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Changelog for snes9x-gtk-1.63+11~git20240802.8b1d673-27.4.x86_64.rpm :

* Sat Aug 03 2024 virtuousfoxAATTgmail.com- Update to version 1.63+11~git20240802.8b1d673:
* Qt: Experiment with alternate widget while a game isn\'t running.
* libretro: Clear SRAM after loading ROM.
* Qt: Output S9xMessage to console.
* external: Update stb_image.h to reduce warnings
* Gtk: Fix build on 32-bits systems.
* SA1: Change mapping type for banks 40->4f on SA1.
* Update some version strings.
* macOS: Fix keyboard settings warning
* MacOS: Fix building in Xcode 15.
* imgui: add movie frame count and watches display (#167)
* Update changes.txt
* Update changes.txt.
* Thu Jun 20 2024 virtuousfoxAATTgmail.com- Update to version 1.62.3+238~git20240618.d514d13:
* Gtk: Create config directory in get_config_dir if it doesn\'t exist.
* Gtk: Fix config directory order.
* Vulkan/Win32: Fix compile error.
* Vulkan: Simplify set_vsync. Remove relaxed fifo.
* Vulkan: Fix inverted logic.
* Vulkan: Add device wait back to swapchain recreation.
* Vulkan: Refactor present modes. Add relaxed.
* Vulkan: Associate new fence with swapchain image, not frame resources.
* Vulkan: Utilize VK_EXT_swapchain_maintenance1.
* Vulkan: Don\'t use mailbox for vsync case.
* Sun Sep 25 2022 Carsten Ziepke - Update to 1.61 - General changes:
* Restructured tile.cpp tile renderer from heavy macros into C++ templates, significantly lowering compile time.
* Fixed an out-of-bound memory access in sound DSP.
* Revert default SFX2 clock speed increase.
* Added a render position hack. Fixes glitches in several games.
* Allow an SRAM mapping up to 128KB. - Gtk:
* Added an option to show time.
* Use a submodule for glslang, because it doesn\'t guarantee API stability.
* Switched to GTK\'s C++ interface, gtkmm3. This effectively drops GTK+ 2.0 support.
* Joysticks can now be hotplugged. - Unix:
* Added audio output threading.
* Added screensaver prevention on joystick use.
* Fix YUY2 conversion.
* Add alsa output support.
* Add I420 conversion.- Run spec-cleaner- Add pkgconfig(gtkmm-3.0) for BuildRequires- Add _service file to retrive snes9x with git dependencies- Split package into snes9x and snes9x-gtk, fixes file-not-in-%lang rpmlint warning- Replace snes9x.appdata.xml with snes9x-gtk.appdata.xml because the package split- Drop snes9x-1.60-gcc11.patch and snes9x-1.60-soundsync.patch: Fixed upstream- Change License to: SUSE-Freeware AND GPL-2.0-only AND GPL-3.0-only AND LGPL-2.0-only AND LGPL-2.1-only
* Mon Aug 30 2021 Markus S - Patches from RPMFusion package
* snes9x-1.60-gcc11.patch
* snes9x-1.60-soundsync.patch
* Tue May 07 2019 Markus S - From RPMFusion package: Andrea Musuruane - 1.57-1
* Updated BR to minizip-compat-devel for F30+
* Tue Apr 23 2019 Markus S - Update to 1.60- General changes:
* Fixed subscreen blending with master brightness < 100%.
* Fixed NMI timing when toggling enable bit. Fixes Chou Aniki--hack removed.
* Reverted an IPL map optimization that misses a weird edge case that caused The Great Battle III to lock up.
* Clamp MSU1 addition to max amplitude instead of wrapping. Proper MSU1 tracks will not be affected by this.
* Save mipmap_input parameter with customized GLSL and slang shaders.
* Actually use mipmap_input parameter.
* Optimized subscreen math with help from Dwedit.
* Revert to measured APU clock speed instead of nominal speed. Fixes An American Tail.
* Fixed broken BPS patch support. (ArtiiP)
* Fixed MSU1 track restarting on load state.- GTK:
* Added icons to the entries to clear binding assignments.
* Fixed overlap in xBRZ multithreading.
* Changed glFenceSync option to an OML_sync option that works better.
* Fixed accumulation of partial pixel data on mouse motion when we update the mouse position more than once per frame.
* Allow one key to be bound to many controller buttons on the same controller.
* Force menu and button icons.
* Add the view menu to right-click when SNES mouse isn\'t used.
* Remove unused status bar option.
* Startup background can be changed in snes9x.conf.
* Improved PortAudio driver.- Unix:
* Fixed sound output that broke with APU refactor.
* Mon Mar 04 2019 Markus S - Update to 1.59.2
* Count clock cycles to synchronize SA1 with S-CPU properly. Based mostly on work by Vitor Vilela.
* Only allow instant IRQ when toggling IRQ. Fixes WWF - Wrestlemania.
* Refactored APU output code to buffer less on the client side. Removed 8-bit, Mono, and Reverse Stereo options.
* Consistently handle interlacing when we skip frames.
* Changed APU clock to reflect nominal values for original hardware.
* Fix C4 square instruction regression.
* Switch from autotools to Meson build system.
* Readd glFinish option as alternative to glFenceSync.
* Fix size fallthrough with xBRZ filter.
* Fix loading of key bindings with spaces in them and modifier keys used alone.
* Add support for libretro \".slang\" shaders to OpenGL driver.
* Use a cleaner onscreen font.
* Trap errors to allow OpenGL <= 2.1 to run again.
* Break display settings up to make it easier to access hardware accel section.- Removed support for openSUSE 42.x because of new build system
* Fri Dec 28 2018 seanAATTsuspend.net- Update to 1.58
* Move license files out of /docs/
* Adjust Chou Aniki timing hack
* Use 1-based numbering when displaying pressed keys
* Hide controller port if disabled when displaying keys
* Fix movie playback libretro:
* Fix interlaced mode when overscan crop is enabled
* Allow overriding -flto
* Use shared snes_ntsc implementation
* remove extra LGPL licensing to avoid confusion
* Don\'t translate config file entries
* Fix issue where config files don\'t contain all config entries
* Remove config options for Netplau, Joystick and JMA
* Updated gettext and removed intltool
* If available, reduce input lag option will now use fences
* Onscreen text can be variable width
* Sat Nov 10 2018 Markus S - Update to 1.57
* Various seta010 emulation fixes. (kps501)
* Pass blargg OAM tests with proper write behavior. (BearOso)
* Prevent interlacing in BG modes 1-4. (BearOso)
* Corrected IRQ and NMI emulation to allow more games to work properly. (BearOso, OV2)
* Use 1 instead of 0 for initial PPU left window coordinate, fixing garbage in left column of pixels in some games. (turhope)
* Added interpolation option hack for DSP. (kps501, mudlord, BearOso)
* Added sprite-tile limit disabling hack. (Tatsuya79)
* Added libretro\'s fast snapshot support. (OV2)
* Add overclocking hack that increases IPC (retrotalker)
* Fix controller initialization issues preventing some games from using multitap. (retrotalker)
* Proper write behavior for register $2122. (BearOso)
* Fix transparency issue with Star Fox asteroids. (redguy, BearOso)
* Increase SuperFX speed to more accurately represent hardware, and fix bugs with Stunt Race FX and Yoshi\'s Island. (BearOso)
* Resize viewport on state load. (retrotalker)
* Many fixes to variables not saved or saved incorrectly in save states. (Dwedit)
* Pass decimal tests in blargg\'s math test ROMs. (BearOso)
* Remove memory leak in loadzip.cpp. (bonimy)
* Fix screen size not reverting when overscan is turned on then off mid-frame. (BearOso)
* Use datarootdir instead of datadir on install. (orbea)
* Fix --with-system-zip configure flag. (BearOso)
* Draw interlaced fields when ready. (BearOso)
* Initial Wayland support. (remicalixte)
* Allow XV only in X11. (BearOso)
* Add Wayland support via EGL. (BearOso)
* Significant rewrite of OpenGL driver to support newer standards. This won\'t work on cards < OpenGL ~1.5. (BearOso)
* Changed frameskip option to speed throttling option with simpler, but more relevant methods of speed control. (BearOso)
* Add support for relative-style save slots. (ichigo-0, BearOso)
* Remove XML config file format in favor of one more like Win32. Make joystick bindings and more options human- readable and editable. (BearOso)
* Try more device nodes when initializing OSS. (BearOso)- Change icon location from legacy pixmaps folder to icons/hicolor- Replace boilerplate license header with proper MIT license because Snes9x\'s non-commercial license does not OSI-compliant and therefore the MIT license applies as stated in the boilerplate.
* Tue Aug 07 2018 mardnhAATTgmx.de- Use icon also for snes9x-gtk
 
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