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Changelog for slade-3.1.13-49.21.x86_64.rpm :

* Mon Feb 26 2024 Dominique Leuenberger - Use %patch -P N instead of deprecated %patchN.
* Tue Jun 15 2021 Guillaume GARDET - Refresh patch to fix build on aarch64:
* disable_sse.patch
* Tue Jun 01 2021 Jan Engelhardt - Update to release 3.1.13
* Updated ZDoom, MAPINFO and ACS language definitions
* Added extra UDMF flags
* Fixed an issue with the \"optional\" keyword in TEXTURES
* Thu Apr 29 2021 Ferdinand Thiessen - Update to 3.1.12a
* Provide metainfo- Install upstream provided metainfo and desktop file
* Drop our versions- Use cmake_install macro
* Sun Oct 11 2020 Jan Engelhardt - Disable Lua bindings as those fail to build- Add 0001-build-add-cmake-option-to-skip-Lua-components-1175.patch for Factory.
* Sun Jun 28 2020 Jan Engelhardt - Add 0001-build-allow-deactivating-the-crash-handler-at-build-.patch Deactivate the crash handler, because it hangs. Let the kernel generate a standard dump instead.
* Mon Jun 22 2020 Jan Engelhardt - Add clzma.diff to use system-provided clzma library.
* Tue May 26 2020 Jan Engelhardt - Update to release 3.1.12
* \'Run Archive\' and \'Run Map\' configurations have been separated, so they should now make more sense for each context.
* Fixed an issue where clicking a toolbar and pressing enter would show/hide the 2nd group in the toolbar (this is what was causing some people to randomly lose the zoom slider in the gfx editor, for example).
* Added SRB2 .dta as a valid wad file extension.
* Resource Editor:
* Fixed adjusted offsets not being saved after cropping an image.
* Fixed wrong files being deleted in some situations when saving a directory.
* Fixed \"Open map in DB2\" not working for maps in zip/directory archives.
* Map Editor:
* Added support for GZDoom slope plane UDMF properties.
* Added basic support for ZScript inheritance for thing types.
* Wed Apr 29 2020 Guillaume GARDET - Refresh disable_sse.patch
* Sat Apr 18 2020 Jan Engelhardt - Update to release 3.1.11
* Added a Lua scripting engine
* Updated the start page with a new look and layout
* Improved console panel
* Improved support for high DPI displays
* Added support for vanilla-compatible tall gfx patches
* Added support for SiN archives
* Translations now work on truecolour images
* ZScript parsing- Remove reproducible.patch (merged), wxChar.patch (no longer applicable), added wx.diff
 
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