Changelog for
solarus-quest-editor-1.6.5-28.130.i586.rpm :
* Tue Apr 06 2021 Antoine Belvire
- Update to version 1.6.5:
* Map editor: Fix crash when generating contours with missing patterns (gl#solarus-games/solarus-quest-editor#494).
* Map editor: Fix resize and edit shortcuts not working sometimes (gl#solarus-games/solarus-quest-editor#272).
* Import dialog: Fix file count inconsistencies (gl#solarus-games/solarus-quest-editor#446).
* Script editor: Fix crash when indenting wrapped lines (gl#solarus-games/solarus-quest-editor#440).- Drop 0001-Add-missing-include-directive-for-QPainterPath.patch: Fixed upstream.
* Thu Jun 04 2020 Christophe Giboudeaux - Add upstream patch to fix build with Qt 5.15:
* 0001-Add-missing-include-directive-for-QPainterPath.patch
* Sun Apr 12 2020 Antoine Belvire - Update to version 1.6.4:
* Fix spin boxes breaking the UI on Windows (gl#solarus-games/solarus-quest-editor#486).
* Sat Apr 11 2020 Antoine Belvire - Update to version 1.6.3:
* Add Ocean Set tilesets to the initial quest (gl#solarus-games/solarus-quest-editor#478).
* Map editor: fix contours generated tileset specific (gl#solarus-games/solarus-quest-editor#485).
* Map editor: fix a crash when undoing changing the layer of entities (gl#solarus-games/solarus-quest-editor#471).
* Tileset editor: save the update maps option when renaming patterns (gl#solarus-games/solarus-quest-editor#483).
* Tileset editor: fix moving patterns to an overlapping position (gl#solarus-games/solarus-quest-editor#477).
* Tileset editor: fix crash when a tileset file changes while dragging (gl#solarus-games/solarus-quest-editor#476).
* Fix possible crash when closing the window.
* Fix tiles getting unwanted enabled_at_start field in map data files.- Remove merged 0001-Use-pkg-config-to-get-more-search-paths.patch.- Set minimal CMake version to 3.1 as indicated in CMakeLists.txt.
* Tue Mar 24 2020 Christophe Giboudeaux - Add patch to find moonjit:
* 0001-Use-pkg-config-to-get-more-search-paths.patch
* Sat Aug 17 2019 Antoine Belvire - Update to version 1.6.2:
* Fix crash when closing tileset views (#467).
* Fix broken enemies in the initial quest (#466).
* Automatically install translation files.
* Update French translation.- Remove solarus-quest-editor-v1.6.1-install-translations.patch: Merged upstream.
* Mon Aug 12 2019 antoine.belvireAATTopensuse.org- Install translations:
* Add solarus-quest-editor-v1.6.1-install-translations.patch which allows installation of translation files with CMake.
* Add lang subpackage.- Split assets into a noarch subpackage.- Drop obsolete build dependency on update-desktop-files.
* Sat Aug 10 2019 antoine.belvireAATTopensuse.org- Update to version 1.6.1:
* Allow to build a quest package (#431).
* Map editor: allow teletransporters to have any size multiple of 8 pixels.
* Map editor: improve performance of deleting multiple entities.
* Map editor: fix performance of changing entities layer (#454).
* Map editor: fix wrong selections after undoing changing layers.
* Tileset editor: fix performance of removing multiple patterns (#456).
* Sprite editor: fix persisting error message about missing source image (#451).
* Dialogs editor: fix line wrapping.
* Initial quest: remove proprietary file added by mistake.
* Add Force Software Rendering option to \'Running\' section.
* Mon Dec 24 2018 antoine.belvireAATTopensuse.org- Update to version 1.6.0:
* Allow to import files from other quests.
* Quest tree: + Show all .png and .dat files. + Show all language files, map files and tileset files. + Allow to set the author and license information of files. + Automatically select the currently open file. + Allow to update sprites when renaming a .png file. + Allow to open folders with the system explorer. + Allow to select multiple files. + Allow to delete multiple files and directories.
* Allow to view PNG files.
* Map/tileset editor: allow to generate borders automatically (autotiles).
* Map editor: + Add support of custom properties for entities by Maxs. + Allow to use multiple tilesets in the same map. + Allow to change the pattern of existing tiles. + Allow to change the pattern of all similar tiles at once. + Allow to change the origin of custom entities. + Allow to initially enable or disable any entity. + Allow to export the view as a PNG file. + Allow to lock layers. + Show the layer under the cursor in the status bar. + Add shortcuts to show/hide negative layers too. + Keep the selection after adding entities with ctrl or shift. + Add a shortcut to open the tileset by Akadream. + Don\'t reload the tileset if it is already open elsewhere. + Automatically reload the tileset when it has changed.
* Tileset editor: + Allow to change the frame number and delay of patterns. + Allow to duplicate tile patterns. + Allow to move several patterns at once.
* Sprite editor: + Allow to reorder directions by Maxs. + Allow to change the frame number graphically by Maxs. + The default origin is now 8,13 as usual in Solarus. + Fix precision issues when creating or moving directions. + Fix scrollbars reset when adding directions by Maxs. + Show the line and column number. + Allow a replace option to the find dialog by Akadream.
* Allow to select map/tileset/sprite/etc. ids to copy-paste them.
* Lua console: provide variables game, map, entities and function tp.
* Clear the console when a quest is started.
* Fix resource declaration not updated when renaming a directory.
* Fix crash when opening quest in non-UTF8 filesystems.
* Fix error message when opening a read-only quest.
* Fix memory not released when closing an editor.
* Initial quest: add some shaders.
* Text editor: allow to set an external editor to be used instead of the built-in one.- Update build dependencies:
* Add glm-devel: Was previously embedded in upstream tarball.
* Add pkgconfig(Qt5Concurrent): New dependency.- Remove solarus-quest-editor-1.5.3-fix-compilation.patch: Fixed upstream.
* Thu Nov 08 2018 antoine.belvireAATTopensuse.org- Add solarus-quest-editor-1.5.3-fix-compilation.patch: Fix build on Tumbleweed (boo#1115055).- Update source URL: Project has migrated to GitLab.- Minor spec file cleanup.