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Changelog for cutechess-1.3.1-2024.2.4.x86_64.rpm :
* Mon Aug 28 2023 Андрей Алыпов - Update to version 1.3.1 * CodeQL and Coverity code analysis support * Windows: Terminal window pops up with release builds * Crash when terminating match with SIGINT * Fri Oct 09 2020 dsterbaAATTsuse.cz- version 1.2.0 Changelog for both GUI and CLI: * Fix SAN disambiguation for kings in variants with multiple kings * Fix bug that interpreted some very high scores as mate scores * Option to play each opening n times * Option to NOT swap sides between paired engines * Play repetitions properly when using a Polyglot book * Fix bug in Janus Chess SAN move parsing * Add the \"Variant\" tag to the minimal PGN tag roster for non-standard chess * Fix \"whitepov\" mate scores for UCI engines * GameDuration, GameStartTime and GameEndTime PGN output tags * Fix automatic creation of ECO tags when the opening file already contains those tags * Don\'t reset fifty-moves counting when castling (obey FIDE rules) * Option for game length-based draw adjudication * Allow longer initialization period for engines (Leela Chess Zero needed this) * Pyramid tournament type * Option to discard unfinished games from PGN output * An illegal move claim by an Xboard engine is considered a forfeit (Cute Chess doesn\'t forward illegal moves to engines) * Set PGN tags for White and Black when starting a game * Game adjudication via \"trusted\" mate scores * 64-bit node limits * Option to use two-sided scores for resign adjudication * Fine-grained control over when to pick new openings in different tournament modes * Gauntlet tournaments can have multiple seeded players * Fix issue where UCI_Variant is sent without a value * Do not incorrectly send UCI_Standard to engines without that option * Parse halfmove clock and fullmove number from epd opening files * Fix and generalize the book start option * Support hourglass time control * Extended output of tournament results * Add time increment also before the first move GUI-only changes: * Option to close the default game tab if it\'s unused when a game/tournament is started * Configurable default PGN output file for games and tournaments * User can adjudicate ongoing games manually * Tournament cannot be started with duplicate engine display names * Fix crash when trying to set path options (eg. INI file path) for an engine * Show search speed in NPS for values below 10000, else in KNPS * Show pondermove and ponderhit for UCI engines even with pondering disabled * The user (human player) can resign their game via a menu item * Option to display sides of players on chess clock * Option to use full user name instead of login name as the human player\'s display name * Option to choose whether a human player can play after timeout * Option to copy PGN of current game (in main window) to clipboard * Move list can be scrolled with the keyboard * Proper animations for reversed moves * Show NPS reported by engines instead of trying to calculate it * The user cannot save invalid engine settings * Fix bug where gui would hang if an engine failed to start * Chess board coordinates (rows and columns) * Open game tab even if an engine is still loading * \"Paste FEN\" menu item * Game and position export to clipboard from game database * If a Variant tag is present, display variant as label in GameDatabaseDialog * Add engines to tournament by double-clicking * Bugfix: Update displayed tags for finished tournament games * Show evaluation history for finished tournament games * Remove status bar * Don\'t wrap long lines in evaluation table * New shortcut for board flipping * Option to enable automatic flipping of board for human vs human games * Fix display of evaluation history for games with Black starting positions * Engine configurations can be cloned * Use file selector for options with name ending in \"Path\" or \"File\" CLI-only changes: * Option to save the end position of games to a FEN file * Add LOS, DrawRatio and percentage of SPRT match status to output New chess variants: * Andernach, Anti-Andernach, Super-Andernach * Knightmate * Grid Chess, Displaced Grid Chess, Berolina Grid Chess, Slipped Grid Chess * Antichess / Losing Chess, Giveaway Chess, Suicide Chess * Two Kings Each Chess (Wild 9), Symmetrized Wild 9 * Three Kings Chess * Pocket Knight Chess * Co-regal Chess * Embassy Chess * Chancellor Chess (9x9), Modern Chess (9x9) * Gryphon Chess, Change-Over Chess, Circular Gryphon Chess, Simplified Gryphon Chess * Shatranj, Courier Chess (Medieval) * S-Chess (Seirawan Chess) * ASEAN-Chess, Ouk Chatrang (Cambodian Chess), Kar Ouk (One-check Ouk), Makruk (Thai Chess) * Grand Chess * Sittuyin (Myanmar Chess) * Ai-Wok (Makruk variant) * Los Alamos Chess * Almost Chess * Amazon Chess * Chigorin Chess * Rifle Chess, Shoot Chess * Game of Codrus (Losing Chess Variant) * Placement Chess * Hoppel-Poppel (has N/B hybrids), New Zealand Chess (has N/R hybrids) * Jeson Mör * Gustav III\'s Chess * Shogi (Japanese Chess), Minishogi, Dobutsu Shogi, EuroShogi, Judkins Shogi * Mon Jun 17 2019 Андрей Алыпов - delete _service * Tue Jan 15 2019 Андрей Алыпов - added doc package * Tue Jan 15 2019 Андрей Алыпов - initial package (version 1.0.0) for openSUSE
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