinkedit screen for the first time
* Can skip Mom\'s first dialog line when quickly starting a new game
* Fix historical segfault in DinkC busy() (off-by-one array out of bounds). Somehow the segfault wasn\'t triggered in the past.
* Sprites colors are more stable after a palette change and a savegame load to a different palette (compatibility with 1.08)
* New translation for the engine strings in Friulian
* Updated Spanish translation- Changes from 108.4
* Never recreate an empty hard.dat in the game, even if there\'s a problem opening it (avoids corruption when running both the game and an editor at the same time).
* DinkC: load_palette() now searches for palette in the right place
* DinkC: Dink position is updated after a new screen is loaded
* New translations for the engine strings in Russian- Changes from 108.2
* New, simple versioning scheme, without scary .20YYMMDD date.
* Properly play Dink\'s intro screen music
* New translation for the engine strings in Brazilian Portuguese
* Update translations of the engine strings- Split package (data / engine)
* Sat Jan 26 2019 seanlewAATTopensuse.org- Updated freedink-data to 20190120
* Thu May 07 2015 dap.darknessAATTgmail.com- Fixed openSUSE:Factory\' build time error.
* Sun May 27 2012 jengelhAATTinai.de- Remove redundant tags/sections from specfile
* Sun Nov 14 2010 beucAATTbeuc.net- New upstream release
* Tue Apr 20 2010 beucAATTbeuc.net- New upstream release
* Sun Mar 21 2010 beucAATTbeuc.net- New upstream release
 
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