SEARCH
NEW RPMS
DIRECTORIES
ABOUT
FAQ
VARIOUS
BLOG

 
 
Changelog for arxcrashreporter-1.2.9999+dev+2023.06.24+bin-1.1.x86_64.rpm :

* Sat Jun 24 2023 Daniel Scharrer - 1.2.9999+dev+2023.06.24+bin-1- This is an automatically generated development snapshot!- Fixed a crash when when raycast source and destination are outside the world bounds (bug #1671)- Fixed a crash when destroying an NPC with a hidden weapon (bug #1673)- Fixed a crash with the ridiculous script command when inventory bag 2 or higher contains items (bug #1680)- Linux: arx-install-data no longer wastes time extracting DirectX setup files from newer GOG.com installers
* Sun Apr 10 2022 Daniel Scharrer - 1.2.1-1- Bump version to 1.2.1 (new upstream release):- Fixed armor class and magic/poison resistance modifiers being rounded down- Fixed being able to use items multiple times by dropping them on the player book (bug #1011)- Fixed using stacks of items by dropping them on the player book causing the remaining unused items in the stack to disappear- Fixed messed up graphics with the Steam overlay active- Fixed missing death screams for most NPCs (bug #1579)- Fixed double click sound when unequipping armor- Fixed excessively slow performance with \"Crisp\" Alpha Cutout AA enabled (bug #1595)- The spellcast animation is no longer played when casting fails- Fixed a crash when starting a new game while a game is already loaded- Fixed a crash when color-keyed BMP images failed to load (bug #1557)- Fixed a crash when the player is given an item while the inventory is full (bug #1570)- Fixed a crash when releasing the escape key during the first frame of the main menu (bug #1155)- Fixed a crash caused by the flying eye spell (bug #511)- Fixed a crash when combining the coin purse with lights- Fixed a crash with the activatephysics script command (bug #1259)- Fixed a crash with the entity debug view (bug #1608)- Fixed a crash when passing invalid values to command-line arguments- Fixed a hang on startup on some POSIX platforms- Fixed formatting for HTTPS links in dialogs- Windows: Fixed a crash with Intel graphics and \"Crisp\" Alpha Cutout AA enabled (bug #1568, bug #1603)- Windows: Restored Windows XP support (bug #1569)- Fixed compatibility with the CMake config installed by SDL 2.0.4+- Fixed build without fstatat()- Initial flags in CMAKE_REQUIRED_DEFINITIONS are no longer dropped when testing some platform features- Platform feature tests no longer fail if they produce generic warnings- Fixed libstdc++ assert failures and disabled _GLIBCXX_ASSERTIONS in release builds (bug #1563)- Added a workaround for miscompilation bugs in GCC 9.0-9.4 and 10.0-10.3 (bug #1600)
* Wed Jul 14 2021 Daniel Scharrer - 1.2-1- Bump version to 1.2 (new upstream release):- This release brings improved rune recognition when casting spells, as well as a new bow aim mode. Support for high resolutions and wide monitors is enhanced with configurable HUD and player book scaling. The text and audio language can now be changed in the menu. Further, item physics have been fixed and item dragging has been refined. On top of that, this release adds a console to execute arbitrary script commands.
 
ICM