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Changelog for scanmem-0.17-2.93.x86_64.rpm :

* Thu Feb 14 2019 s.parschauerAATTgmx.de- Hide the rpmlint warning \'polkit-untracked-privilege\'
* Fri May 11 2018 sparschauerAATTsuse.de- Add a script \'gameconqueror-noroot\' as ptrace() is not limited by the Yama security module on openSUSE in contrast to Ubuntu
* add: gameconqueror-add-noroot-script.patch
* Fri May 11 2018 sparschauerAATTsuse.de- Set badness of polkit-untracked-privilege to 0 (Tell rpmlint to shut the fuck up as SUSE security team refuses to approve GameConqueror pkexec and this cannot be put to devel:tools this way)
* add: gameconqueror-rpmlintrc
* Fri May 11 2018 sparschauerAATTsuse.de- Drop using env in python3 shebang
* amend: gameconqueror-use-python3-shebang.patch
* Wed Jan 24 2018 sparschauerAATTsuse.de- Convert appdata to metainfo
* adapt scanmem.spec accordingly
* add: gameconqueror-appdata-format-location.patch
* add: gameconqueror-rename-metainfo-desktop.patch
* Wed Jan 24 2018 sparschauerAATTsuse.de- Use Python 3 now
* adapt scanmem.spec accordingly
* add: gameconqueror-use-python3-shebang.patch
* Thu Jan 11 2018 sparschauerAATTsuse.de- Update to version 0.17:
* major performance improvement by inlining, new algorithms, and data as well as code optimization
* complete string and bytearray search rework
* fixed unaligned pointer access during string search
* added \"-c/--command\" option for commands to be run first
* added \"-e/--errexit\" option to exit on initial command errors
* added \"!\" alias for \"shell\" command
* added \"max_to_print\" parameter to \"list\" command (default: 10k)
* full support for sets of values for \"delete\", \"dregion\", and \"set\"
* custom pager support (env $PAGER)
* fixed listing floats with >100 digits
* parse negative numbers as int64 instead of uint64
* better checks if input is valid
* autotools: don\'t make po/ files without GUI
* added a testing framework
* documentation fixes
* gui: show up to 10k matches
* gui: add a button to interrupt mid-scan
* gui: add keyboard-only navigation
* gui: add a refresh button in hexview
* gui: drop hexview data caching (showed obsolete data)
* lang: add de, es, it, sr_ME- Remove all superseded patches
* remove: gameconqueror-use-go-jump-icon.patch- spec: Deploy new translations except sr_ME- Fix the build with older autotools
* add: configure-add-AM_PROG_CC_C_O.patch
* Mon Apr 24 2017 sparschauerAATTsuse.de- scanmem.spec: sync with devel:tools/scanmem but keep GUI
* Wed Mar 22 2017 sparschauerAATTsuse.de- gui: pkexec: Disable internal agent (GitHub #244)
* Add gameconqueror-disable-internal-agent.patch
* Thu Feb 23 2017 sparschauerAATTsuse.de- Update to version 0.16- Remove all superseded patches
* Remove gameconqueror-remove-shebangs.patch
* Remove gameconqueror-fix-hexview-license-header.patch- Readd polkit usage as a user complained about missing possibility to scan in the memory of root processes
* Remove gameconqueror-drop-polkit.patch- Refresh gameconqueror-incomplete-desktop.patch- Fix the \"jump to\" icon in the GameConqueror hexview
* Add gameconqueror-use-go-jump-icon.patch- Install libscanmem to /usr/lib(64)/scanmem to avoid calling ldconfig- Don\'t deploy libscanmem-devel files as there are no users for them
 
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