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Changelog for uqm-0.8.0-2024.2.10.x86_64.rpm :

* Tue May 04 2021 Ferdinand Thiessen - Update to version 0.8:
* Removed GraphicsLock and made comm callbacks queued
* PageUp/PageDown now add/remove 10 fuel in the shipyard
* Annihigate flash thread
* Fix several memory leaks
* Allow F6 as a default alternate search key
* \"Player 1\" and \"Player 2\" are now \"Bottom\" and \"Top\" player
* Fix Utwig dialog inconsistency
* Use a deterministic seed for Melnorme modules-for-fuel deals
* Fixed various Pkunk reincarnation and Shofixti Glory device interactions; Pkunk ditty plays in a simultaneous destruction
* Fixed player\'s phrase leading to Tanaka\'s response about a solitary vigil
* Commander Hayes now advises the player correctly on the number of landers one needs
* Fixed flagship re-entering the inner system after an encounter in the outer system, thus trapping the player
* Fixed starmap fuel range circle shrinking- Update to version 0.7.1:
* New SDL2 backend for modern operating systems- Build with sdl2
* Thu May 14 2020 Carsten Ziepke - Update to 0.7.0-1: - this is purely a change to build-time configuration and logic- Update to 0.7.0: - NEW FEATURES - Added the missing bits to the no-voice versions of Mycon, Syreen and Utwig dialogue - New lander reports for Supox ruins and Ultron. The reports text is new content from TFB. - Added spoken Slylandro probe coordinates - Remixes are now selectable from the setup menu - Added a \"safe mode\", which will ignore settings. Useful if you\'ve somehow wrecked your configuration files. - Added --addondir commandline option - Added --keepaspectratio to keep correct aspect ratio when using custom resolutions in OpenGL mode - New addon machanism allows greater flexibility for selecting which resource goes with which game element. - Joystick text input improved - Unicode strings now could theoretically support UCS-4 on all platforms - Experimental support for Symbian S60 3rd edition - Support for Windows CE - Added fullscreen/windowed toggle key F11 - Support for 3DO \"ship spin\" videos - Better location description in savegame summaries - Cancel key will now quit out of the Manifest Menu - Error boxes on MacOSX are now actually native to the OS - no need to check Console.app anymore. - BUGFIXES - Properly account for simultaneous destruction in SuperMelee. - Ending a battle with a simultaneous death no longer triggers an assertion - Druuge no longer turn hostile after attempting a salvage - Fixed Mmrnmhrm\'s X-Form transformation without energy use - Fuel and distance estimates are now more accurate - Analog joysticks less sensitive to jitter - Cannot talk to Ilwrath with a \'caster anymore after they die off - Fixed enemy ships getting recrewed between encounters in HyperSpace - Old Windows installer was horribly obsolete; fixed now. - Fixed rendering error when entering the orbit of a shielded planet - Fixed planet blinking when exiting scan - Menu sounds restored after editing a control set name. - Fixed a freeze when quickly escaping melee. - Fixed misaligned cargo count - Fixed a crash when filling fuel tanks over 10 - Comm code rewrite, fixing a lot of minor annoyances - Team configuration in netplay no longer desyncs - Fixed Melee menu timeout when both sides are Cyborgs - Fixed AI ship not moving on warp in - Revert gfx settings entirely when a mode switch fails - Fix for weird colors problem on MacOSX with SDL 1.2.14 - Lander will no longer hang when killed on planets with a lot of natural disasters - Fixed crash when saving a game into the last slot while having too many devices on board - Fixed crashes and potential weirdness when loading savegames from a Homeworld encounter screen - Fixed a crash when conversing with music disabled - Extremely busy battle sequences (Orz vs. Orz with many space marines out, for instance) no longer introduces graphical glitches - Fixed rendering bug that would occasionally make a ship just be solid blue all the time - Objects in melee made of multiple \"parts\" no longer jitter during zoom - Fixed a crash on startup if uqm.cfg did not exist - Extremely rapid key presses will no longer be lost at low framerates - 3DO videos now work after a resolution change - OpenGL texture loading uses surface pitch instead of screen width, improving compatibility across older graphics cards. - Miscellaneous conversational typo and timing fixes - 999.9:999.9 is now reachable in HyperSpace - Do not match singular stars when given a prefix in star search - Fixed wrong Sa-Matra guards icons after Kohr-Ah win - Canceling load from the main menu returns to main menu - Gas giants can no longer have negative masses - INTERNAL CHANGES - Code cleanup; many warnings removed - Massive changes to the way the resource system works. This is mostly interesting in that 3DO voices, 3DO videos, and 3DO music are now addon packs like any other. - Code reorganization; old stuff removed, new stuff better set-up - 32-bit graphics everywhere internally. - Refactored universe generation - Pthread support - Removed the 256-frame limit on .ani files- Drop uqm.sh (wrapper to start uqm) and uqm.conf - fixed upstream- Replace uqm-optflags.patch with uqm-build-vars-lm.patch a hack to add -lm to the linker commandline- Use /usr/share/uqm instead /usr/share/games/uqm for game content to satisfy the openSUSE games packaging guidelines- Add config.state to configure build options- Run spec-cleaner and use pkconfig for some BuildRequires
* Wed Apr 06 2016 bwiedemannAATTsuse.com- Fix build-compare by dropping timestamp from png
* Mon Nov 21 2011 jengelhAATTmedozas.de- Remove redundant/unwanted tags/section (cf. specfile guidelines)
* Sun Nov 20 2011 seife+obsAATTb1-systems.com- fix build on 12.1+ by not requiring the licenses package- remove builddate from binary to avoid useless republishing
* Wed Dec 12 2007 claes.backstromAATTfsfe.org- Initial package built from Fedora package (0.6.2-3)
 
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