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Changelog for ufoai-data-2.5+git20231025.c364469910-2.223.noarch.rpm :

* Tue Oct 24 2023 Lukas Krejza - Rollback to automake to fix game unable to find its data and translations- Update version to 2.5+git20231025.c364469910- Fix build of game maps
* Sat Apr 22 2023 Alexey Svistunov - Update to version 2.5+git20230421.7c4ccd5f9d- Switch to CMake build system- Set services to manual run type- Drop all patches
* Mon Sep 26 2022 Giacomo Comes - fix build failure of ufoai-maps for Leap 15.x- enable ufoai-data build, if left disabled no ufoai-data package is present in the repository and ufoai cannot be installed
* Mon Sep 05 2022 Alexey Svistunov - Update to version 2.5+git20220905.212da74650- Rename data.spec and maps.spec back to ufoai-data.spec and ufoai-maps.spec for prevet OBS warnings- Remove Python buildtime and runtime requires- Add ufoai-rpmlintrc for mute env-script-interpreter warning
* Tue Jul 19 2022 Alexey Svistunov - move fdupes procedure after doc installing for prevent rpm build crash with old fdupes version- fixed aarch64 build by disabling sse for this architecture
* Thu Jun 16 2022 Alexey Svistunov - Add need_build condition for set data, music and maps subpackages to \'unresolvable\' state. It usable when media content not changes but package need to be rebuild because upstream sources for binaries or build requires updated- Rename multibuild flavors to data and maps, without ufoai- prefix
* Thu Jun 09 2022 Alexey Svistunov - Change BuildRequires from %{pythons} to python-base in ufoai-data.spec and ufoai-maps.spec
* Wed Jun 08 2022 Alexey Svistunov - Fix dependencies:
* Add graphviz-gd to BuildRequires for correct doxygen documentation generation
* Switch LaTeX BuildRequires to a tex() style- Drop fix_mxml_error.patch - merged upstream- Remove not needed \"tar\" from _service- Update version in specfiles to a last git commit
* Thu Jun 02 2022 Giacomo Comes - add fix_mxml_error.patch
* fix build with mxml-3
* Fri Mar 18 2022 Alexey Svistunov - Add doxygen source code documentation and Vim syntax file to the \'tool\' subpackage. Rename it to a \'devel\'- Build pdf user manual to separated \'doc\' subpackage- Removed unused requires (for uforadiant that not buildng now)
* Tue Mar 15 2022 Alexey Svistunov - Exclude source tarball in favor of the source _service- Small changes in specfile for lang package and python requires
* Wed Mar 02 2022 Alexey Svistunov - Distinct maps specfile
* Mon Feb 21 2022 Alexey Svistunov - Change source compression from xz to bz2 like in upstream- Build a game server and split it to subpackage- Move icons from pixmaps to icons/hicolor/32x32/apps- Separate \'common\' subpackage- Do not use wrapper script and move game executable to bin directory- Add updated desktop file and manual pages from Debian distribution
* Wed Feb 16 2022 Alexey Svistunov - Strip binaries- Build developer tools and split it to subpackage- Split maps subpackage- Implemented multibuild, separate data packages build
* Wed Feb 09 2022 Alexey Svistunov - Update to version 2.5+git20210305.e83cd85ac6
* Fix segfault on determining reactionfire mode when soldier has no weapon (deb#861979), upstream commit [125817]- Repack sources to tar.xz from upstream git by added _service- Remove custom optflags- Update build dependecies, prefer pkgconfig- Build data and music packs for game as subpackages of main package instead of dedicated package- Add HDD build constraints from original ufoai-data package- Use rpm macros for build- Use bundled desktop and icon files from debian subfolder- Enable build with Streaming SIMD Extensions
 
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