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Changelog for meandmyshadow-0.5a-2024.2.6.x86_64.rpm :

* Sun Mar 13 2022 Carsten Ziepke - Update to 0.5a:
* Define paths earlier in CMakeLists.txt, mainly for Linux package build
* Don\'t use SDL_INIT_EVERYTHING which fails on systems which do not support SDL_INIT_HAPTIC
* Update the target time from 6s to 6.5s of tutorial level 10
* Update translations- Changes in 0.5:
* Switch to SDL2.
* Menu theme.
* Achievement and statistics system.
* Scripting with lua.
* Pushable block.
* Improved addon dialog.
* Improved level editor user interface.
* Sizable blocks.
* Scenery blocks.
* Undo/redo in level editor originally written by squarecross.
* Added \'visible\' property to blocks.
* Custom appearance of blocks.
* Various other bug fixes and minor improvements.- Run spec-cleaner- Switch to fork at https://acmepjz.github.io/meandmyshadow/- Drop meandmyshadow-gcc47.patch, fixed upstream- Deleted unneeded files: debian.changelog, debian.control, debian.rules, meandmyshadow.dsc
* Thu May 24 2012 joop.boonenAATTopensuse.org- Created a gcc47 patch- Cleaned the spec file up
* Sun Mar 18 2012 jengelhAATTmedozas.de- Remove static runtime dependencies and redundant Autoreqprov- Enable parallel build
* Sat Mar 17 2012 edward_liiAATTzoho.com- Initial package
 
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