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Changelog for libcglm0-0.9.4-26.1.x86_64.rpm :

* Mon Apr 08 2024 jun wang - Update to version 0.9.4 + Changes from 0.9.4
* #402: Struct API glms_ray_at incorrect dir param
* dont use I macro defined in standard(fixes #404)
* #403: mat2x3: fix multiplication functions
* #405: mat2x4: fix multiplication functions
* #407: mat3x2: fix multiplication functions
* #408: mat3x4: fix multiplication functions
* #410: mat4x2: fix multiplication functions
* #411: mat4x3: fix multiplication functions
* docs: improve docs
* #412: separate SSE and SSE2
* make Fasth math work both on SSE and SSE2, make -0.0f run on SSE + fast math
* make some failing test pass when fast math is on
* tests: dont validate nan and inf on fast math
* docs: add note to enable config where may not work is some environments
* docs: alignment
* fix some doc typos & warnings + Changes from 0.9.2
* #378: win32, simd: ensure we are on msvc when checking MSVC specific headers
* win32, tests: fix drand48() error on mingw
* #379: simd: min / max helpers
* docs: update read the docs package versions
* #381: add new functions for ivec2 and ivec3 (dot, norm, norm2, div, divs, mod...)
* #383: implement struct API for ivec2, ivec3, and ivec4
* #384: docs, fix typos
* #386: add additional CI via GitHub Actions
* #388: ci: Remove appveyor
* #387: suppress warnings
* #389: aabb2d: fix struct api
* #390: doc improvements
* #391: ci: Add ARM64 UWP for WindowsStore
* #392: aabb2d_zero, aabb2d_diagonal and aabb2d_size
* #395: use NDEBUG to check DEBUG mode, update cmake to respect DEBUG
* suppress warnings: C4244: \'function\': conversion from \'int\' to \'float\'
* test: fix ivec2 and ivec3 comparison and suppress warnings
* #398: allow passing const float
* to make functions
* #397: clarify some rotation rules, update docs to explain rotate() a bit more
* #399: some missing ray functions
* improving handling of very small vectors to prevent instability and overflow
* build: add missing files
* fix some doc typos & warnings
* Mon Mar 18 2024 Dirk Müller - update to 0.9.2:
* aabb2d and euler to quat
* new subtraction family of vector functions
* and many others improvements and bugfixes
* Thu Nov 09 2023 Dirk Müller - update to 0.9.1:
* Now we have
*
*mat2x3
*
*,
*
*mat2x4
*
*,
*
*mat3x2
*
*,
*
*mat3x4
*
*,
*
*mat4x2
*
* and
*
*mat4x3
*
* types and its functions
* README: add build docs for WebAssembly
* io: fix test runner.c implicit declaration glm_arch_print
* https://github.com/recp/cglm/pull/309: fix and improve CGLM_USE_ANONYMOUS_STRUCT definition with more robust compiler version check
* suppress sign conversion warnings
* Implement missing 3D Affine Transforms in the Struct API
* drop \"-Werror\" to allow skip warnings on production build
* more robust __builtin_assume_aligned detection
* reduce glms_mat[4|3|2]_make()\'s dest parameter
* fix and improve printing arch name in tests
* make GLM_TESTS_NO_COLORFUL_OUTPUT work on non-test print colors too
* Now we have WASM 128 SIMD support
* `CGLM_OMIT_NS_FROM_STRUCT_API`, omits CGLM_STRUCT_API_NS (glms_) namespace completely if there is sub namespace e.g mat4_, vec4_ ...
*
*DEFAULT
*
* is not defined
* `CGLM_STRUCT_API_NS`: define name space for struct api,
*
*DEFAULT
*
* is `glms`
* `CGLM_STRUCT_API_NAME_SUFFIX`: define name suffix,
*
*DEFAULT
*
* is empty e.g `defining it as #define CGLM_STRUCT_API_NAME_SUFFIX s` will add `s` suffix to `mat4_mul -> mat4s_mul`
* Wed Feb 15 2023 Ferdinand Thiessen - Update to version 0.8.9
* Adding initialization macros for ivec types
* Make implicit double promotion/casting explicit
* Fri Dec 23 2022 Dirk Müller - update to v0.8.8: New features:
* new abs functions for vec2, ivec2, ivec3, ivec4 Bugfixes and Improvements:
* fix assertion in test_clamp on x86
* fix missing abs declaration on Emscripten
* switch CMAKE_BINARY_DIR to CMAKE_CURRENT_BINARY_DIR for cmake.pc
* see previous releases for more
* Sun Nov 20 2022 Mia Herkt - Update to version 0.8.7
* fix build: add missing struct affine functions and headers- Changes in 0.8.6: New features:
* new affine transform and project functions gh#recp/cglm#260
* add basic ivec functions gh#recp/cglm#251 Bugfixes and improvements:
* added missing include in io.h which adds GLM_MAX macro gh#recp/cglm#257
* update README to show that integer types are supported gh#recp/cglm#254
* fix grammatical errors in docs index gh#recp/cglm#247
* some improvements including build files- Changes in 0.8.5:
* update GLM_FLT_EPSILON to use 1e-5 instead of 1e-
* implement a few complex routines
* header containing sse3 intrinsics is pmmintrin.h
* add missing ivec types
* extend unions for struct api
* fix glm_pickmatrix()\'s param type
* fix a bug in glm_lookat_lh
* fix bug in view_lh.h
* some improvements including build files
* Tue May 17 2022 Ferdinand Thiessen - Update to version 0.8.5
* update GLM_FLT_EPSILON to use 1e-5 instead of 1e-
* implement a few complex routines
* set PACKAGE_VERSION so it gets substituted in cglm.pc.in by cmake
* header containing sse3 intrinsics is pmmintrin.h
* add missing ivec types
* fix a bug in glm_lookat_lh and view_lh.h- Update to version 0.8.4
* Now there are _no and _zo vesions of project / unproject functions.
* If CGLM_CLIPSPACE_INCLUDE_ALL is defined then all clipspace headers are icluded in project.h or related main headers
* add ZERO_TO_ONE support to glm_unprojecti
* add ZERO_TO_ONE support to glm_project
* new function: glm_pickmatrix() aka gluPickMatrix()
* fix vec3_ortho
* fix cross product when an operand is also dest
* compute quaternion rotating a vector into another
* Fri Jun 04 2021 Ferdinand Thiessen - Update to version 0.8.3
* cglm now supports different clipspace configurations.
* new: nlerp for quaternions
* simd, and sse optimizations
* arm, and neon: improvements
* style: rename nearVal, farVal to nearZ and farZ
* many other improvements- Drop cglm-set-soversion.patch, upstream fixed
* Tue May 11 2021 Ferdinand Thiessen - Exclude ix86, as it will fail
* Tue May 04 2021 Jan Engelhardt - Trim boasting from description.- Run fdupes.
* Tue May 04 2021 Ferdinand Thiessen - Update to version 0.8.2
* rename glmm_shuff1x() to glmm_splat()
* mark glmm_shuff1x() as DEPRECATED
* optimize translate functions with FMA and NEON
* use unified glmm api for vec4- Update to version 0.8.1
* Implement FMA: SIMD operations are optimized with FMA instructions to reduce operations and increasee accuracy. The gennerated CPU instructions are reduced.
* optimize mat4 SSE operations with FMA
* optimize mat3 SSE operations with FMA
* optimize mat2 SSE operations with FMA
* optimize affine mat SSE operations with FMA
* optimize vec4 muladd and muladds operations with FMA
* New glmm functions (SSE + NEON + AVX)
* Mon Apr 19 2021 Mia Herkt - Disable -Werror
* Sun Apr 18 2021 Mia Herkt - init, 0.8.0
 
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