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Changelog for vita3k-20240914T132423.e70999ad-1.3.x86_64.rpm :

* Tue Sep 17 2024 virtuousfoxAATTgmail.com- Update to version 20240914T132423.e70999ad:
* external: Fix OpenSSL path installation for the new 3.3.2 version. - Set and use OPENSSL_ROOT_DIR as a cache variable to copy the bin files.
* external/ci: set macOS minimum version to 11.0 (#3361)
* gui/interface: Fix reinstall using DnD and Vulkan
* modules/SceJpeg: Implement MCU-based decoding and pitch calculation
* renderer/gl: Remove unnecessary translate_type() call for compressed textures (#3372)
* app: Disable round window corners on Windows
* gui/vita3k updater: Fix batch script path handling on Windows. - Replaced \'/\' with \'\\\\\' to fix path handling and resolve issues caused by incorrect path interpretation.
* renderer/gl: Add support for SCE_GXM_COLOR_BASE_FORMAT_U8U8U8 color format
* external: Update boost to 1.86. - Adding crc module. Fix Boost linkage issues in release build. - Fix path of BOOST_LIBRARYDIR.
* external: update sdl to version 2.30.7
* external: Update Vulkan dependencies
* gui: free sdl cursors for all backends
* external: update imgui to version v1.91.1
* imgui: ImGuiChildFlags_Border migration
* vita3k: cleanup (#3357)
* README: update
* renderer/vk: use physical_device if not null
* renderer/gl: fix bcn compressed size in upload_texture_impl
* gui: some small improvements
* vita3k/interface: support JPEG screenshot format
* cmake: set boost minimum version
* sdl: build compatibility with version < 2.24.0
* [gui] common_dialog.cpp fix save info dialog crash (#3337)
* gui: Fix char
* comparasion being made over string literal
* external: Update submodules (#3329)
* external: Update sdl to 2.30.5 (#3324)
* io/modules: Make modules load the case sensitive file found in fs
* .github/workflows: Push build to store repository using ghr (#3320)
* audio: Improve audio output timing accuracy
* codec, modules/SceAudio: Implement bit rate value
* github: push builds to store repository (#3259)
* ci: Skip releases on forks (#3319)
* gui/info bar: fix position of notice count. (#3309)
* gui: wrap tooltips on window border
* external: Fix openssl link with update to 3.3.1. (#3308)
* util: Add very-early VC++ runtime version check (#3314)
* renderer: Fix conversion bugs (#3310)
* compat: download zipped database (#3287)
* shader, renderer/vulkan: Perform gamma correction within shaders when using shader interlock (#3298)
* modules/SceNgs: fix crash of Helldivers game
* vita3k: Use constexpr for constants and small optimize
* vita3k: Minor optimize, code refactor
* gui: Fix about_dialog imgui assert (#3295)
* config: Makes log level display easier to understand (#3269)
* io/file: Add cstddef head file. Should fix Linux build.
* gui/common_dialog: Add IsKeyPressed to the buttons. app/app_init: Fix typos.
* vita3k/interface: More detailed error message.
* gui/themes: Fix and refactor position of day moment on start screen. (#3267)
* mem/threads: Include some missing header files (#3291)
* external: Update tracy to 0.10.0 (#3280)
* ci: respond to github action\'s macOS runner change (#3282)
* kernel/load_self: fix memory leak
* renderer/vulkan: Improve depth/stencil retrieval (#3262)
* readme, gui: Add new supporter. (#3265)
* gui/settings dialog: Add ua (Ukraine language) user language. translation by Valeriy-Lednikov.
* gui, lang: Cleanup and improvements. - gui/lang: Minor lang strings code cleanup. - gui: Unified window interface. - gui/user management: Fixed the Open User Folder menuitem. - lang: Remove initial_setup in id/ms.xml.
* compat: Fix issue count discrepancy after update. (#3263)
* shader: Improve signed integer normalization (#3254)
* gui/settings dialog: Fix Surface Sync using OpenGL (#3255)
* Thu Mar 21 2024 virtuousfoxAATTgmail.com- Update to version 20240319T211715.cb15157c:
* shader: Replace std map by std array to store shader code in convert_gxp_usse_to_spirv (#3252)
* renderer: add actual GPU name into github issue template
* vita3k: big code cleanup
* shader: Fix misuse of spv::Builder::createOp with spv::OpVectorShuffle (#3247)
* kernel: Add support for module unloading/reloading (#3246)
* gui/live area: Fix transparency of Info bar. (#3234)
* external: update ffmpeg (#3249)
* renderer: Improve transfer copy and downscale (#3232)
* external, cpu: Update dynarmic (#3241)
* vkutil: Fix regression (#3238)
* vita3k: Fix some vma assert issues (#3236)
* external: Import CppCommon to detect CPU and OS (#3227)
* lang: Improve Polish localization.
* gui/information bar: Add support of read battery level.
* Mon Feb 26 2024 virtuousfoxAATTgmail.com- Update to version 20240223T145508.17c1c3b6:
* renderer/vulkan: Fix MSAA2x (#3223)
* gui/settings: Add audio tab translation (#3215)
* vita3k: some minor bugfixes
* renderer: Implement fractional upscaling (#3207)
* renderer/texture: Fix texture export for gamma textures (#3210)
* modules/SceHttp: fix crash on HLE of creating https connection
* gui/lang: Update minor lang strings. (#3206)
* io: implement music0, photo0, video0 devices
* renderer: Add screenshot support (#3202)
* build: fix openssl pre-build path. (#3205)
* gui/settings dialog; Add audio tab & small refactor. (#3198)
* workflows: Update actions (#3196)
* app: Improve path support for Linux and macOS. (#3193)
* gui, audio: Implement global volume percent setting. (#3194)
* vita3k: set fs::path type for string paths and refactoring
* util: Rename restrict macro (#3192)
* ci: Use static dependencies on windows (#3190)
* display: Add FPS hack (#3189)
* gui: Fix audio parameter (#3188)
* modules/SceAudio: Fix sceAudioOutSetConfig implementation (#3186)
* .github: Create GitHub issue templates (#3180)
* vita3k: typo fixes (#3179)
* external, packages: Use OpenSSL for crypto operations
* external: Update psvpfstools
* renderer/vulkan: Fix depth/stencil identification (#3184)
* renderer/vulkan: Fix typo in pipeline_cache (#3176)
* renderer/vulkan: Improvements for asynchronous pipeline compilation (#3169)
* vita3K: Bump version to 0.2.0. (#3173)
* gui/settings_dialog: Update lang strings and adjust debug options. (#3168)
* gui/lang: update japanese for settings dialog (#3171)
* gui: Correct typo in settings_dialog.cpp (#3174)
* Fri Jan 12 2024 virtuousfoxAATTgmail.com- Update to version 20240110T120730.482b347d:
* .github/labeler: small fixes (#3170)
* renderer/vulkan: Fix issue with surface cache typeless copies (#3164)
* Vita2024K: Happy 2024
* renderer: Rewrite TransferCopy (#3163)
* renderer/vulkan: Improve surface cache (#3160)
* modules/SceGxm: Improve softlock prevention for sync object (#3162)
* shader: Implement SMBO instruction
* shader: fix integer MOV instruction
* shader: Fix CMP(MSK) instruction
* renderer, shader: Rewrite regformat implementation
* shader: Implement fx10 unpacking
* modules/SceNgs: Improve sceNgsAT9GetSectionDetails (#3150)
* modules/SceThreadmgr: Return 1 as the process id (#3148)
* renderer/vulkan: Implement async pipeline compilation (#3145)
* modules/SceGxm: Workaround to prevent softlock when swapping images (#3140)
* renderer: Use accurate sync object synchronisation only with high accuracy (#3141)
* Fixes an issue where if Vita3K is called to run from an AppImage (not AS an AppImage) it will incorrectly believe that it is running AS an AppImage, and try to read its files from a place they do not exist
* lang: Update Indonesia and Malaysia translations. (#3122)
* .github: Add bot labeler (#3132)
* modules/SceGxm: Decrease stubbed rendertarget size (#3136)
* modules: Stub some unkown CommonDialog function (#3135)
* kernel: Page-align the stack size (#3134)
* app_context_menu: fix URL for stete_report
* renderer/vulkan: Use empty mask if frag has no output (#3130)
* shader: Fix dual absolute + typo
* shader: Fix constant loading
* kernel: Improve thread end callback (#3129)
* shader: Improve get_predicate (#3123)
* gui: fix undefined behavior (#3112)
* gxm, renderer: refactoring, code cleanup & fix warnings
* codec, renderer: Improve YUV format implementation (#3114)
* external: update psvpfstools (#3126)
* vita3k: Initialize cache_path when installing packages from the command line (#3113)
* modules/SceGxm: Use guest pointer for gxm alloc space (#3121)
* gui/lang: Updated translations and fixed typos. (#3020)
* fmt: update to 640e0c02d48e19076e976b395d919c815a27ae5d
* shader: Improve conditional move with integers (#3111)
* gui, np: Replace PSN status by signed in (#3103)
* packages: Copy self authid when decrypting (#3107)
* Mon Dec 04 2023 virtuousfoxAATTgmail.com- Update to version 20231204T150142.37ad684:
* app/app init: Enable the init log path for OS assign only. (#3104)
* lang: Add two static user languages. (#3100)
* modules/SceGxm: Add missing parameter check for sceGxmMidSceneFlush
* Wed Nov 29 2023 virtuousfoxAATTgmail.com- Update to version 20231127T125955.913ba68:
* ngs: Prevent race conditions in the scheduler
* ngs: Improve player/atrac9 transition
* gui/main_menubar: Add the Open Texture Path menuitem. gui/app_context_menu: Add the Open/Delete Textures Folder menuitem.
* util: Fix static initialization in tracy.cpp (#3097)
* appimage: Fix desktop integration
* io/appimage: Correctly handle appdir for static and shared assets
* renderer/vulkan: Disable the fragment shader when it has no effect (#3089)
* ngs: Duplicate info buffers (#3090)
* renderer/vulkan, vkutil: Refractoring of the Vulkan renderer (#3081)
* util: Improve float_to_half code (#3082)
* gui: add welcome_park as a commercial_app (#3080)
* lang: Add support of user custom language. (#3083)
* shader/ogl: Fix typo between frag and vert
* io: set default static assets path with base path
* modules/SceNpBasic: Tell games that I have no friends
* io: Fix export/import textures path being same place as exec in linux
* Sun Nov 19 2023 virtuousfoxAATTgmail.com- Update to version 20231117T132302.d5da999:
* ci: Fix copying AppImage build in create-release
* modules/SceGxm, display, renderer: Implement frame prediction
* modules/SceGxm, renderer/vulkan: Improve sync object accuracy
* ci: fix failing create-release
* build: Add support for building AppImages under linux
* gui/lang: Improve dialog for some lang strings. (#3067)
* vita3k/script/update-windows: Fixed version to 0.1.9.
* modules/SceJpeg: Fix buffer sizes value
* cmake: Enable XXH_X86DISPATCH_ALLOW_AVX by default
* cmake: Fix VITA3K_FORCE_CUSTOM_BOOST usage and compilation of Boost submodule
* renderer/texture: Build fix for Boost 1.74.
* renderer/texture: Fix texture dumping
* display: Limit the refresh rate of the UI/common dialog
* renderer/texture: Fix texture state modification before loading a game
* renderer, gui: Add keyboard shortcut to toggle texture replacement
* ci: Switch to builtin curl for linux
* ci: Bundle curl gnutils lib
* https: use CURL instead of raw hand made http
* vita3k: raise macOS deployment target to monterey
* util: Split into multiple files
* renderer/vulkan: Enable depth clamping
* mem: Improve accuracy of virtual memory
* modules/SceJpeg: Improve Jpeg decoding
* gui: Fix 12-hour time display.
* renderer/vulkan: Improve support of MSAA without a color surface
* renderer/vulkan: Move pipeline save refresh timer
* external: Use dispatch version of xxhash
* renderer/vulkan, gui: Replace shaders compiled by pipelines compiled on Vulkan
* ci: Switch to a recent version of ccache on Windows
* cmake: Static link stdc++
* gui/lang: Welcome message translated to spanish
* renderer: Add subfolder support for imported textures
* renderer: Add support for importing BC6/BC7 textures
* renderer/texture: Fix importing and exporting BCn mips
* renderer: Fix dds dumping and importation of some formats
* modules/SceGxm: revert \"Rewrite sceGxmSetUniformDataF\"
* ci: Remove big-sur bottles for homebrew
* config, gui: Add option to disable checking for updates
* ci: Switch to clang15 for the linux build
* Thu Oct 26 2023 virtuousfoxAATTgmail.com- Update to version 20231026T132703.1a65728:
* motion: Workaround for steam deck
* modules/SceGxm: Rewrite sceGxmSetUniformDataF
* gui/app context menu: Fixed the missing open folder or delete shaderlog menuItem.
* gui: Fixed open or delete the shaderlog path.
* renderer/vulkan: Improve macroblock slow path workaround
* shader: Do not sample to PA in secondary program
* shader: Fix loading of indexed values
* renderer: Implement texture replacement
* ci: use boost 1.81 for code analysis
* gui: Refactor UI navigation code in interface. - Optimize code by creating lambda to remove duplicate code
* shader: Fix vcomp with multiple dest components
* gui: Add log of NFD Error in ever case it can happen (#3006)
* config: Get rid of default.yml
* Tue Oct 17 2023 virtuousfoxAATTgmail.com- Update to version 20231017T133119.1fe42cd:
* io: Support emuenv changes
* renderer: Support emuenv changes in the renderer
* gui: Prep-work to support path changes in the renderer
* emuenv: use XDG_DATA_DIRS / XDG_CACHE_HOME / XDG_CONFIG_HOME to init paths on Linux only
* tracy: autoregister modules, faster check if module is profiling, other optimisations
* renderer/vulkan: Fix memory leak
* renderer/vulkan: Rewrite surface cache
* shader: Implement bitwise rotation for src values
* shader: Fix loading of negative immediate values
* gui/app context menu: Add lang strings in time_used. gui, lang: Small lang strings refactor and fixed the description.
* shader: Increase repeat offset for GPI on mode both
* renderer/vulkan: Fix stencil fail op
* gui: check if app is found in index for log in init_app_background. - should fix crash when fw is missing.
* main: Defer pref path check
* config, main: Allow firmware files to be installed using the command line
* config: Fix inconsistencies in command description
* compat: Check if app compat db is outdated before load. - Get load compat db more speed without full load db two time when have new update. - fix function name. - small refactor.
* gxm, renderer: Rewrite texture uploading
* vita3k: Use LOG_..._ONCE when appropriate
* Tue Oct 10 2023 virtuousfoxAATTgmail.com- Update to version 20231010T001501.2e6156d:
* renderer: Scale line width with resolution multiplier
* ngs: Improve support for mono voices
* https: Add MD5 checksum verification file using Content-MD5 header. - should fix corrupted file download with checksum integrity before try using it.
* modules/SceGxm: Properly initialize all fields of linear strided textures
* shader: Round before converting to integer
* kernel: Remove spamming log
* ngs: Fix patches with a mono source
* renderer: Fix BCn textures
* cmake: enable link time optimisation (LTO)
* cmake: compile only needed boost libs also hide boost new version warning
* CMake: refactor folder for external libraries
* https: fix resume download with small refactor.
* shader: Implement texture viewport for texture projection
* renderer/vulkan: Add support for macroblock sync when a scissor is not specified
* sceSaveDataDialogGetResult: Fix OOB when slots are empty
* gui: Fix Ignore the ps key on the user management. - should fix crash and double view in home when press ps with ignore it. - fix pos of ignore key pressed.
* gui/settings_dialog: fix small typo.
* modules/SceThreadMgr: Fix sceKernelOpenTimer
* config: Set renderer accuracy to high by default
* renderer/vulkan, shader: Fix texture viewport without memory mapping
* renderer/vulkan: Remove triangle fan workaround on Mac
* vkutil: hide some warnings
* gui, renderer: Add renderer accuracy option
* renderer/vulkan, shader: Implement texture viewport
* shader: Improve Uniform info buffer
* modules/SceGxm, shader: set default uniform buffer at position 0
* ngs: return error and workaround crashes on invalid configurations
* lang: Add exit string. (#2939)
* gui/main_menubar: Add the exit button.
* gui/controllers_dialog: Add the lang strings for led color.
* renderer: Fix OOB access on texture cache (#2935)
* shader: Fix OpVectorShuffle not being immediates (#2934)
* gui/controllers dialog: Add custom LED color support. - Add checkbox for enable custom color. - Fix End() pos.
* modules/sceMotion: Fix wrong sizeof usage on memset
* shader: return nullptr after assert(false)
* shader: Use std::bit_cast (C++20) to convert float<->int
* external: Update submodules (#2926)
* vita3k: Fixed format.
* gui/lang: Some minor improvements and fixes.
* shader: Fix many warnings
* modules/SceGxm, renderer: Improve accuracy of depth stencil surface
* renderer/vulkan: Fix texture trilinear filtering
* modules/SceGxm: Improve accuracy of texture functions
* renderer/vulkan, vutil: Fix texture memory leak
* vita3k: Prefer contains() instead of find() + end()
* cmake: Remove specific code for unsupported compilers
* ci: fix format check.
* ctrl: Improve controller bindings. - Fix navigate in ui with controllers. - Add motion support string of french language. - Add ext remap button support of controllers. - Add press any key of keyboard for cancel remap. - Add mapped button name from type of gamepad. - Add reset controller binding button. - fix typo of rebind_controls for lang.
* vita3K: fix format.
* modules/SceGxm: Fix default uniform reservation with precomputed drawing
* gui/license_install_dialog: Changed work to license. lang: Minor update.
* cmake: Update minimum required
* renderer: Define debug_output_callback when NDEBUG is not defined
* renderer: Remove unused choosen_minor_version variable
* touch: Add touchpad support. - Allow double touch in pc with using touchpad of DS/4. - Add draw touchpad cursor when is used. - Add config for allow disable show this cursor per game.
* touch: Fix and improve finger touch.
* modules: Return 0 for unknown NIDs
* modules: cleanup
* modules/SceGxm: Improve accuracy of sceGxmReserve
*DefaultUniformBuffer functions
* gui/pkg_install_dialog: Allow rif license for pkg installation.
* Fri Sep 08 2023 virtuousfoxAATTgmail.com- Update to version 20230907T225816.de5a9a6:
* external: switch to unicorn2
* renderer: Rewrite texture cache
* vita3k: specify minimum version of the target on macOS
* external: Update sdl to 2.28.3.
* shader: Fix loading of constant INT32
* shader: Implement texture buffer
* renderer/vulkan: Enable storage image extended formats feature
* shader: Implement thread buffer
* ctrl: Implement controller remapping
* gui/controllers: Update tiny lang strings. lang: Update pt-br translation.
* Sat Sep 02 2023 virtuousfoxAATTgmail.com- Update to version 20230902T050402.a3f6cfd:
* motion: Add motion support
* motion: create basic structure
* gui/initial setup: Adjust the font size of the fw install dialog.
* gui/firmware install dialog: improve dialog window.
* gui/ime: Fix the tiny punctuation and add IsKeyPressed to the buttons. gui: Adjust the text length.
* vitak: Bump version to 0.1.9.
* Sat Aug 19 2023 virtuousfoxAATTgmail.com- Update to version 20230819T223840.cd0f35b:
* gui/main menubar: Display Icons of app in emulation menu. - Fix sentence of note for Display System Apps in setting dialog.
* config & gui/settings dialog: Add Option to display system apps. - For can allow disable disable display system apps from the home screen to the main menu bar only.
* shader: Implement literal buffer access
* config & gui/settings dialog: Add option for enable log compat warn.
* shader: Implement vldst store repeat count
* renderer, modules/SceGxm: Improve accuracy of sceGxmMidSceneFlush and implement sceGxmVertexFence
* shader: Implement store operation
* kernel: Implement sceClibMemcpy_safe (#2833)
* gui/main_menubar: fix crash on \"Emulation/Last Apps used\" menu when last open app is system app
* gui/trophy collection: Fix the missing text.
* kernel/load_self: implement function\'s associated reftables
* gui/lang: Move search to common.
* ci: fix bad ccache hit rate on macOS
* gui/information bar/Notice: Fix Respect aspect ratio. gui/(content manager/trophy collection): Fix pos of search. gui/themes: Fix size of theme background.
* config: Fix default Mapping of R2 buttons. - should fix some game for cross input in default button set.
* gui/content manager: Fix respect aspect ratio. - fix missing scroll bar in list.
* gui/settings dialog: Fix refresh option stretch the display area. - Fix refresh modules list when open it.
* gui/trophy collection: Fix respect aspect ratio. - fix pos of both text for delete trophy.
* gui/settings: Fix respect aspect ratio. - remove rounding and padding of main window.
* renderer: Apply surface sync before signaling notifications
* packages/pup: Add missing include algorithm. - Should fix compilation on last VS.
* gui/theme: Fix aspect ratio of start screen.
* gui/live area: Some small refactor and improvement. - Add search in navigate by controller/kb. - Fix navigate when press right if have nothing available on it. - Refactor and improve position and size of gate/frames for all style. - Fix respect aspect ratio for pos and size of items depending resolution of window. - remove border of window for live area/User manager.
* gui: allow stretching the display area
* gui: Add the IsKeyPressed control to the buttons gui/live area: Correct the description in live area help
* gui/settings dialog: small typo fix.
* renderer/vulkan: Fix vertex explosion on Mac
* gui/home screen: Add color of compat state in filter.
* renderer/vulkan: Fix potential freeze
* renderer: Decompress YUV as RGBX
* gui: small fix for japanese
* modules/SceSysmodule: Implement sceSysmoduleIsLoadedInternal.
* modules/SceGxm: Improve context command allocation performance
* kernel, modules: Implement sceSysmoduleLoadModuleInternal(WithArg)
* kernel, modules: Improve nid performance
* cpu: Remove unicorn fallback for dynarmic
* external: Update boost to 1.82.0.
* kernel: Fix thread start/end callbacks and cleanup
* interface: Register preloaded modules
* renderer: Add support of FMT UBC5 on translate (format/swizzle). - should fix crash with divide by zero on game using it.
* vita3k: refactoring module load and start, use LLE for libsmart and libface
* modules/SceThreadmgr: Remove assert
* modules/SceAudio: Implement sceAudioOutSetConfig.
* kernel: Implement sceKernelRegisterThreadEventHandler
* regmgr: refactor and fix int value. - Refactor int value for get saved it in 4 byte in file. - reworks spacing for get int same line of value name. - Add type of value. - No set init value if is 0 on str/bin.
* Sun Jul 23 2023 virtuousfoxAATTgmail.com- Update to version 20230722T154743.6f39c3b:
* Lang: Polish and Finnish fixes
* net: Fix max epoll nfd number on wait (#2764)
* modules/SceSysmem: Implement sceKernelOpenMemBlock. - ignore flags for now.
* gui: allow circle for confirm in app close dialogue
* config: Added support show/demo mode switch.
* regmgr: fix crash when reg is missing on app try using it. - remove loop for task on space, using vector char.
* modules/SceNgsUser: Fix crash in sceNgsVoiceSetParamsBlock
* modules/SceKernelThreadMgr: Implement sceKernelOpenEventFlag. - Add sync primitive log on other find functions.
* net: Some implement some rare net funcs
* modules/SceKernelThreadMgr: Implement some Kernel functions. - Implement sceKernelDeleteMsgPipe - Implement sceKernelOpenMutex - Implement sceKernelOpenSema
* gui: Allow using Circle for confirm in homescreen and livearea
* gui: small fix for update histry
* Add libssl-dev for building on Ubuntu/Debian (#2286)
* utils: implement stoi_def and use it instead of std::stoi
* modules: Describe and partial implement SceRtabi module used by driver_us.suprx
* modules/SceModuleMgr: Add check before calling module_start
* modules/SceGxm: Decrease vdm command footprint
* gui: Fix allocations dialog typo and incorrect type (#2618)
* display: Add missing nullptr check to sceDisplaySetFrameBuf
* Sun Jul 16 2023 virtuousfoxAATTgmail.com- Update to version 20230714T135147.816af37:
* ctrl: Fix scrolling alone in game when any common dialog is open.
* regmgr: Add more id on get category and name by id. - Fix crash when category/name is empty. - Fix init regmgr when change pref path. - Fix crash if value is not int for get int. - Add Set default value if value is corrupted. - Using vector for reg category template for keep order instead unordered map for fix broken file when switch pref path directory.
* regmgr: add one id missing on get gategory and name by id
* kernel: Implement timer events
* render: fix swizzle of RGB1 and BGR1 - should fix color on some game.
* modules/SceGxm: Stub sceGxmVshInitialize
* renderer/vulkan: Improve u1u5u5u5 swizzle
* gui: Fix ime max length
* renderer/vulkan: Emulate macroblock tile sync
* vita3k: Use config pref path for command line commands
* regmgr: Move value from string to vector char. - Reworks GetBin. - Stub sceRegMgrGetKeysInfo.
* http: Allow for responses bigger than 5KB and better accuracy (#2659)
* modules/SceRegistryMgr: Initial implement of regmgr functions.
* gui/save data dialog: Allow using Circle for confirm.
* modules/SceGxm: Handle calling sceGxmExecuteCommandList with empty immediate list
* mem: Free memory when it is freed on Linux
* external: Update vulkan dependencies
* renderer: Improve pipeline/shader cache save and restoration process
* renderer/vulkan: Implement shader interlock
* modules/SceTouch: stub for sceTouchPeekRegion (ignore region)
* modules/SceAudiodecUser: Implement some errors in ClearContext
* modules/SceDriverUser/SceAppMgrUser: Stub sceAppMgrReceiveEventNum.
* modules/SceThreadmgr: more correct _sceKernelGetThreadCpuAffinityMask
* Fix macOS updater
* Sun Jul 02 2023 virtuousfoxAATTgmail.com- Update to version 20230702T153547.349d89a:
* gui: Add option to allow disable display of compile shaders dialog.
* io/open_file: Returns an error when trying to open a directory
* Sat Jul 01 2023 virtuousfoxAATTgmail.com- Update to version 20230701T153205.3ebf062:
* modules/SceLibKernel: implement SceIoRename.
* modules/ScePower: Implement scePowerGetBatteryRemain(Max)Level.
* modules/SceAppMgrUser: Fix slash missing of sceAppMgrWorkDirMount.
* modules/SceAppMgrUser: Stub some function with str(n)cpy.
* external: Update printf submodule
* Thu Jun 29 2023 virtuousfoxAATTgmail.com- Update to version 20230629T010953.32b607c:
* gui/information bar: Fix tiny typo of platinum trophy.
* shader: Implement repeat for IMAD opcode
* shader: Implement workaround for literal buffer address
* gui/settings_dialog: fix small (tiny) typo
* modules/SceCommonDialog: Init vector of savedata in progress bar mode. - should fix crach caused with try set value inside empty vector. gui/save data dialog: improve progress bar.
* Wed Jun 28 2023 virtuousfoxAATTgmail.com- Update to version 20230627T215903.eb521c2:
* gui & modules/save data dialog: Some fix and reworks. - fix some crash on fixed mode with reworks navigate in button and set first switch of display mode. - fix icon missing in fixed mode for slot > 0 with reworks load icon texture. - fix clean preview info in SaveDataDialogInit with reset savedata struct. - fix dialog show one save of system data with this reset of struct. - Improve position of new save data in fixed and list mode. - disable common dialog when app is paused. - remove duplicate code of open save slot with set all inside check save file and reworks it.
* gui/compat: Add lang to info message.
* ngs: Double param buffer size for the equalizer
* modules/SceGxm: Implement sceGxmShaderPatcherForceUnregisterProgram
* Mon Jun 26 2023 virtuousfoxAATTgmail.com- Update to version 20230626T212246.a6f6436:
* modules/SceDisplay: Improve accuracy of FrameBuf functions
* gui/save data dialog: Allow navigate with kb/controller and redesign. - complete reworks and refactor design. - fix some weird issue.
* mem: Register signal handler also to SIGBUS on macOS
* modules/sceJpegEncUser: Improve JPEG encoding more strictly - Fixes issue where sceJpegEncoderEncode would generate a still MJPEG instead of a JPEG - Implement the behavior of sceJpegEncoderSetCompressionRatio
* renderer: Remove debug color
* Revert \"gui/live area: Some small refactor and improvement.\"
* gui/live area: Some small refactor and improvement. - Add search in navigate by controller/kb. - Fix navigate when press right if have nothing available on it. - Refactor and improve position and size of gate/frames for all style. - Fix respect aspect ratio for pos and size of items depending resolution of window.
* Fri Jun 23 2023 virtuousfoxAATTgmail.com- Update to version 20230623T220705.03a8c30:
* modules/SceCommonDialog: Fix allocate EmptyParam for slot upper 0. - Empty param is not only in slot 0, is for all slot available, so move on vector. - Should fix all missing new save icon. gui/common dialog/save dialog: fix position of text in new save. - Fix pos and the size of the elements regardless of the size of the window. - Fix scroll bar missing.
* modules/SceNpTrophy: Fix platinum trophy unlock. - Unlock platinum trophy compare if trophies count is same as total unlocked, but that\'s not possible, because trophy counting includes platinum. - So need remove 1 from the trophy count to check that only one is missing.
* modules/SceLibKernel: implement sceClibVprintf
* renderer: Fix issue when sampling stencil without depth buffer
* SceVideodec: set res of sceAvcdecDecode. - should fix video resolution in lego game - remove memset to 0 on last frame in sceAvcdecDecodeStop, should fix green screen regression.
* Thu Jun 22 2023 virtuousfoxAATTgmail.com- Update to version 20230622T132357.86dae8a:
* renderer/vulkan: Fix depth stencil surfaces initialization
* modules/SceNet: Stub SceNetResolverCreate with fake id.
* ngs: Save Atrac9 decoder state
* Thu Jun 22 2023 virtuousfoxAATTgmail.com- Update to version 20230621T185923.53c29aa:
* gui/user management: Small reworks and improvement. - Remove scroll bar in child. - automatic scroll in center pos when click on element if is not centered.
* renderer/vulkan: Add additional check for valid buffer
* gui/live_area: add browser template
* ngs: Stub all audio modules
* ngs: Big refractor
* modules/SceNgs: Cleanup
* Tue Jun 20 2023 virtuousfoxAATTgmail.com- Update to version 20230619T201004.7170fc691:
* renderer/texture: convert U8U3U3U2 to U8U8U8U8.
* Mon Jun 19 2023 virtuousfoxAATTgmail.com- Update to version 20230618T150755.e58419c00:
* renderer/vulkan/gxm to vulkan: Stub fmt U8U3U3U2. - Should fix crash on app using it.
* renderer/vulkan: Handle when reading a surface with its stride included
* gui/user management: Fix crash when using clean setup. - fix position with set current user in center screen in boot. gui/home screen: fix browse app list in list mode for up button.
* gui/home screen: Allow browse in apps list with kb/controller. - keep respect aspect ratio. gui/live area: Allow browse live area with kb/controller. - Allow using PS in controller for pause/resume game. - refactor close system app. - And lot more refactor/fix. gui/manual: Allow browse in the page with kb/controler. - Little refactor slider style of browse pages. gui/user_management: Allow browse with kb/controler.
* Wed Jun 14 2023 virtuousfoxAATTgmail.com- Update to version 20230613T182140.8c94e31ff:
* modules/SceGxm, renderer/vulkan: Implement visibility increment mode
* modules/sceJpegEncUser/sceJpegEncoderCsc: Fixed issue when inPitch and width are different
* gui: Update the firmware website of regions
* renderer/gl: Fix issue when Surface cache is extented - Fixed an issue with initializing textures when the width or height of the Surface cache is extented
* vita3k/CMakeLists: fix path of openssl on copy command.
* external: fix the path to openssl from the extracted archive.
* modules: implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack
* gui: fix position of draw background.
* Tue Jun 06 2023 virtuousfoxAATTgmail.com- Update to version 20230607T001742.7268ca87:
* modules/sceJpegUser: Improved YUV format compatibility - Improved compatibility for YUV420 and YUV422 formats - Fix to handle color range of YUVs as full range
* Mon Jun 05 2023 virtuousfoxAATTgmail.com- Update to version 20230605T000431.1cd8c837:
* kernel/sync_primitives: more accurate implementation of message pipes
* Sun Jun 04 2023 virtuousfoxAATTgmail.com- Update to version 20230604T120922.6c900b2a:
* renderer: Fix stencil and depth sampling
* Sun Jun 04 2023 virtuousfoxAATTgmail.com- Update to version 20230604T005151.58a571e8:
* modules/SceGxm, renderer/vulkan: Implement visibility buffer using occlusion queries
* Fri Jun 02 2023 virtuousfoxAATTgmail.com- Update to version 20230602T164525.1458f474:
* shaders-builtin: Add bicubic filter
* vita3K: Remove SceGxmProgram.grammar (#2620)
* Mon May 29 2023 virtuousfoxAATTgmail.com- Update to version 20230528T230759.9837745e:
* config: Add option of vulkan validation layer. - Allow can disable it for no impact performance of game when sdk is installed.
* Sun May 28 2023 virtuousfoxAATTgmail.com- Update to version 20230528T160731.d16f87c3:
* modules/sceJpegEncUser, codec: Implement stubbed functions (#2608)
* Sat May 27 2023 virtuousfoxAATTgmail.com- Update to version 20230527.a197d981:
* modules/SceNet: a bit more correct error codes
* modules/SceHttp: fix crash at HLE http on connection closing
* modules/SceRtcUser: implement sceRtcTickAddYears, sceRtcTickAddMonths
* modules/SceGxm: Workaround possible crash on game exit (exit_delete_all_threads) Crash happens when internal kernel display_queue_thread is destroyed before internal sdl SceGxmDisplayQueue thread
* modules/SceNpTrophy: stubbed impl of sceNpTrophyGetGroupInfo. also remove std:: from types
* modules/SceLibKernel: stubbed sceKernelGetRWLockInfo, sceKernelTrySendMsgPipe
* modules/SceThreadmgr: implement sceKernelDeleteCallback
* modules/SceAudiodec: a bit better logs
* modules/SceVideodec: describe enums
* shader: Improve shader handling of Vita\'s MSAA
* shader: correct frag_coord position when upscaling is enabled
* renderer/vulkan: Improve support for not-downscaled MSAA surfaces
* Sat May 27 2023 virtuousfoxAATTgmail.com- Update to version 20230527.e85d11ee:
* CMake: fix build of dynarmic/mcl library on msvc-clang with clang 16 Also drop no more used workaround
* renderer/vulkan: Fix flat viewport when upscaling is used
* modules/SceGxm: Fix typo in sceGxmMapMemory
* Fri May 26 2023 virtuousfoxAATTgmail.com- Update to version 20230526.22f307df:
* modules/SceMotion: stub SceMotionGetState with set value to zero. - Fixes head movement of Sackboy occurring independently in LBP. - Also fixes the issue in Gravity Rush where the screen turns black when using gravity or during specific moments involving the motion sensor. motion: Prepares for future motion support.
* renderer: Allow rendered u8u8u8 textures to be sampled again
* shader: Implement SUBFLR dual op
* Wed May 24 2023 virtuousfoxAATTgmail.com- Update to version 20230524.42d6b4ef:
* renderer/vulkan: Add additional FP16 check
* Wed May 24 2023 virtuousfoxAATTgmail.com- Update to version 20230524.f88e3356:
* vita3k/gui: fix apply surface sync setting (#2601)
* gui: Fix default avatar path on linux
* renderer/vulkan: Add FSR upscaling
* renderer: Refractor Screen Filtering
* gui/vita3k update: Add FreeConsole for run batch in windows. - Should fix install news build in windows terminal.
* vita3k/script/update-windows: Fix number of current build. - move check last release version to github api. - Add 1 sec timeout for fix display begin of batch.
* gui/user management: Big Refactor for more close to PS4. - reworks size and position of avatar. - Add box for avatar and user name. - reworks user name position. - limit input to 16 letter. - move menu select to switch.
* vita3k: Using FreeConsole for Windows for execv and updater. - Set console title. - should fix load exec with using windows 11 terminal.
* lang: Update ru.xml.
* gui/user management: Fixed typos
* gui/controllers dialog: Align text in controllers dialog - lang: a few of lang strings improve
* Wed May 17 2023 virtuousfoxAATTgmail.com- Update to version 20230516.b1e61a16:
* gui/theme: create function for init all user user backgrounds. - clean and reset variable when switch user. - set init value of current theme/user background. - should fix crash on boot emu when using custom background.
* renderer/vulkan: MSAA depth buffer handling fixes
* gui/themes: refactor display background, allow respect aspect ratio. gui/user management: small refactor of calculate size for keep aspect ratio.
* gui/user management: Allow using avatar with keep aspect ratio. - Add ps4 background.
* Fri May 12 2023 virtuousfoxAATTgmail.com- Update to version 20230511.4280bea5:
* gui/user management: Improve and fix text outside for button. - fix texture broken when click on edit.
* lang: update japanese
* renderer/texture cache: fix typo of block size set for BC1/4. - should fix all background using ubc1 in arbitrary texture type.
* kernel: Fix compressed self dump
* modules/sceModulemgr: fix for MaiDump dumps
* renderer/vulkan: Fix code cleanup commit
* Vita3K: code cleanup and optimisations
* kernel: Fix simple event auto reset
* shader: Remove warning about unnecesary enclosed ints
* external, renderer/vulkan: Enable full swizzle on MoltenVK
* vulkan: Fix nodiscard warnings
* mem: Fix bug when adding protection
* ctrl: Improve accuracy of controller functions
* renderer/vulkan: Enable portability extension on Apple
* modules/SceJpegUser: Implement sceJpegDecodeMJpeg function. codec/mjpeg: Add support of format AV_PIX_FMT_YUVJ420P. kernel: set variable paused_threads_status in private.
* vita3k: Add missing cstdint includes
* nids: Add missing lwmutex nids
* audio: Fix assertion in AacDecoderState::receive (#2560)
* Sun May 07 2023 virtuousfoxAATTgmail.com- Update to version 20230506.39bfd764:
* vita3k: implement Pause/resume app.
* Add new supporter.
* modules/SceSysmodule: Improve sceSysmoduleIsLoaded check
* vita3k: bump to 0.1.8.
* shader: Implement DEPTHF instruction
* render/vulkan: Improve support for MSAA depth buffers
* renderer: Fix bug when downscaling without MSAA
* renderer/gl: Implement U8U8 base color format
* gui/live area/help: fixed crash
* gui: Some improve for gui gui/manual: Improve D-pad in slider gui/live area: Remove the zoom instructions gui/settings dialog: Add lang to main buttons
* Thu May 04 2023 virtuousfoxAATTgmail.com- Update to version 20230504.e9969a11:
* display: Always refresh screen if a dialog is being shown
* kernel: Implement DONT_WAIT flag for msg pipes
* lang: Russian translation (#2542)
* renderer/gl: Implement U8 base color format
* gui/manual: handle manual pages of different aspect ratios. gui: move some push back to emplace back for init texture.
* renderer/vulkan/sync state: stub SCE_GXM_REGION_CLIP_INSIDE. - should fix Ridge racer render in vulkan backend.
* Sun Apr 30 2023 virtuousfoxAATTgmail.com- Update to version 20230429.be55aa3a:
* modules/processmgr: Replace uses of os tm to defined vita tm
* io: use copy_options instead of copy_option
* modules/kernel: Better logging on stack corruption
* modules/gxm: Add a check for nullptr on execute command list (#2531)
* Add new supporters.
* gui: Correctly apply DPI scaling to fonts
* Tue Apr 25 2023 virtuousfoxAATTgmail.com- Update to version 20230425.06515bfe:
* lang: fix small changes. (#2528)
* about dialog: fix small typo (#2523)
* README: Add supporters section. FUNDING: Move from patreon to ko-fi. gui/about dialog: remove note useless and update contributors list.
* gui/about dialog: Add first supporter. - reworks list move to column to table.
* lang: small Update language. (#2517)
* modules/SceNgs: Do not return error for sceNgsVoiceGetStateData if mem is null
* vita3k/gui: fix crash on wrong or absent app icon It can happens on incompletely installed game and no firmware, or just corrupted icon file
* gui/about dialog: Added ko-fi subscription link.
* renderer/ogl: Implement F16 base color format
* Fri Apr 21 2023 virtuousfoxAATTgmail.com- Update to version 20230420.2f341692:
* util/log: Replace log_hex with log_hex_fast (#2507)
* gui/about dialog: Add open github author history for contributors. - Add credit of designer of Vita3K icon. - refactor open link.
* renderer/scene: Implement convert linear to swizzled for transfercopy.
* gui/live area: Fixed the missing str
* Tue Apr 18 2023 virtuousfoxAATTgmail.com- Update to version 20230418.6d422415:
* net/types: fix compile error for msvc-clang
* gui: better align in controls_dialog and live area help page. make gui controls configurable and some optimization and refactoring
* savedata: Fix requiredKiB not being set to 0 when all executed nicely
* Fri Apr 14 2023 virtuousfoxAATTgmail.com- Update to version 20230413.8623b516:
* renderer/vulkan: Peform rgba->rgb conversion using ffmpeg
* net/http: Some improvements
* modules/SceCommonDialog: Update a few of common strings.
* external: Update SDL to 2.26.5.
* codec: Initialize SwrContext to nullptr
* external/codec: Update ffmpeg
* Sun Apr 09 2023 virtuousfoxAATTgmail.com- Update to version 20230408.b28657ac:
* renderer: Simplify batch and state function dispatch
* Sat Apr 08 2023 virtuousfoxAATTgmail.com- Update to version 20230408.3828e7a5:
* renderer/vulkan: Implement surface sync
* gui/vita3k update: fix run script of update when path have space. gui/live area: enable and correct value of frame for psmobile template. gui/home screen: fix sort app list for update compat db when user is not open.
* Typo fixes #2475
* Tue Apr 04 2023 virtuousfoxAATTgmail.com- Update to version 20230401.e3956248:
* gui/home screen: Add app filter by compat state. compat: fix typo of CompatibilityState enum. gui: fix day on format dd/mm/yyyy for start screen.
* Sat Apr 01 2023 virtuousfoxAATTgmail.com- Update to version 20230401.a46fd14:
* gui/app context menu: Add delete DLC/license dialog - lang: update a few of lang
* renderer/vulkan: Set line width when needed
* vita3k/manifest: set default encoding on windows to utf-8
* vita3k/updater: Fix broken update script for macOS
* renderer/vulkan: Add support for s8s8s8 textures
* ngs: Return correct number of samples
* vita3k/updater: Fix broken updater script for macOS
* Revert \"vita3k: Enable AVX for the compiler\"
* gui/pref overlay: revert minor changes
* vita3k: Enable AVX for the compiler
* gui/settings: fix theme selectable menu size. - update link and name of custom website. lang: Add little more french.
* gui/vita3k update: move init after open user. - should fix select user superposed on Vita3K updater when news version is available.
* renderer: Fix stack corruption while decompressing PVRT2
* gui/app context menu: Fix url encoding when create compatibility issues again.
* lang: Fixed zh-t.xml a minor issue.
* renderer/vulkan: Add missing swizzles
* renderer/vulkan: Add support for BC4 textures
* renderer/vulkan: Take gamma correction into account for the pipeline hash
* io: Standardize path of overlays
* gui/install dialog: Optimize text again - lang: update other lang of vita3k_update
* compat: Added title id valid check.
* mem: Fix open_access_parent_protect_segment bug
* renderer/vulkan: silently fail if no coherent memory is found
* gui/settings_dialog: Add clean all custom config to make it easier to clear all custom config settings. - gui/trophy_collection: Add delete all trophies log
* https: fix crash during a simultaneous call of init.
* gui: Add more keep aspect ratio and scaling font. - should fix size of font in full screen. app/app init: enable calculate dpi for Linux and windows only.
* https: fix crash of init.
* https: Add support of pause/resume download. gui/vita3k update: Add timme remaining of download and cancel dialog. - Very lot refactor.
* gui/install dialog: Optimize check text.
* lang: Fixed ko.xml cannot reading (#2431)
* gui: Update LIST_SYS_LANG (#2430)
* lang: fix small typo
* lang: Add some string of app context for french. - refactor some code of app context for compat.
* lang: Complement more languages text based on psvita lang, and fixed a few typo. - gui/lang: Add a few lang strings. - gui/settings dialog: Adjust the text display.
* gui/app context menu: Fix url encoding when create compatibility issues. - should fix encoding url when title app contains (#, & or +).
* gui/vita3k update: Add author column in commit description list.
* util: Fix log craches again
* renderer/texture cache: add fmt U8U8 in unswizzled without decode.
* util: Fix log craches. Log unhandled C++ exceptions on all platforms
* lang: update Japanese and small fix
* modules/SceCommonDialog: Update SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_MIC_DISABLED
* gui/settings dialog: Add option to allow disable linear filter. config: fix options of using shaders cache. - delete inside command line.
* https: a bit better error handling
* renderer/vulkan: small fixes when creating a mapping
* lang: Complements missing the \'nospace\' lang
* util: revert flush log file (Windows only)
* app/app init: Disable high dpi for steam deck. fix some format.
* gui, modules/SceCommonDialog: Update common strings and lang
* util: log crashes and flush log file (Windows only) also set console encoding on Windows to utf-8
* mem: Improve protection (#2395)
* vita3k Add dpi support on linux. - Disable SDL_WINDOW_ALLOW_HIGHDPI for mac. compat: little clean code no needed
* Update zh-t.xml (#2356)
* compat: Add check and log for duplicate issue. - Info tester request close duplicate issue.
* gui: improve size and position of some window for keep proportion. - fix window and icon size deformed when vita3k window is resized.
* modules: implement some functions:
* lang: Update language strings
* https: Add check of file size dowloaded. compat: smal improvement in log info. gui: no display dialog info when app already running. - fix one mistake in pos of dialog info. - move vita3k update init after init home, should fix transparency issue in boot when update is available.
* renderer/vulkan: Fix syntax error on debug build for addr align mem map (#2386)
* Wed Dec 21 2022 virtuousfoxAATTgmail.com- Update to version 20221220.21e88d9:
* vita3k/updater: kill Vita3K.exe if boot equals 1
* vita3k/updater: launch win32 as it\'s own process.
* gui/settings_dialog.cpp: fix typo
* audio: Make AudioAdapter destructor virtual
* app: Do not access fields of a moved struct
* audio: Add Cubeb backend
* CMake: disable unknown compiler flags for sccache on windows on github ci
* vita3k: Make sure pref_path is seen as utf8
* gui: move get modules list in boot emu. - should fix help dialog in live area for detect fw.
* modify theme capacity
* gui/live_area: fix a minor bug
* ci: Bundle openssl so with Vita3K
* gui/live_area: Add lang strings to the help dialog
* renderer/vulkan: Revert changes concerning the framebuffer width
* renderer: Fix crash when setting a viewport/scissor without an active render target
* gui: small fix (#2213)
* renderer/vulkan: fix crash on AMD GPU
* updater: cd to script path
* lang: Correct zh translation. (#2215)
* modules/timers: fix some timers returns and add some checks
* gui: Fix help dialog (#2202)
* vita3k/updater: Properly implement updater for macOS
* external: Update VMA and Vulkan headers
* audio/audio: fix theoretically possible sound freeze
* io/io: workaround of exception on file delete
* kernel/sync_primitives: set timeout if needed and minor event improvement
* vita3k/manifest: fix xml to build with msvc-clang
* modules/SceFiber: functions return errors instead of crash
* modules/SceTouch: Stubbed implementation of sceTouchGetPixelDensity
* modules/SceHttp: improved hard to understand check in sceHttpUriParse
* renderer: Resize viewport and scissor when downscaling the surface
* shader: Fix or/xor with constant operand
* shader: Fix vtstmsk instruction
* vita3k/updater: bump to v0.1.6
* modules/SceHttp: fix memory errors in sceHttpUriParse
* modules/SceKernelForMono: Reduce cpu consumption and fix strange crash in (STAY)
* gui/trophy collection: fix the Delete All position
* renderer/vulkan: Fix regression when upscaling
* renderer/vulkan: Fix crash while converting rgb8 textures
* renderer/vulkan: Improve the accuracy of the depth buffer cache
* shader: Handle the case when the shader output component count differs from the surface one
* ci: Upload macOS artifact without zipping on create-release
* gui/lang: Correct and improve the format.
* Fix compiler warnings
* external/dynarmic/mcl: workaround for msvc-clang fix wrong msvc-clang check in dynarmic/externals/mcl/CMakeLists.txt
* external: set folders for external libraries
* cmake: Hide warnings in external libraries (MSVC only)
* util/tracy: fix missing parameter in MSVC
* glutil: fix mvsc error
* gui: update copy app info
* gui/lang: update lang strings.
* tracy: Fix wrong include path
* tracy: Update to v0.9
* ci: Create DMG for macOS
* vita3k: Bring back the macOS build.
* shader: Implement SOP3 instruction
* cpu/dynarmic: Separate undefined, unpredicatble and decode errors
* shader: Define exp(NaN) as 1.0
* shader: Fix UB on ext_vec_predicate_to_ext
* modules/SceGxm: Fix out of bound write in ReserveDefaultUniformBuffer
* tracy: Add enums overloads for modules that need them (#2171)
* modules: Add Tracy to all implemented functions in implemented modules. modules/tracy: module name macro Remove unused hack from SceMp4, mark ScePgf/sceFontNewLib unimplemented
* modules/SceGxm: Implement sceGxmProgramParameterIsRegFormat
* kernel: Update and improve relocation code
* shader: Unboxing the graphics
* display, renderer: Sync guest and host fps
* tracy: Workaround for commands not compiling in MSVC
* renderer: Add tracy support to all commands
* modules/SceGxm: Improve texture handling
* ngs: Fix resampling for Atrac9 player
* modules/SceGxm: Fix regression from last commit
* renderer/vulkan: Revert empty fragment commit
* renderer/vulkan/surface_cache: fix crash
* tracy: Add SceAtrac
* Wed Oct 19 2022 virtuousfoxAATTgmail.com- Update to version 20221019.937fbe3:
* modules/SceGxm: Remove unnecessary copies to the renderer
* tracy: Implement SceAppUtil
* util: Fix float_to_half_AVX_F16C
* Tue Oct 18 2022 virtuousfoxAATTgmail.com- Update to version 20221017.97c43b2:
* welcome dialog: Fixed overrun text issue
* fix content manager gui
* settings: corrects Polish in system language
* gui/settings: fix a missing string of image
* tracy: Use binary search when possible
* gui/lang: add lang strings for compile_shaders.cpp.
* cmake: Check for any file instead of .git on external
* host: Handle correctly utf8 paths
* tracy: Fix libc setjmp
* Fri Oct 14 2022 virtuousfoxAATTgmail.com- Update to version 20221013.dac4971:
* gui/lang: improve lang strings.
* tracy: Add sceLibc & sceSysModule
* Thu Oct 13 2022 virtuousfoxAATTgmail.com- Update to version 20221012.e814eb8:
* lang: fix and update translation in ru.xml (#2137)
* cmake: Only copy update script if updater is enabled
* gui: update welcome dialogue (#2135)
* lang: fix translation. (#2134)
* gui: Fix crash when installing firmware
* tracy: Implement SceAppMgr
* vita3k: Delete old references to microprofile
* tracy: Implement ScePower
* renderer/vulkan: Do not disable fragment shader if blending is enabled
* tracy: Transfer the old implementations to new
* Thu Oct 13 2022 Sergey Kondakov - Initial release
 
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