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Changelog for arx-libertatis-1.1.9999+rc1-4.1.x86_64.rpm :

* Sat Jul 03 2021 Daniel Scharrer - 1.1.9999+rc1-1- This build has no changes from 1.2-dev-2021-07-02 except for being built in release mode- If there are no significant issues, version 1.2 will be released in about a week
* Thu Oct 17 2013 Daniel Scharrer - 1.1.2-1- Bump version to 1.1.2 (new upstream release):- Fixed a crash when hovering over map markers after the window was resized
* Wed Jul 17 2013 Daniel Scharrer - 1.1.1-1- Bump version to 1.1.1 (new upstream release):- Fixed map marker labels not being saved
* Sun Jul 14 2013 Daniel Scharrer - 1.1-1- Bump version to 1.1 (new upstream release):- Added support for multiple simultaneous data directories- Improved error messages for missing data files- Added an error dialog if the user directory could not be created- Enabled up to 8xMSAA (if supported) with the SDL/OpenGL backend- Added universal GUI+CLI data install script to packages- Translated the .desktop file to French, German and Russian- Fixed Am Shaegar accelerating too much during slow frames- Increased jump distance to fix some jumps that have become too hard- Replaced DevIL with stb_image for image loading- Fixed improper handling of set-but-empty $XDG_
* variables- Merged remaining fixes from Nuky\'s arx-fatalis-fixed- Fixed minimap showing a smaller area on higher resolutions- Removed dependency on Boost.Program_options - Boost is now only needed at build-time. We tried to keep the same command-line argument syntax but there might be slight changes in corner cases.- Changed to always create a user/config directory in the user\'s in home directory unless explicitly changed with the --user-dir and/or --config-dir options or registry keys. Previously, if no data and user directories were found, the current working directory was used as the user directory.- Added /opt as a system data directory prefix (besides $XDG_DATA_DIRS)- Added arx as a system data directory suffix (besides games/arx)- Added the executable directory as a system data directory- Enabled C++11 mode for GNU-compatible compilers, if supported- Various bug fixes and tweaks
* Tue Jul 31 2012 Daniel Scharrer - 1.0.3-1- Bump version to 1.0.3:- Fixed minor rendering glitches- Fixed missing speech in cinematics for the Russian and Italian versions- Fixed missing ambient sound effects- Include attribute modifiers when calculating the effective object knowledge and projectile skills- Savegames can now be deleted from the save and load menus
* Thu Jun 14 2012 Daniel Scharrer - 1.0.2-1- bump version to 1.0.2:- Fixed various crashes- Fixed disappearing items when sorting the inventory- Fixed minor rendering and input bugs- Fixed spanish version
* Sun Apr 22 2012 Daniel Scharrer - 1.0.1-1- bump version to 1.0.1:- Fixed garbled text rendering in the Russian version (upstream bug #226)- Fixed a crash in the critical error dialog on some Linux systems (upstream crash report #229)- Loading files from the \'graph\' and \'misc\' directories is now case-insensitive
* Mon Mar 26 2012 Daniel Scharrer - 1.0-1- created package
 
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