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Changelog for cutechess-1.3.1-2024.2.4.x86_64.rpm :

* Mon Aug 28 2023 Андрей Алыпов - Update to version 1.3.1
* CodeQL and Coverity code analysis support
* Windows: Terminal window pops up with release builds
* Crash when terminating match with SIGINT
* Fri Oct 09 2020 dsterbaAATTsuse.cz- version 1.2.0 Changelog for both GUI and CLI:
* Fix SAN disambiguation for kings in variants with multiple kings
* Fix bug that interpreted some very high scores as mate scores
* Option to play each opening n times
* Option to NOT swap sides between paired engines
* Play repetitions properly when using a Polyglot book
* Fix bug in Janus Chess SAN move parsing
* Add the \"Variant\" tag to the minimal PGN tag roster for non-standard chess
* Fix \"whitepov\" mate scores for UCI engines
* GameDuration, GameStartTime and GameEndTime PGN output tags
* Fix automatic creation of ECO tags when the opening file already contains those tags
* Don\'t reset fifty-moves counting when castling (obey FIDE rules)
* Option for game length-based draw adjudication
* Allow longer initialization period for engines (Leela Chess Zero needed this)
* Pyramid tournament type
* Option to discard unfinished games from PGN output
* An illegal move claim by an Xboard engine is considered a forfeit (Cute Chess doesn\'t forward illegal moves to engines)
* Set PGN tags for White and Black when starting a game
* Game adjudication via \"trusted\" mate scores
* 64-bit node limits
* Option to use two-sided scores for resign adjudication
* Fine-grained control over when to pick new openings in different tournament modes
* Gauntlet tournaments can have multiple seeded players
* Fix issue where UCI_Variant is sent without a value
* Do not incorrectly send UCI_Standard to engines without that option
* Parse halfmove clock and fullmove number from epd opening files
* Fix and generalize the book start option
* Support hourglass time control
* Extended output of tournament results
* Add time increment also before the first move GUI-only changes:
* Option to close the default game tab if it\'s unused when a game/tournament is started
* Configurable default PGN output file for games and tournaments
* User can adjudicate ongoing games manually
* Tournament cannot be started with duplicate engine display names
* Fix crash when trying to set path options (eg. INI file path) for an engine
* Show search speed in NPS for values below 10000, else in KNPS
* Show pondermove and ponderhit for UCI engines even with pondering disabled
* The user (human player) can resign their game via a menu item
* Option to display sides of players on chess clock
* Option to use full user name instead of login name as the human player\'s display name
* Option to choose whether a human player can play after timeout
* Option to copy PGN of current game (in main window) to clipboard
* Move list can be scrolled with the keyboard
* Proper animations for reversed moves
* Show NPS reported by engines instead of trying to calculate it
* The user cannot save invalid engine settings
* Fix bug where gui would hang if an engine failed to start
* Chess board coordinates (rows and columns)
* Open game tab even if an engine is still loading
* \"Paste FEN\" menu item
* Game and position export to clipboard from game database
* If a Variant tag is present, display variant as label in GameDatabaseDialog
* Add engines to tournament by double-clicking
* Bugfix: Update displayed tags for finished tournament games
* Show evaluation history for finished tournament games
* Remove status bar
* Don\'t wrap long lines in evaluation table
* New shortcut for board flipping
* Option to enable automatic flipping of board for human vs human games
* Fix display of evaluation history for games with Black starting positions
* Engine configurations can be cloned
* Use file selector for options with name ending in \"Path\" or \"File\" CLI-only changes:
* Option to save the end position of games to a FEN file
* Add LOS, DrawRatio and percentage of SPRT match status to output New chess variants:
* Andernach, Anti-Andernach, Super-Andernach
* Knightmate
* Grid Chess, Displaced Grid Chess, Berolina Grid Chess, Slipped Grid Chess
* Antichess / Losing Chess, Giveaway Chess, Suicide Chess
* Two Kings Each Chess (Wild 9), Symmetrized Wild 9
* Three Kings Chess
* Pocket Knight Chess
* Co-regal Chess
* Embassy Chess
* Chancellor Chess (9x9), Modern Chess (9x9)
* Gryphon Chess, Change-Over Chess, Circular Gryphon Chess, Simplified Gryphon Chess
* Shatranj, Courier Chess (Medieval)
* S-Chess (Seirawan Chess)
* ASEAN-Chess, Ouk Chatrang (Cambodian Chess), Kar Ouk (One-check Ouk), Makruk (Thai Chess)
* Grand Chess
* Sittuyin (Myanmar Chess)
* Ai-Wok (Makruk variant)
* Los Alamos Chess
* Almost Chess
* Amazon Chess
* Chigorin Chess
* Rifle Chess, Shoot Chess
* Game of Codrus (Losing Chess Variant)
* Placement Chess
* Hoppel-Poppel (has N/B hybrids), New Zealand Chess (has N/R hybrids)
* Jeson Mör
* Gustav III\'s Chess
* Shogi (Japanese Chess), Minishogi, Dobutsu Shogi, EuroShogi, Judkins Shogi
* Mon Jun 17 2019 Андрей Алыпов - delete _service
* Tue Jan 15 2019 Андрей Алыпов - added doc package
* Tue Jan 15 2019 Андрей Алыпов - initial package (version 1.0.0) for openSUSE
 
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