|
|
|
|
Changelog for wine-devel-8.2-33.128.x86_64.rpm :
* Fri Feb 24 2023 Behzad A - updated to 8.2 development release * Sat Feb 11 2023 Behzad A - updated to 8.1 development release * Sat Jan 28 2023 Behzad A - updated to 8.0 development release * Mon Jan 16 2023 Behzad A - updated to 8.0-rc4 development release * Mon Jan 09 2023 Behzad A - updated to 8.0-rc3 development release * Mon Dec 12 2022 Behzad A - updated to 8.0-rc1 development release * Mon Dec 05 2022 Behzad A - updated to 7.22 development release * Thu Nov 10 2022 Behzad A - updated to 7.20 development release * Sat Oct 29 2022 Behzad A - updated to 7.19 development release * Tue Sep 27 2022 Behzad A - updated to 7.18 development release * Sun Sep 18 2022 Behzad A - updated to 7.17 development release * Fri Sep 09 2022 Behzad A - updated to 7.16 development release * Tue Aug 23 2022 Behzad A - updated to 7.15 development release * Sun Aug 14 2022 Behzad A - updated to 7.13 development release * Sun Jul 10 2022 Behzad A - updated to 7.12 development release * Wed Jun 22 2022 Behzad A - updated to 7.11 development release * Sat Jun 11 2022 Behzad A - updated to 7.10 development release * Sun May 15 2022 Behzad A - updated to 7.8 development release * Thu May 05 2022 Behzad A - updated to 7.7 development release * Sun Apr 24 2022 Behzad A - updated to 7.6 development release * Sun Mar 27 2022 Behzad A - updated to 7.4 development release * Sun Mar 13 2022 Behzad A - updated to 7.3 development release * Sat Feb 12 2022 Behzad A - replaced source with Wine Wayland 7.1 - added Wine Wayland Build dependencies - enabled Wine Wayland build flag * Sun Jan 30 2022 Marcus Meissner - updated to 7.1 development release - Vulkan 1.3 support. - A number of theming fixes. - WebSocket improvements. - Improved cursor clipping on macOS. - IDL compiler fixes for C++. - Various bug fixes.- update staging to 7.1 release * Wed Jan 19 2022 Marcus Meissner - Updated to 7.0 release This release represents a year of development effort and over 9,100 individual changes. It contains a large number of improvements that are listed in the release notes below. The areas of major changes are: - Most modules converted to PE format. - Better theming support, with a bundled theme for a more modern look. - Vastly improved HID stack and joystick support. - New WoW64 architecture. * Sat Jan 15 2022 Marcus Meissner - updated to 7.0-rc6 release candidate - Bug fixes only, we are in code freeze.- update staging to 7.0-rc6 release * Sat Jan 08 2022 Marcus Meissner - updated to 7.0-rc5 release candidate - Bug fixes only, we are in code freeze.- update staging to 7.0-rc5 release * Mon Jan 03 2022 Fabian Vogt - Use plain strip instead of MinGW strip to preserve the important builtin dll marker * Mon Jan 03 2022 Marcus Meissner - updated to 7.0-rc4 release candidate - Bug fixes only, we are in code freeze.- update staging to 7.0-rc4 release * Wed Dec 29 2021 Marcus Meissner - strip the debuginfo out of the PE binaries for now, saves 2/3 space. bsc#1192292 * Mon Dec 27 2021 Marcus Meissner - updated to 7.0-rc3 release candidate - Bug fixes only, we are in code freeze.- update staging to 7.0-rc3 release * Sat Dec 18 2021 Marcus Meissner - updated to 7.0-rc2 release candidate - Bug fixes only, we are in code freeze.- update staging to 7.0-rc2 release * Sat Dec 11 2021 Marcus Meissner - updated to 7.0-rc1 release candidate - Reimplementation of the WinMM joystick driver. - All Unix libraries converted to the syscall-based interface. - Various bug fixes.- update staging to 7.0-rc1 release * Sun Dec 05 2021 Marcus Meissner - updated to 6.23 development release - Mount manager and CoreAudio driver converted to PE. - Support for exception handling in Wow64 mode. - Optional support for using the distribution\'s PE libraries. - A number of UI improvements in WineDbg. - Various bug fixes.- update staging to 6.23 release * Sat Nov 20 2021 Marcus Meissner - updated to 6.22 development release - Mono engine updated to version 7.0.0. - Exception unwinding on ARM. - More improvements to HID joystick support. - WoW64 thunks in a number of Unix libraries. - Beginnings of moving USER32 to Win32u. - Various bug fixes.- update staging to 6.22 release * Sun Nov 07 2021 Marcus Meissner - updated to 6.21 development release - WinSpool, GPhoto, and a few other modules converted to PE. - Better support for inline functions in DbgHelp. - Beginnings of a MSDASQL implementation. - Various bug fixes.- update staging to 6.21 release- wine-fix-faudio.patch: removed, fixed upstream * Sat Oct 23 2021 Marcus Meissner - updated to 6.20 development release - MSXml, XAudio, DInput and a few other modules converted to PE. - A few system libraries are bundled with the source to support PE builds. - HID joystick is now the only supported joystick backend in DirectInput. - Better support for MSVCRT builds in Winelib. - Various bug fixes.- update staging to 6.20 release- wine-fix-faudio.patch: fix build * Sat Oct 09 2021 Marcus Meissner - updated to 6.19 development release - IPHlpApi, NsiProxy, WineDbg and a few other modules converted to PE. - More HID joystick work. - Kernel parts of GDI moved to Win32u. - More work towards Dwarf 3/4 debug support. - Various bug fixes.- update staging to 6.19 release * Sat Sep 25 2021 Marcus Meissner - updated to 6.18 development release - Shell32 and WineBus libraries converted to PE. - Unicode data updated to Unicode version 14. - Mono engine updated to version 6.4.0, with COM improvements. - More work towards Dwarf 3/4 debug support. - HID joystick enabled by default. - Various bug fixes.- update staging to 6.18 release * Sat Sep 11 2021 Marcus Meissner - updated to 6.17 development release - WineCfg program converted to PE. - Better high-DPI support in builtin applications. - More preparation work for the GDI syscall interface. - Improved debugger support in Wow64 mode. - Various bug fixes.- update staging to 6.17 release * Sat Aug 28 2021 Marcus Meissner - updated to 6.16 development release - Initial version of a HID-based joystick backend. - Improved high-DPI theming support. - More preparation work for the GDI syscall interface. - Better CodeView support in WineDump. - Various bug fixes.- update staging to 6.16 release * Sat Aug 14 2021 Marcus Meissner - updated to 6.15 development release - WinSock (WS2_32) library converted to PE. - Support for performance data in the registry. - More 32->64-bit thunks for NTDLL calls. - Improved floating point status handling in the C runtime. - More preparation work for the GDI syscall interface. - Various bug fixes.- update staging to 6.15 release * Sun Aug 01 2021 Marcus Meissner - updated to 6.14 development release - Mono engine updated to version 6.3.0, with upstream updates. - 32->64-bit thunks implemented in WOW64 dll. - More preparation work for the GDI syscall interface. - Various bug fixes.- update staging to 6.14 release * Wed Jul 21 2021 Marcus Meissner - updated to 6.13 development release - Proper scrollbar theming. - More work towards WinSock PE conversion. - Preparation work for the GDI syscall interface. - Some progress on the IPHLPAPI PE conversion. - Various bug fixes.- update staging to 6.13 release * Sat Jul 03 2021 Marcus Meissner - updated to 6.12 development release - Builtin \"Blue\" and \"Classic Blue\" themes. - More work towards WinSock PE conversion. - Beginnings of the NSI (Network Store Interface) implementation. - Support for 32/64-bit registry views in reg.exe. - Various bug fixes.- update staging to 6.12 release * Sat Jun 19 2021 Marcus Meissner - updated to 6.11 development release - Theming support in all builtin programs. - All remaining CRT math functions imported from Musl. - MP3 support requires libmpg123 also on macOS. - Support for codepage 720 (Arabic). - Various bug fixes.- update staging to 6.11 release * Tue Jun 15 2021 Guillaume GARDET - Fix \"adjusted directories to load 32bit wine things from 64bit wine.\" to package properly on aarch64 * Sat Jun 05 2021 Marcus Meissner - updated to 6.10 development release - Mono engine updated to version 6.2.0, with upstream updates. - Shell folders naming scheme follows recent Windows. - WinePulse library converted to PE. - More math functions from Musl in the C runtime. - Various bug fixes.- update staging to 6.10 release * Tue May 25 2021 Marcus Meissner - adjusted directories to load 32bit wine things from 64bit wine. * Sat May 22 2021 Marcus Meissner - updated to 6.9 development release - WPCAP library converted to PE. - Support for paper forms in the print spooler. - More math functions from Musl in the C runtime. - Various bug fixes.- update staging to 6.9 release * Wed May 19 2021 Guillaume GARDET - Fix build on non-x86 (without mingw) * Sat May 08 2021 Marcus Meissner - updated to 6.8 development release - Libraries installed into architecture-specific subdirectories. - Secur32 library converted to PE. - Support for Map object in JavaScript. - Various bug fixes.- update staging to 6.8 release * Sat Apr 24 2021 Marcus Meissner - updated to 6.7 development release - NetApi32, WLDAP32, and Kerberos libraries converted to PE. - More Media Foundation work. - ES6 JavaScript mode. - Improved WOW64 file system redirection. - More Plug & Play driver support. - Keyboard raw input device. - Various bug fixes.- update staging to 6.7 release- removed wine-winegcc-missing-includes.patch (upstream)- removed a886228fbcefe7b8de06d2dd7182272df6cc3c36.patch (upstream) * Wed Apr 21 2021 Marcus Rueckert - Fix raw input with wine-staging: To fix it we copied the 0008-winex11.drv-Listen-to-RawMotion-and-RawButton-events.patch at a886228fbcefe7b8de06d2dd7182272df6cc3c36 and overwrite the copy in the staging tarball. We can not just upgrade the tar ball as it doesnt apply cleanly anymore. This can be dropped with 6.7 * Wed Apr 21 2021 Dave Plater - Added upstream fix wine-winegcc-missing-includes.patch and deleted wine-6.6_revert_commit_4f78781.patch.- This fixes carla and lmms builds. * Mon Apr 19 2021 Dave Plater - Added wine-6.6_revert_commit_4f78781.patch to fix boo#1184951. * Sat Apr 10 2021 Marcus Meissner - updated to 6.6 development release - Mono engine updated to version 6.1.1, with upstream updates. - DWrite and DnsApi libraries converted to PE. - Plug & play driver support improvements. - Various bug fixes.- update staging to 6.6 release * Sun Apr 04 2021 Marcus Meissner - adjust wine-mono conflicts / recommends. * Sat Mar 27 2021 Marcus Meissner - updated to 6.5 development release - OpenCL support updated to version 1.2. - More support for IE compatibility modes in MSHTML. - More windowless RichEdit work. - A few more WinRT library stubs. - Various bug fixes.- update staging to 6.5 release * Sat Mar 13 2021 Marcus Meissner - updated to 6.4 development release - Support for the DTLS protocol. - Fontset support in DirectWrite. - Dialog for editing Access Control entries. - Theming support for a few more common controls. - Support for Korean Wansung encoding. - Various bug fixes.- update staging to 6.4 release- removed 6.3_fix.patch: upstream * Mon Mar 01 2021 Marcus Meissner - 6.3_fix.patch: temporary fix for a 6.3 regression * Sat Feb 27 2021 Marcus Meissner - Updated to 6.3 development release - Better debugger support in the NT syscall interface. - WineGStreamer library converted to PE. - Still more WinRT support in WIDL. - Optional support for build IDs. - Various bug fixes.- update staging to 6.3 release * Sat Feb 13 2021 Marcus Meissner - Updated to 6.2 development release - Mono engine updated to version 6.0.0, with DirectX support. - Support for NTDLL debugger APIs. - More WinRT support in WIDL. - Xbox One controller fixes on Mac. - Various bug fixes.- update staging to 6.2 release * Sat Jan 30 2021 Marcus Meissner - Updated to 6.1 development release - Arabic text shaping. - More WinRT support in WIDL. - VKD3D version 1.2 is used for Direct3D 12. - Support for Rosetta\'s memory layout on M1 Macs. - Support for Thumb-2 mode on ARM. - Various bug fixes.- update staging to 6.1 release * Thu Jan 14 2021 Marcus Meissner - Updated to 6.0 release, highlevel changes: - Core modules in PE format. - Vulkan backend for WineD3D. - DirectShow and Media Foundation support. - Text console redesign.- update staging to 6.0 release * Sat Jan 09 2021 Marcus Meissner - Updated to 6.0rc6 development release - Bug fixes only, we are in code freeze.- update staging to 6.0rc6 release * Sun Jan 03 2021 Marcus Meissner - Updated to 6.0rc5 development release - Bug fixes only, we are in code freeze.- update staging to 6.0rc5 release * Sun Dec 27 2020 Marcus Meissner - Updated to 6.0rc4 development release - Bug fixes only, we are in code freeze.- update staging to 6.0rc4 release * Sat Dec 19 2020 Marcus Meissner - Updated to 6.0rc3 development release - Bug fixes only, we are in code freeze.- update staging to 6.0rc3 release * Thu Dec 17 2020 Cameron Rapp - Fix build for Leap. * Sun Dec 13 2020 Marcus Meissner - Updated to 6.0rc2 development release - Bug fixes only, we are in code freeze.- update staging to 6.0rc2 release * Sat Dec 05 2020 Marcus Meissner - Updated to 6.0rc1 development release - Gecko engine update. - WindowsCodecs and QCap libraries converted to PE. - Faster font initialization at process start. - Support for named pipes with empty names. - Various bug fixes.- update staging to 6.0rc1 release * Sat Nov 21 2020 Marcus Meissner - Updated to 5.22 development release - C runtime libraries converted to PE. - Use fontconfig cache for faster startup. - Video playback improvements. - 3DES cipher support. - Various bug fixes.- update staging to 5.22 release * Sat Nov 07 2020 Marcus Meissner - Updated to 5.21 development release - GDI32 library converted to PE. - More fixes for windowless RichEdit. - A number of timezone updates. - Various bug fixes.- update staging to 5.21 release * Sat Oct 24 2020 Marcus Meissner - Updated to 5.20 development release - More work on the DSS cryptographic provider. - A number of fixes for windowless RichEdit. - Support for FLS callbacks. - Window resizing in the new console host. - Various bug fixes.- update staging to 5.20 release * Sat Oct 10 2020 Marcus Meissner - Updated to 5.19 development release - Wine Mono engine updated to 5.1.1, with WPF text formatting support. - KERNEL32 library converted to PE. - DSS cryptographic provider. - Windowing support in the new console host. - A number of exception handling fixes. - Various bug fixes.- update staging to 5.19 release * Sat Sep 26 2020 Marcus Meissner - Updated to 5.18 development release - Vulkan shader compilation using the new vkd3d-shader library. - USER32 library converted to PE. - Console no longer requires the curses library. - Support for display modes with various orientations. - A number of syntax fixes in the WIDL compiler. - Non-recursive makefiles. - Various bug fixes.- update staging to 5.18 release * Sat Sep 12 2020 Marcus Meissner - Updated to 5.17 development release - ADVAPI32 library converted to PE. - Beginnings of an NDIS network driver. - Still more restructuration of the console support. - Various bug fixes.- update staging to 5.17 release * Mon Sep 07 2020 Guillaume GARDET - Do not build on armv6 * Mon Sep 07 2020 Guillaume GARDET - Regenerate baselib.conf for aarch64 as well, to fix build * Sat Aug 29 2020 Marcus Meissner - Updated to 5.16 development release - Support for x86 AVX registers. - Some ARM64 fixes for macOS. - Still more restructuration of the console support. - Various bug fixes.- update staging to 5.16 release * Sat Aug 15 2020 Marcus Meissner - Updated to 5.15 development release - Initial implementation of the XACT Engine libraries. - Beginnings of a math library in MSVCRT based on Musl. - Still more restructuration of the console support. - Direct Input performance improvements. - Exception handling fixes on x86-64. - Various bug fixes.- update staging to 5.15 release * Sat Aug 01 2020 Marcus Meissner - Updated to 5.14 development release - More restructuration of the console support. - Initial version of the Webdings font. - Beginnings of PE conversion of the MSVCRT libraries. - Various bug fixes.- update staging to 5.14 release * Wed Jul 22 2020 Guillaume GARDET - Run fdupes to avoid dups on aarch64 * Sat Jul 18 2020 Marcus Meissner - Updated to 5.13 development release - Re-mapping of INI files to the registry. - System call thunks in NTDLL. - Reimplementation of floating point numbers printing. - Beginnings of a restructuration of the console support. - Various bug fixes.- update staging to 5.13 release * Sat Jul 04 2020 Marcus Meissner - Updated to 5.12 development release - NTDLL converted to PE format. - Support for the WebSocket API. - Improved RawInput support. - Vulkan spec update. - Various bug fixes.- update staging to 5.12 release * Sat Jun 20 2020 Marcus Meissner - Updated to 5.11 development release - Wine Mono engine updated to 5.1.0, with WpfGfx library support. - More work on the separate Unix library for NTDLL. - Beginnings of a NetIO kernel driver implementation. - Initial support for the Print Ticket API. - Removal of the obsolete 32-bit PowerPC architecture. - Various bug fixes.- update staging to 5.11 release * Sat Jun 06 2020 Marcus Meissner - Updated to 5.10 development release - More progress on the WineD3D Vulkan backend. - Beginnings of a separate Unix library for NTDLL. - Better support for anti-cheat kernel drivers. - More glyph substitutions in DirectWrite. - Support for DSS private keys. - ARM64 exception handling fixes. - Various bug fixes.- update staging to 5.10 release * Sat May 30 2020 Marcus Meissner - added ocl-icd-devel for opencl * Sat May 23 2020 Marcus Meissner - Updated to 5.9 development release - Major progress on the WineD3D Vulkan backend. - Initial support for splitting dlls into PE and Unix parts. - Support for generating PDB files when building PE dlls. - Timestamp updates in the Kernel User Shared Data. - Various bug fixes.- update staging to 5.9 release * Sat May 09 2020 Marcus Meissner - Updated to 5.8 development release - Support for Plug & Play device notifications. - More support for building with Clang in MSVC mode. - Still more progress on the WineD3D Vulkan backend. - Initial implementation of a GIF encoder. - Vulkan spec update. - Various bug fixes.- update staging to 5.8 release- remove patch.txt: was upstream fix * Wed Apr 29 2020 Marcus Meissner - patch.txt: fix for wineserver crash (https://bugs.winehq.org/show_bug.cgi?id=49011) * Wed Apr 29 2020 Guillaume GARDET - Fix file list for %arm and aarch64 * Sat Apr 25 2020 Marcus Meissner - Updated to 5.7 development release - Wine Mono engine updated to 5.0.0, with upstream WPF support. - More progress on the WineD3D Vulkan backend. - Beginnings of a USB device driver. - Support for building with Clang in MSVC mode. - Builtin modules no longer depend on libwine. - Support for configuring Windows version from the command line. - Various bug fixes.- update staging to 5.7 release- libusb build requires * Sat Apr 11 2020 Marcus Meissner - Updated to 5.6 development release - Still more Media Foundation work. - Improvements to Active Directory LDAP support. - A few more modules converted to PE. - Improvements to gdb proxy mode. - Various bug fixes.- update staging to 5.6 release * Sat Mar 28 2020 Marcus Meissner - Updated to 5.5 development release - Builtin libraries use the new UCRTBase C runtime. - Compatibility mode used when reporting Windows version. - Better support for debug information in PE files. - Support for linguistic case mappings. - More attributes supported in WebServices. - Various bug fixes.- update staging to 5.5 release * Sat Mar 14 2020 Marcus Meissner - Updated to 5.4 development release - Unicode data updated to Unicode version 13. - Builtin programs use the new UCRTBase C runtime. - More correct support for Internationalized Domain Names. - Support for painting rounded rectangles in Direct2D. - Text drawing in D3DX9. - Various bug fixes.- update staging to 5.4 release * Thu Mar 05 2020 Stefan Seyfried - remove capi4linux BuildRequires, as isdn4linux is dropped * Sat Feb 29 2020 Marcus Meissner - Updated to 5.3 development release - More work towards Ucrtbase runtime support. - Full support for Unicode normalization. - Improvements in Shell Folders handling. - Various bug fixes.- update staging to 5.3 release * Mon Feb 17 2020 Marcus Meissner - Updated to 5.2 development release - More compatible codepage mapping tables. - Support for using the null display driver as a real driver. - Better UTF-8 support in the Resource and Message Compilers. - Fixes for using ucrtbase as C runtime. - Various bug fixes.- update staging to 5.2 release * Mon Feb 03 2020 Marcus Meissner - Updated to 5.1 development release - Support for using LLVM-MinGW as PE cross-compiler. - Better reporting of error location in JScript and VBScript. - Support for relocatable installation of the Winelib tools. - Ellipse drawing in Direct2D. - OLE monikers improvements. - Various bug fixes.- update staging to 5.1 release * Wed Jan 22 2020 Marcus Meissner - Updated to 5.0 release - Builtin modules in PE format. - Multi-monitor support. - XAudio2 reimplementation. - Vulkan 1.1 support.- update staging to 5.0 release- build the PE format modules with the MingW cross compiler. * Sun Jan 19 2020 Marcus Meissner - updated to 5.0-rc6 release candidate - Bug fixes only, we are in code freeze.- updated staging to 5.0-rc5 * Sun Jan 12 2020 Marcus Meissner - updated to 5.0-rc5 release candidate - Bug fixes only, we are in code freeze.- updated staging to 5.0-rc5- adjust mono / gecko recommends / conflicts * Sat Jan 04 2020 Marcus Meissner - updated to 5.0-rc4 release candidate - Bug fixes only, we are in code freeze.- updated staging to 5.0-rc4
|
|
|