Changelog for
EmulationStation-2.11.0-lp155.1.7.x86_64.rpm :
* Tue Oct 04 2022 dliwAATTposteo.net- Update to version 2.11.0:
* bump version to v2.11.0
* Fixes ES crash after boot on stale SDL joy add/remove events.
* timeutil: fix building with recent `gcc` versions.
* CollectionSystemManager: Fix possible crash in destructor
* FileSystemUtil: Update path cache when creating new directory
* ViewController: improve bulk removal of entries
* renderer: Add build option for OpenGL 2.1
* gamelists: remove scraped files when removing game
* scrapers: platform updates
* Fix VideoPlayerComponent not handling multiple child processes needed to be reaped when Scripting events are being fired
* RPI support: add a separate omxplayer build option
* fix wrong dialog title
* bump version to v2.10.3
* SystemView: fix random system warp crash
* restructured --help output, removed legacy --help output from README.md and
* Cursor movement more user friendly when using paging with full page.
* fixes continued scrolling on system leave and reenter navigation
* Modernise SDL2 CMake find module
* Tue Mar 15 2022 dliwAATTposteo.net- Update to version 2.10.2:
* bump version to v2.10.2
* resources: update MAME files and add a generator
* Skip isDirectory check on known directory paths
* scraper: teach ScreenScraper to use the user input
* Don\'t wrap if maxWidth is 0 or negative
* cosmetic - convert CRLF file to LF
* Fix broken lineendings
* Fix navigating to parent when list is filtered
* Improve text wrapping (rebased #269)
* Base SVG size on height
* Potentially fix multithread issue
* Silence compiler warnings
* Added fully qualified path to game-select events and added game name to game-start event.
* Update SystemScreenSaver.cpp
* Revert default ThreadedLoading option
* New scraping platforms.
* TimeUtil: use `strftime` for date/time formatting.
* bump version to v2.11.0-dev
* Rename instances of image to media in SlideShow Screensaver mode
* Update FileSystemUtil.cpp
* refactored video file test into dedicated method
* Fixed preprocessor directive formatting
* changed file extension comparison to use a vector to allow easy additions
* refactored ScreenSaver startScreenSaver method to allow video files in slideshow mode
* input: disable the SDL2 HIDAPI drivers by default
* Changed the placement of the screensaver-start event to occur before the screensaver is started as that will fire off an event depending on the setting.
* Removed superfluous calls to the scripting engine for \'dim\' and \'black\' screensaver mode.
* Added \"NULL\" string to the parameters to the scripting if there are no games available. This allows the bash scripts to pick up this event and perform an action as opposed to not triggering the event.
* Added \"NULL\" string to the parameters to the scripting if there are no games available. This allows the bash scripts to pick up this event and perform an action as opposed to not triggering the event.
* Added an additional optional parameter to \"Scripting\" module and added code to fire an event when ES is configured to bring up a startup system.
* Changes necessary to implement Scripting events for \"game-select\", \"system-select\" and \"screeensaver-game-select\".
* Less strict file permission checking (Linux): mode at least one exec bit (ugo), no sticky bit.
* Fri Feb 18 2022 dliwAATTposteo.net- Update to version 2.10.1:
* bump version to v2.10.1
* Revert default ThreadedLoading option
* Wed Dec 22 2021 dliwAATTposteo.net- Update to version 2.10.0:
* bump version to v2.10.0
* Center the gamelist in the available textlist height
* Improved randomisation: card deck approach, use ranlux48 and random_device for seed
* handle error while reading file
* input: change how startup events are discarded
* fix issue with svg cropping the width
* CLI option --no-confirm-quit for skipping the confirm dialog on quit actions
* bump version to v2.9.6
* bump version to v2.9.5
* bump version to v2.9.4
* Simplify grid tiles update code
* bump version to v2.9.3
* bump version to v2.9.2
* bump version to v2.9.1
* bump version to v2.9.0
* filterTrigger: filter negative trigger axis event after positive axis detection
* bump version to v2.8.4
* bump version to v2.8.3
* Revert \"InputManager: improve trigger axis calibration\"
* bump version to v2.8.2
* bump version to v2.8.1
* bump version to v2.8.0
* Revert \"Revert \"Use local game art ( image, marquee and video ) from romfolder/images if the gamelist didn\'t specify a path\"\"
* bump version to v2.7.6
* set curl to follow redirects to fix scraper error update to use legacy thegamesdb url
* bump version to v2.7.5
* Revert \"Use local game art ( image, marquee and video ) from romfolder/images if the gamelist didn\'t specify a path\"
* Mon Dec 21 2020 dliwAATTposteo.net- version 2.9.3