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Changelog for python-pygame-doc-2.0.1-lp155.1.15.x86_64.rpm :

* Tue Mar 23 2021 Ben Greiner - Update to 2.0.1 The Age Of Aquarius release
* This is a bug fix release, with a bunch of features and optimizations thrown in for good measure.
* Backwards compatibility fixes
* Major event refactor
* Color.update() and Rect.update()
* SDL 2.0.14
* Xbox One port
* pathlib support for image, sound, and font loading.
* Cursor object API
* pygame.draw.rect fixes.- pygame 2.0 - the happy dance birthday release
* Support for Metal, Direct 3d, Vulkan, OpenGL 3.0+ in various profiles (core, compatibility, debug, robust, etc), OpenGL ES, and other modern hardware accelerated video APIs across many platforms.
* SSE2/Neon assembly image drawing. Much faster drawing routines, image loading, and alpha blending.
* Type Hints, for code completion (and to help you make the squiggly lines disappear) in editors and IDEs.
* Code cleanup, using lots of code robustness tools like static analyzers, and automated CI/CD. We\'ve been able to help dozens of people new to community projects contribute. We have lots of work to go on code quality, but we\'re currently the highest rated Python and highest rate C large project on LGTM.
* Many, many bug fixes including in our pygame.draw routines, pygame.math(for vectors), and pygame.mask for pixel perfect collision detection.
* better support for PyPy (the fast JIT based implementation of python). See our milestone Are we pypy yet? No. for our progress on making PyPy the best python for games.
* libsdl version 2 support. Technically pygame 2.0 still works with SDL 1, but we recommend SDL2 which is vastly improved over SDL1 for most use cases. Probably we will remove SDL 1 support starting pygame 2.1.
* Touch support (multitouch, gestures, etc)
* Audio input support (make games with your microphone!).
* Message alert boxes (Press OK, or Cancel).
* Better keyboard support. Proper unicode input and IME support.
* Much improved game controller support.
* Better image and audio format support. Including: webp, 32bit wav files, and much more reliable mp3 support.
* Multiple display support, and multiple window support (multi window support is still experimental, more will come in pygame 2.1).
* Android support through python for android (fork of pygame subset for android). Better documentation, and better support will come in future releases.
* to make distributing your apps easier, a built in \"pyinstaller hook\"and compatibility with cxfreeze.
* binary \"wheels\" on many platforms and versions of python from the old python 2.7 - to the latest python 3.9 (and with pypy!).
* lots of quality of life improvements like Surface.fill (\'black\') instead of Surface.fill(pygame.Color(0, 0, 0)). Also keywords are supported for many more function arguments. You can draw rounded corners on rects.
* plenty of new examples, like python3 -m pygame.examples. font_viewer, and python3 -m pygame.examples.music_drop_fade. Additionally the example source code has been cleaned up a lot to follow a more current python style.
* Hundreds of documentation improvements, include a new Korean tutorial.
* a special SCALED mode which takes low pixel games and automatically translates them to a larger window. Imagine your 320x200 resolution game of glorious pixel art... on modern screens that would be a very tiny windows. Now with SCALED it shows up big on a Full HD screen, or even a 4K/8K screen and the translation of mouse coordinates and up-scaling of pixels is done for you (hardware accelerated of course).- Full release notes on https://github.com/pygame/pygame/releases- Skip python36 build. python36-numpy is not available on TW.- Drop python-pygame-test-no-mp3.patch and python-pygame-python38-import.patch
* Tue Oct 15 2019 Steve Kowalik - Add python-pygame-python38-import.patch from upstream to fix a build failure with Python 3.8.- Use autopatch macro rather than patch0, due to multiple patches.
* Mon May 20 2019 pgajdosAATTsuse.com- version update to 1.9.6
* mixer thread deadlock issue when controlling it from different threads.
* pygame.version.vernum now has major, minor, and patch attributes.- added patches Do not test mp3 format. + python-pygame-test-no-mp3.patch
* Mon Sep 03 2018 Matěj Cepl - Clean up SPEC, avoid warnings.
* Tue Aug 07 2018 toddrme2178AATTgmail.com- Update to 1.9.4
* python 3.7 support.
* beta pypy support.
* pygame.draw fixes
* pygame.math is not experimental anymore. Speedups and bugfixes.
* Debian, Mac homebrew, mac virtualenv, manylinux and other platform fixes.
* documentation fixes, jedi support for type ahead in editors like VSCode and VIM.
* Surface.blits for blitting many surfaces at once more quickly.
* Wed Jun 13 2018 toddrme2178AATTgmail.com- Get tests working.
* Thu Aug 17 2017 jengelhAATTinai.de- Fix RPM group.
* Tue Aug 08 2017 toddrme2178AATTgmail.com- Update to version 1.9.3
* This is a bugfix release which fixes a couple of key issues which came up with 1.9.2- Update to version 1.9.2- Implement single-spec version- Fix source URL- Fix shebangs- Remove pygame-v4l-2.6.38.patch No longer needed
* Sun Oct 12 2014 mailaenderAATTopensuse.org- fixed rpmlint error devel-file-in-non-devel-package- patch1 could need a tag- fixed rpmlint warning self-obsoletion pygame-doc- ignore missing executable flags in the -docs package- added missing build requires for portmidi- fixed rpmlint warning files-duplicate with fdupes- added rpmlintrc to whitelist the warnings about sample code- avoid redundancy in the %description
* Thu Jul 07 2011 idonmezAATTnovell.com- Add pygame-v4l-2.6.38.patch: use new v4l interface
 
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