Changelog for
libglfw-devel-3.4-3.2.x86_64.rpm :
* Tue Oct 08 2024 Antonio Teixeira
- Use %bcond macro for building html docs- Fix rpmlint errors/warnings
* Remove obsolete glfw-rpmlintrc
* Fix self-obsoletion warning
* Remove duplicate files in html docs
* Tue Oct 08 2024 Carsten Ziepke - Package html docs only for Tumbleweed, Documentation generation requires Doxygen 1.9.8 or later, Leap does have only 1.8.14
* Mon Sep 30 2024 Antonio Teixeira - Update to version 3.4:
* Changelog: https://www.glfw.org/docs/3.4/news.html- Package html docs- Add docs-remove-footer.patch
* Custom footer for html docs includes build date and time. Use default footer instead.- Drop multibuild and wayland flavor. Build a single package with X11 and Wayland support.
* Wed Mar 20 2024 Danilo Spinella - Build with geany by default only on TW
* Wed Jan 10 2024 Danilo Spinella - Make the geany tags build optional again to fix SLE.
* Fri Dec 15 2023 Martin Hauke - Update to version 3.3.9
* Bugfix: glfwGetKeyScancode returned 0 on error when initialized instead of -1.
* Bugfix: Failure to make a newly created context current could cause segfault.
* [Wayland] Added improved fallback window decorations via libdecor.
* [Wayland] Bugfix: Connecting a mouse after glfwInit would segfault.
* [Wayland] Disabled alpha channel for opaque windows on systems lacking EGL_EXT_present_opaque.
* [Wayland] Bugfix: Buffer would overrun when storing received drag offer.
* [Wayland] Bugfix: Joysticks connected after glfwInit were not detected.
* [Wayland] Bugfix: Fallback decorations emitted GLFW_CURSOR_UNAVAILABLE errors.
* [Wayland] Bugfix: Some events could fail to end wait for new events.
* [Linux] Bugfix: Joysticks without buttons were ignored.
* [Linux] Bugfix: A small amount of memory could leak if initialization failed.
* [EGL] Added loading of glvnd libOpenGL.so.0 where available for OpenGL.
* [EGL] Bugfix: EGL_EXT_present_opaque caused issues on X11 with Nvidia blob.
* [EGL] Bugfix: Setting GLFW_CONTEXT_DEBUG caused creation to fail.
* [GLX] Added loading of glvnd libGLX.so.0 where available.
* Mon May 08 2023 Dominique Leuenberger - Fix Name tag: the two source builds must be uniquely identified, thus add %{flavor} to the Name.
* Wed Sep 14 2022 Danilo Spinella - update to 3.3.8:
* Added GLFW_NATIVE_INCLUDE_NONE for disabling inclusion of native headers (#1348)
* Bugfix: glfwMakeContextCurrent would access TLS slot before initialization
* Bugfix: glfwSetGammaRamp could emit GLFW_INVALID_VALUE before initialization
* Bugfix: glfwGetJoystickUserPointer returned NULL during disconnection (#2092)
* [X11] Bugfix: The OSMesa libray was not unloaded on termination
* [X11] Bugfix: A malformed response during selection transfer could cause a segfault
* [X11] Bugfix: Some calls would reset Xlib to the default error handler (#2108)
* [Wayland] Added support for file path drop events (#2040)
* [Wayland] Added support for more human-readable monitor names where available
* [Wayland] Removed support for the deprecated wl_shell protocol
* [Wayland] Bugfix: glfwSetClipboardString would fail if set to result of glfwGetClipboardString
* [Wayland] Bugfix: Data source creation error would cause double free at termination
* [Wayland] Bugfix: Partial writes of clipboard string would cause beginning to repeat
* [Wayland] Bugfix: Some errors would cause clipboard string transfer to hang
* [Wayland] Bugfix: Drag and drop data was misinterpreted as clipboard string
* [Wayland] Bugfix: MIME type matching was not performed for clipboard string
* [Wayland] Bugfix: The OSMesa library was not unloaded on termination
* [Wayland] Bugfix: glfwCreateWindow could emit GLFW_PLATFORM_ERROR
* [Wayland] Bugfix: Lock key modifier bits were only set when lock keys were pressed
* [Wayland] Bugfix: A window leaving full screen mode would be iconified (#1995)
* [Wayland] Bugfix: A window leaving full screen mode ignored its desired size
* [Wayland] Bugfix: glfwSetWindowMonitor did not update windowed mode size
* [Wayland] Bugfix: glfwRestoreWindow would make a full screen window windowed
* [Wayland] Bugfix: A window maximized or restored by the user would enter an inconsistent state
* [Wayland] Bugfix: Window maximization events were not emitted
* [Wayland] Bugfix: glfwRestoreWindow assumed it was always in windowed mode
* [Wayland] Bugfix: glfwSetWindowSize would resize a full screen window
* [Wayland] Bugfix: A window content scale event would be emitted every time the window resized
* [Wayland] Bugfix: If glfwInit failed it would close stdin
* [Wayland] Bugfix: Manual resizing with fallback decorations behaved erratically (#1991,#2115,#2127)
* [Wayland] Bugfix: Size limits included frame size for fallback decorations
* [Wayland] Bugfix: Updating GLFW_DECORATED had no effect on server-side decorations
* [Wayland] Bugfix: A monitor would be reported as connected again if its scale changed
* [Wayland] Bugfix: glfwTerminate would segfault if any monitor had changed scale
* [Wayland] Bugfix: Window content scale events were not emitted when monitor scale changed
* [Wayland] Bugfix: glfwSetWindowAspectRatio reported an error instead of applying the specified ratio
* [Wayland] Bugfix: GLFW_MAXIMIZED window hint had no effect
* [Wayland] Bugfix: glfwRestoreWindow had no effect before first show
* [Wayland] Bugfix: Hiding and then showing a window caused program abort on wlroots compositors (#1268)
* [Wayland] Bugfix: GLFW_DECORATED was ignored when showing a window with XDG decorations
* Sat Apr 09 2022 Dirk Müller - update to 3.3.7:
* [X11] Bugfix: Dynamic loading on OpenBSD failed due to soname differences
* [X11] Bugfix: Waiting for events would fail if file descriptor was too large (#2024)
* [X11] Bugfix: Joystick events could lead to busy-waiting (#1872)
* [X11] Bugfix: glfwWaitEvents
* did not continue for joystick events
* [X11] Bugfix: glfwPostEmptyEvent could be ignored due to race condition (#379,#1281,#1285,#2033)
* [X11] Bugfix: Dynamic loading on NetBSD failed due to soname differences
* [X11] Bugfix: Left shift of int constant relied on undefined behavior (#1951)
* [Wayland] Added support for key names via xkbcommon
* [Wayland] Bugfix: Key repeat could lead to a race condition (#1710)
* [Wayland] Bugfix: Activating a window would emit two input focus events
* [Wayland] Bugfix: Disable key repeat mechanism when window loses input focus
* [Wayland] Bugfix: Window hiding and showing did not work (#1492,#1731)
* [Wayland] Bugfix: A key being repeated was not released when window lost focus
* [Wayland] Bugfix: Showing a hidden window did not emit a window refresh event
* [Wayland] Bugfix: Full screen window creation did not ignore GLFW_VISIBLE
* [Wayland] Bugfix: Some keys were reported as wrong key or GLFW_KEY_UNKNOWN
* [Wayland] Bugfix: Text input did not repeat along with key repeat
* [Wayland] Bugfix: glfwPostEmptyEvent sometimes had no effect (#1520,#1521)
* [GLX] Bugfix: Context creation failed if GLX 1.4 was not exported by GLX library
* Thu Dec 16 2021 Danilo Spinella - Update to version 3.3.6:
* Bugfix: Joysticks connected before init did not get gamepad mappings (#1996)
* [X11] Bugfix: Icon pixel format conversion worked only by accident, relying on undefined behavior (#1986)
* Fri Oct 29 2021 Martin Hauke - Update to version 3.3.5
* Updated gamepad mappings from upstream. Bugfixes:
* Buffers were swapped at creation on single-buffered windows.
* Gamepad mapping updates could spam GLFW_INVALID_VALUE due to incompatible controllers sharing hardware ID.
* Native access functions for context handles did not check that the API matched. Bugfixes [X11]
* Changing GLFW_FLOATING could leak memory Bugfixes [Wayland]
* Some keys were not repeating in Wayland.
* Non-arrow cursors are offset from the hotspot. Bugfixes [EGL]
* The GLFW_DOUBLEBUFFER context attribute was ignored.
* Sat Jun 12 2021 Ferdinand Thiessen - Update to version 3.3.4
* X11 bugfix: Some window attributes were not applied on leaving fullscreen
* Mon Mar 22 2021 Ferdinand Thiessen - Added wayland build flavor
* New -wayland library package
* Sun Feb 28 2021 Martin Hauke - Update to version 3.3.3 [Common] bugfixes:
* Some extension loader headers did not prevent default OpenGL header inclusion. [X11] bugfixes:
* IME input of CJK was broken for “C” locale.
* Xlib errors caused by other parts of the application could be reported as GLFW errors.
* A handle race condition could cause a BadWindow error.
* XKB path used keysyms instead of physical locations for non-printable keys.
* Function keys were mapped to GLFW_KEY_UNKNOWN for some layout combinaitons.
* Keys pressed simultaneously with others were not always reported. [Wayland] bugfixes:
* Repeated keys could be reported with NULL window.
* Retrieving partial framebuffer size would segfault.
* Scrolling offsets were inverted compared to other platforms.
* Client-Side Decorations were destroyed in the wrong worder.
* Monitors physical size could report zero.