SEARCH
NEW RPMS
DIRECTORIES
ABOUT
FAQ
VARIOUS
BLOG

 
 
Changelog for fheroes2-1.1.2-1.3.i586.rpm :

* Mon Sep 16 2024 Martin Hauke - Update to version 1.1.2
* Improve AI behavior on the Adventure Map and remove most of bonuses for AI heroes.
* Fix multiple Editor related issues and add support for alliances on the created maps.
* Improve translation support by supporting more languages for the Virtual Keyboard.
* Fix multiple rendering issues in several dialogs.
* Over 40 issues have been closed since the 1.1.1 release.
* Sat Jul 13 2024 Martin Hauke - Update to version 1.1.1
* Add support for Rumors, Daily Events and special conditions in the Editor.
* Update several UI dialogs for the Editor.
* Rework AI bonuses logic and fix rare cases with AI behavior on the Adventure Map.
* Over 40 issues have been closed since the 1.1.0 release.
* Sun May 26 2024 Carsten Ziepke - Update to version 1.1.0
* Introduce the new Editor to the engine, which allows to create and play new maps
* Rework several in-game dialogs
* Improve AI behavior regarding enemy heroes and castles
* Update multiple translations
* Sat Mar 16 2024 Martin Hauke - Update to version 1.0.12
* Improve list scrolling and add slide to attack action on touch devices.
* Adjust campaign difficulties and fix carry over mechanics for campaigns.
* Update numerous texts and UI elements.
* Add the Eraser tool for the Editor (accessible only for developers at the moment).
* Over 30 issues have been closed since the 1.0.12 release.
* Thu Feb 08 2024 Martin Hauke - Update to version 1.0.12
* Improve AI\'s defensive tactics in battles and add surrender logic.
* Finish adding all of the Adventure Map objects that can be added in the Editor (accessible only for developers at the moment).
* Adjust the AI performance at different difficulty levels and improve its logic on the Adventure Map.
* Update several UI dialogs and improve overall game performance
* Over 50 issues have been closed since the 1.0.11 release.
* Sat Dec 23 2023 Martin Hauke - Update to version 1.0.11
* Expand Battle Only mode with saving functionality and updated UI.
* Add Town and Ocean objects placement in the Editor, and implement base file format for maps.
* Improve the logic of AI defensive tactics.
* Rework multiple dialogs, fix and speed up several rendering issues.
* Over 30 issues have been closed since the 1.0.10 release
* Wed Nov 22 2023 Martin Hauke - Update to version 1.0.10
* Teach AI to use marketplaces to boost their castle development and improve AI decision making logic during battles.
* Add erase tool, artifact and treasure placement in the Editor, and implement possibility to add new future heroes (accessible only for developers at the moment).
* Rework multiple dialogs, fix and speed up several rendering issues.
* Add new hero action button icon.
* Over 30 issues have been closed since the 1.0.9 release.
* Sat Oct 14 2023 Martin Hauke - Update to version 1.0.9
* Improve the AI logic regarding spells and monster positioning on the battlefield as well as path planning logic on the Adventure Map.
* Add the ability to confirm actions in battle for touch devices
* Use the \"continue movement\" button on the Adventure Map to interact with an object a hero is standing on.
* Make the AI easier on low difficulties.
* Implement roads, streams, monsters and heroes placement in the Editor (accessible only for developers at the moment).
* Update settings on the Adventure Map.
* Expand the Hot Keys window.
* Over 40 issues have been closed since the 1.0.8 release.
* Fri Sep 15 2023 Martin Hauke - Update to version 1.0.8
* Enhance functionality of Load/Save file window.
* Improve AI behavior during battles.
* Expand translation coverage including vertical buttons, missing window titles and font letters.
* Implement terrain transitions in the Editor (accessible only for developers at the moment).
* Limit the AI\'s Dimension Door spell usage based on the selected map difficulty.
* Over 50 bugs have been fixed since 1.0.7 release.
* Fri Aug 25 2023 Carsten Ziepke - Update to version 1.0.7
* Improve AI logic in pathfinding, battle decisions and add support of Summon Boat spell usage
* Translate many in-game buttons and fix rendering for multiple windows
* Fix event handling and fog discovery by human and AI heroes
* Expand Android Toolset to support importing and exporting save files
* Add terrain brush functionality into Map Editor (accessible only for developers at the moment)
* Over 40 bugs have been fixed since 1.0.6 release
* Sun Jul 16 2023 Martin Hauke - Update to version 1.0.6
* Speed up resource loading and overall rendering.
* Fix multiple issues with button rendering and add in-game pixel correction for many images.
* Improve AI behavior on the Adventure Map for hero and castle handling as well as for interaction with some objects.
* Allow to lower the campaign difficulty during playthrough.
* Create basic Map Editor GUI (accessible only for developers at the moment).
* Over 20 bugs are fixed since 1.0.5 release
* Sun Jun 18 2023 Imo Hester - Fixed language files not being included
* Sun Jun 18 2023 Imo Hester - Fixed resurrection.h2d not being included- Update to version 1.0.5
* Speed up rendering during battles and reduce resource usage while playing sounds
* Fix the logic and passabilities with some objects on the Adventure Map
* Add text input blinking and polish dozen of UI elements
* Fix many issues with AI logic on the Adventure Map and improve their castle defensive strategy
* Over 30 bugs are fixed since 1.0.4 release
* Sun May 21 2023 Carsten Ziepke - Update to version 1.0.4
* Add widescreen resolutions support and update scaled resolution support
* Add Polish and Russian languages support for Virtual Keyboard
* Add missing post-victory map ratings
* Improve AI logic towards collection of needed resources for kingdom and interaction with several Adventure map objects
* Fix multiple logical and rendering issues during battles
* Over 40 bugs are fixed since 1.0.3 release
* Tue Apr 11 2023 Martin Hauke - Update to version 1.0.3
* Improve AI behavior on Adventure Map: better fog discovery and object prioritization.
* Fix multiple rendering issues and improve overall rendering on Adventure Map.
* Fix various issues in logic during battles such as Mirror Image or Teleport spell usage.
* Add a button to open Virtual Keyboard for dialogs which require text input.
* Over 40 bugs are fixed since 1.0.2 release
* Sun Mar 12 2023 Martin Hauke - Update to version 1.0.2
* Add virtual keyboard support for touch devices.
* Add new option icons and missing part of Captain\'s Quarter in Sorceress Town.
* Fix multiple issues with sounds on objects on Adventure Map.
* Improve Adventure Map rendering speed.
* Fix many issues with spells and pathfinding during battles.
* Update AI heroes task logic and make AI heroes use Town Portal spell.
* Over 60 bugs are fixed since 1.0.1 release.
* Wed Feb 08 2023 Martin Hauke - Update to version 1.0.1
* fix many monster and spell animations in battle, even those present the original game.
* speed up rendering in multiple places within the game.
* update multiple translations and fully rework Russian font for buttons.
* add scaled resolution support.
* complete initial work for the future Editor.
* Over 40 bugs are fixed since 1.0.0 release.
* Wed Dec 21 2022 Martin Hauke - Update to version 1.0.0
* fix multiple issues with rendering on Windows and rendering speed on Adventure Map.
* fix monster, Luck and catapult animations in battle.
* add Scoute AI role and fix multiple issues with AI behavior on Adventure Map.
* expand the range translated buttons and update translations.
* Over 50 bugs are fixed since 0.9.21 release.
* Sat Nov 12 2022 Martin Hauke - Update to version 0.9.21
* improve AI logic for army distribution and object\'s priority evaluation.
* generate proper UI elements which support translations.
* add Dutch, Hungarian, Czech languages and update multiple existing translations.
* fix multiple issues with logic: missed alliance conditions for campaigns, handicap income formula and etc.
* add UI options to switch between fullscreen and windowed modes and enabling V-sync for monitors.
* Over 40 bugs are fixed since 0.9.20 release
* Mon Oct 10 2022 Martin Hauke - Update to version 0.9.20
* AI logic was greatly improved, including fixes for incorrect behavior and related game\'s logic to population growth.
* Expanded the list of translation with Turkish, Dutch and Romanian translations together with updating existing languages
* Added new button\'s font to support new as well as add translation for existing buttons in the game.
* Add new proper icons for Petrification spell
* Add Handicap mode not only for multiplayer games but for single-player as well
* Over 30 bugs are fixed since 0.9.19 release
* Sun Sep 11 2022 Martin Hauke - Update to version 0.9.19
* Polish rendering of objects on Adventure Map.
* Introduce instant finishing of battles and enhanced army exchange mechanics.
* Improve AI to avoid endlessly wandering on one place, correct start resources for them and artifact evaluation.
* Add Campaign difficulty.
* Over 30 bugs are fixed since 0.9.18 release.
* Wed Aug 10 2022 Imo Hester - Update to version 0.9.18
* Fix many issues related to music MIDI playback on Windows
* MIDI playback on all devices will sound the same since the engine uses custom sound font (Windows OS only)
* Rework of Adventure Map rendering to fix many issues with heroes, boats and objects on the Map, their order of rendering and conditions
* Fix logical issues related to number of monsters in objects and their distribution in battles
* Over 50 bugs are fixed since 0.9.17 release
* Sat Jul 16 2022 Martin Hauke - Update to versino 0.9.17
* Further audio improvements: add a sound for Freeman\'s Foundry, fix delays in MIDI music, fix many issues and crashes related to audio.
* Expand initial Evil Interface to another in-game dialogs and elements.
* Add huge AI improvements: add Courier role for heroes, AI defend castles more aggressively and hires heroes efficiently.
* Add ability to change hotkeys within the game.
* Improve Polish, Ukrainian, French and Norwegian translations.
* Fix several places related to logic on Adventure Map.
* Over 40 bugs are fixed since 0.9.16 release.- Use gcc9 for Leap based systems
* Sat Jun 18 2022 Martin Hauke - Update to version 0.9.16
* Introduce music resuming while switching tracks for MP3, FLAC and OGG music formats.
* Add 3D audio option for objects on Adventure Map.
* Fix all map lose / win conditions and make AI be aware of them.
* Add Campaign High Scores.
* Improve German, Polish, Ukrainian, Romanian translations and add Belarusian, Spanish and Swedish translations.
* Speed up AI by average 10% .
* Fix rendering of Red Tower of Sorceress castle.
* Rework \"No interface\" option.
* Over 40 bugs are fixed since 0.9.15 release.
* Sat May 07 2022 Martin Hauke - Update to version 0.9.15
* Rework hotkey logic and add an in-game window to read all hotkeys within the game.
* Improve AI behavior on map: it is able to use View All spell, it manages mana more efficiently and it explores the map more often.
* Add images and description for every campaign\'s bonus and award by right clicking on them.
* Add basic support of Ukrainian language and update French, Russian, Polish and Norwegian translations.
* Add Black/White cursor support.
* Expand Text Support Mode and made it as an in-game option.
* Fix multiple issues in battle logic and spell interaction on map
* Over 50 bugs are fixed since 0.9.14 release
* Sat Apr 09 2022 Martin Hauke - Update to versino 0.9.14
* Rework the whole logic related to Artifacts fixing many issues, incorrect behavior and missing descriptions.
* Speed up video loading by more than 3 times and improve game resources loading.
* Add native support for Norwegian and Italian fonts as well as update most of supported languages.
* Improve AI behavior and now it knows how to use Dimension Door spell.
* Fix logic with monster growth and in-battle behavior.
* Add support of FLAC and MP3 in-game music files.
* Over 50 bugs fixed since 0.9.13 release.
* Sat Mar 26 2022 Martin Hauke - Update to version 0.9.13
* Improve AI behavior in battles and on map, including hero recruitment, building castles and to be more aggressive while losing the game.
* Fix many music and sound related issues like missing sounds for objects, Vampire movement in battle, incorrect music after switching castles.
* Add initial implementation of Text Support mode to allow people with vision issues to play the game.
* Scrollbars in the game are scalable according to the number of elements in the list.
* Most of dialogs containing icons of artifacts, spells and etc allow to get extra information by right mouse clicking on these icons.
* Add support of official Czech translation of the game and fix various general translation related issues.
* Awards and choices in campaigns are now right mouse clickable allowing player to get detailed information about each item.
* Over 50 bugs fixed since 0.9.12 release.- Update URL- Set a UTF8 capable language viariable LC_ALL=en_US.utf8\" since it is needed by sed during the build. sed -e \'y/äëïöőüűÄËÏŐÖÜŰ/aeioouuAEIOOUU/\'
* Mon Feb 07 2022 Martin Hauke - Update to version 0.9.12
* Make AI heroes to create complex paths over water and land and even through whirlpools.
* Fix remaining issues with object passabilities on a map.
* Add ability to generate German letters for any version of the game and update Russian, Polish, German and French translations.
* Fix multiple places with battle logic and interface.
* Add Betrayal scenarios for Roland and Archibald campaigns.
* Add ability to view dead monster information during battle.
* Over 60 bugs fixed since 0.9.11 release.
* Mon Dec 27 2021 Martin Hauke - Update to version 0.9.11
* Add Russian language support for any version of the game and generate proper letters for French language.
* Add additional spell info for spells owned by a hero.
* Add a popup dialog for map information.
* Fix AI behaviour during castle defence and update logic with road and its movement score.
* Fix UI elements rendering and few crashes related to them.
* Over 20 bugs fixed since 0.9.10 release
* Sun Dec 05 2021 Martin Hauke - Update to version 0.9.10
* Add French, Polish and German language support for any version of the game.
* Improve AI logic handling spells in the battle and its inability to land on a beach.
* Fix the logic related to pathfinding and calculation of terrain penalty for heroes on map.
* Update Norwegian translation, add Italian translation and update translations for missing texts in the game.
* Fix multiple rendering issues with shadows for buttons, battle grid and various text positioning in many dialogs.
* Add V-sync option for SDL2 builds to avoid flickering issue present for some players.
* Over 60 bugs fixed since 0.9.9 release
* Fri Nov 05 2021 Martin Hauke - Update to version 0.9.9
* Add Italian language support and Norwegian translation.
* Add Barbarian Captain Quarter\'s missing part, fix Captain Quarter\'s and Waterfall rendering in Warlock castle.
* Fix many issues with AI behavior on the map and add AI interaction with Alchemist Tower and Sphinx
* Add buttons to switch between castles in castle construction window.
* Fix multiple places related to object passabilities: diagonal moves, shadow objects, water action objects and Reefs.
* Add support for devices with resolution lower than 640 and 480 and also add missing items in resolution list.
* Over 70 bugs fixed since 0.9.8 release
* Tue Oct 05 2021 Martin Hauke - Update to version 0.9.8
* Fix many corner cases with object passabilities on World Map.
* Fix Interface border rendering and World Map rendering for non-default resolutions.
* Add The Succession Wars and The Price of Loyalty icons in the list of available maps.
* Add cell highlighting for monsters with double-cell melee attack.
* Improve AI interaction with Stone Liths, Pyramids and other heroes and castles.
* Over 60 bugs fixed since 0.9.7 release
* Sun Sep 05 2021 Martin Hauke - Update to version 0.9.7
* Add basic German translation support and heavy update French and Polish translations.
* Add missing Farm image part in Knight castle and modify Captain Quarters in Necromancer town.
* Add AI hero classes for more efficient task distribution.
* Fix multiple issues with combat logic for pathfinding and AI.
* Fix object passabilities and incorrect rendering on World Map.
* Over 60 bugs fixed since 0.9.6 release.
* Sat Aug 07 2021 Imo Hester - Update to version 0.9.6
* Add correct translation support with updates for French, Russian and Polish languages
* Add UI option to change game language dynamically as well as game resolution
* Add cursor shadow display for attacking 2-hex monsters
* Over 60 bugs fixed since 0.9.5 release
* Sun Jul 04 2021 Martin Hauke - Update to version 0.9.5
* Add Monster Description for every creature with special abilitiess.
* Fix passability rules for all objects on World Map.
* Greatly improve AI behavior on World Map: object interaction, task planning and object value calculations.
* Fix multiple logical cases occured on World Map with object interaction.
* Add continuous scrolling of scrollbars.
* Over 70 bugs fixed since 0.9.4 release.
* Fri Jun 04 2021 Imo Hester - Fixed a typo on README.SUSE
* Fri Jun 04 2021 Imo Hester - Updated README.SUSE due to fheroes2 changed from ~/.fheroes2 to ~/.config/fheroes2/ to locate it\'s data files
* Fri Jun 04 2021 Imo Hester - Update to 0.9.4- Add The Price of Loyalty campaigns support and polish The Succession Wars campaigns- Add extended number of days shown on cursors and 2-hex movement shadow for 2-hex monsters- Add ability to view Hero Screen during battle- Add an installer for Windows- Fix many issues with object interaction logic on World Map and AI behavior- Improved rendering performance up to 30%- Over 100 bugs fixed since 0.9.3 release
* Fri May 21 2021 Imo Hester - replaced make by cmake- used macros instead- added -D params according to the official documentation and removed unneeded because they are enabled by default in the CMakeLists.txt- added libPNG as new dependency- changed path in which the compiled fheroes2 executable is now to be found- Updated README.SUSE
* to mention .fheroes2 instead of fheroes2 because the game creates this folder on it\'s own
* removed fhereos2.cfg copy command due to: + This file does not exist in the sources + The game creates a new one on it own in ~/.fheroes2 upon launch
* changed run instructions beause a manual cd into ~/.fheroes2 is no longer necessary
* Tue May 04 2021 Martin Hauke - Update to version 0.9.3
* Add support for all official languages, including French, Polish, German and Russian
* Add exchange buttons in hero meeting dialog
* Extend Sucession Wars campaign support
* Fix many places with hero drawings on World map
* Over 80 bugs fixed since 0.9.2 release
* Sun Apr 04 2021 Martin Hauke - Update to version 0.9.2
* Add View spells support
* Fix many places in logic for monster movement and spells during battle, for kingdom gameplay and for army splitting
* Add Restart button for instant battles
* Add large obstacles generation for battles
* Greatly improve AI logic in battles for spell usage, predictions of movements and
* Over 100 bugs fixed since 0.9.1 release
* Thu Mar 04 2021 Martin Hauke - Update to version 0.9.1
* Add View World support
* Add progressive Campaign support
* Add touchpad support
* Speed up drawings for World Map by 5% and reduce memory usage by 10%
* Add Fast Battle option
* Improve AI and battle logic
* Add Window resizing on SDL 2
* Over 50 bugs fixed since 0.9.0 release
* Thu Feb 04 2021 Martin Hauke - Update to version 0.9
* Greatly improve AI logic for kingdom management and battles
* Fix many drawings and logic issues for battles
* Add touchpad support
* Speed up drawings for World Map by 10%
* Add highlighted area for mass spells in battles
* Add extra army split logic
* Over 100 bugs fixed since 0.8.4 release
 
ICM