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Changelog for libSoundTouch1-2.1.2-1.188.x86_64.rpm :

* Wed Aug 14 2019 Tomáš Chvátal - Use dos2unix insted of tr and friends
* Fri Dec 07 2018 Marketa Calabkova - Update to version 2.1.2
* Bugfixes: Fixed potential buffer overwrite bugs in WavFile routines. Replaced asserts with runtime exceptions. (CVE-2018-17097, bsc#1108632)
* Automake: unset ACLOCAL in bootstrap script to avoid error in case earlier build script has set it
* Mon Oct 29 2018 Marketa Calabkova - Update to version 2.1.0
* Disable anti-alias filter when switch SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER defined
* Added script for building SoundTouchDll dynamic-link-library for GNU platforms
* Rewrote Beats-per-Minute analysis algorithm for more reliable BPM detection
* Added BPM functions to SoundTouchDll API
* Migrated Visual Studio project files to MSVC 201x format
* Replaced function parameter value asserts with runtime exceptions- Fixed bugs:
* CVE-2018-17098 (bsc#1108632) -- remote denial of service
* CVE-2018-17097 (bsc#1108631) -- remote denial of service (double free)
* CVE-2018-17096 (bsc#1108630) -- remote denial of service in BPMDetect.cpp
* boo#1113134 -- out of date package- Removed obsolete patch fix-buffer-overflow.patch
* Thu Sep 06 2018 Marketa Calabkova - bsc #1103676: CVE-2018-1000223: soundtouch: Heap-based buffer overflow added patch fix-buffer-overflow.patch
* Tue Mar 13 2018 jengelhAATTinai.de- Trim marketing and old statistics (Pentium) from description, and ensure neutrality.
* Sun Feb 18 2018 avindraAATTopensuse.org- Update to version 2.0.0
* Added functions to get initial processing latency, duration ratio between the original input and processed output tracks, and clarified reporting of input/output batch sizes
* Fixed issue that added brief sequence of silence to beginning of output audio
* Adjusted algorithm parameters to reduce reverberating effect at tempo slowdown
* Bugfix: Fixed a glitch that could cause negative array indexing in quick seek algorithm
* Bugfix: flush() didn\'t properly flush final samples from the pipeline on 2nd time in case that soundtouch object instance was recycled and used for processing a second audio stream.
* Bugfix: Pi value had incorrect 9th/10th decimals
* Added C# example application that uses SoundTouch dll library for processing MP3 files- includes 1.9.2:
* Fix in GNU package configuration- includes 1.9.1:
* Improved SoundTouch::flush() function so that it returns precisely the desired amount of samples for exact output duration control
* Redesigned quickseek algorithm for improved sound quality when using the quickseek mode. The new quickseek algorithm can find 99% as good results as the default full-scan mode, while the quickseek algorithm is remarkable less CPU intensive.
* Added adaptive integer divider scaling for improved sound quality when using integer processing algorithm- includes 1.9:
* Added support for parallel computation support via OpenMP primitives for better performance in multicore systems. Benchmarks show that achieved parallel processing speedup improvement typically range from +30% (x86 dual-core) to +180% (ARM quad-core). The OpenMP optimizations are disabled by default, see OpenMP notes above in this readme file how to enabled these optimizations.
* Android: Added support for Android devices featuring X86 and MIPS CPUs, in addition to ARM CPUs.
* Android: More versatile Android example application that processes WAV audio files with SoundTouch library
* Replaced Windows-like \'BOOL\' types with native \'bool\'
* Changed documentation token to \"dist_doc_DATA\" in Makefile.am
* Miscellaneous small fixes and improvements- cleanup with spec-cleaner- other spec fixes:
* switch to https
* link directly to man page taken from debian, and refresh it
* macroify sover, bump from 0 to 1
 
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