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Changelog for wlroots-devel-1643923194.29938b7-24.9.x86_64.rpm :

* Sat May 13 2023 Chris Bradbury - Add fix-frame-number-deprecated.patch Builds broke for 0.16.2 due to the use of a deprecated FFmpeg attribute in one of the examples, which is fixed by the added patch.
* Sat Feb 11 2023 Dirk Müller - update to 0.16.2:
* xcursors: Alias existing cursor defaults to cursor-spec cursor names
* xdg-activation: accept pointer focus for new tokens
* xwayland/xwm: unpair even if surface is NULL
* backend/x11: fix delta_discrete value
* backend/x11: fix initial value of wlr_x11_buffer.n_busy
* backend/drm: disable all CRTCs after VT switch
* render/vulkan: fix vkCmdClearAttachments validation error
* backend/drm: set \"max bpc\" property based on pixel format
* xdg-shell: reset added/committed flag on unmap
* backend/wayland: don\'t cache next item when destroying buffers
* output: don\'t attach buffer on first commit if disabled
* backend/wayland: allow superseding a previous commit
* backend/wayland: update output mode after commit is done
* render/gles2: default to highp if available
* build: bump version to 0.16.2
* render/vulkan: use correct source offset in read_pixels
* Sun Dec 25 2022 llyyr - Update to 0.16.1:
* backend: error out when missing DRM and libinput in wlr_backend_autocreate()
* backend/drm: only request page-flip if active
* backend/drm: log refresh rate in Hz
* backend/drm: log modesetting commits
* backend/drm: fix FPE when disabling output
* backend/drm: fix VRR test
* backend/wayland: ensure buffers are released on shutdown
* backend/x11: ensure buffers are released on shutdown
* render/egl: fix uninitialized pointers in init_dmabuf_formats
* scene/layer_shell_v1.c: set exclusive zone correctly
* scene/layer_shell_v1.c: remove redundant comment
* types/wlr_seat: finish keyboard_state during wlr_seat_destroy
* seat/pointer: Initialize low_res_value
* cursor: compare to scaled coords
* wlr_drm: Add missing wlr_buffer import
* wlr_seat: clear `drag->seat_client` when destroyed
* xwayland: fix wlr_xwayland_surface_from_wlr_surface() docs
* scene: fix output damage expansion condition
* build: exclude without DRM backend
* Sat Nov 26 2022 Andreas Stieger - add upstream signing key and validate source signature
* Mon Nov 14 2022 llyyr - Update to 0.16.0:
* Support for the new ext-session-lock-v1, idle-notify-v1 and single-pixel-buffer-v1 protocols has been added.
* The scene-graph API has many new features and optimizations.
* CPU readback for Vulkan renderer is now implemented. The Vulkan renderer should be more stable.
* The input device API has been reworked.
* A new `wlr_damage_ring` helper supersedes wlr_output_damage without being as invasive.
* Minor version 5 of xdg-shell has been implemented, adding support for popup repositioning, configure bounds and WM capabilities.
* High-res scroll wheel events are now supported.
* Minor version 4 of wlr_output_management-v1 has been implemented, adding support for managing adaptive sync (VRR).
* Internal refactoring of the wl_surface and DRM backend code.- Remove 3456.patch: Merged upstream.
* Tue Jul 12 2022 Bjørn Lie - Add 3456.patch: Fix build with ffmpeg 5. Patch from upstream git.
* Mon Feb 21 2022 Martin Sirringhaus - Update to 0.15.1:
* xdg-foreign: Fix crash on destroy of degenerate surface
* wlr_texture: remove wlr_texture_from_wl_drm() from header
* foreign-toplevel: send enter if needed on output bind
* tinywl: fix check whether client is focused or not
* scene/subsurface_tree: fix handling subsurface destruction
* compositor: damage the whole buffer on viewport src change
* subsurface: unlock cached state on commit if desynced
* backend: error out in autocreate without libinput support
* scene: schedule an output frame on wl_surface.frame
* scene: try to import buffers as textures before rendering
* input_method_v2: improve mapping detection
* render/gles2: don\'t constrain shm formats to ones that support reading
* vulkan: Fix imported image layout
* Tue Jan 25 2022 Arnav Singh - Update to 0.15.0: Release highlights:
* A new experimental Vulkan renderer has been merged (manually enabled with WLR_RENDERER=vulkan).
* A new scene-graph API has been introduced to enable more code-sharing between compositors.
* Large parts of the backend and renderer APIs have been refactored and reworked.
* The drm-lease-v1 protocol has been implemented.
* Feedback support has been added to the linux-dmabuf-unstable-v1 implementation, unlocking many zero-copy and multi-GPU optimizations and features.
* The wlr_output rendering API now supports 10bpc and 16bpc formats.
* The DRM backend now supports hotplugging secondary GPUs at runtime.
* wlr_region and wlr_box are now stable APIs.
* Tue Jan 18 2022 Michael Vetter - Remove libcap build option. It\'s not used since 0.11.0: https://github.com/swaywm/wlroots/pull/2140- Fix x11 backend option: x11_backend is actually x11-backend
* Fri Dec 03 2021 Franck Bui - seatd is no more optional, see upstream commit 95b657ba80f6128eefd
* Fri Jul 09 2021 Michael Vetter - Update to 0.14.1:
* surface: accept commits with buffer size not divisible by scale
* buffer: make enum wlr_buffer_cap public
* surface: allow locking pending state in commit handler
* Revert \"backend/drm: populate cursor plane\'s current_fb\"
* backend/drm: don\'t clear pending cursor FB on failed commit
* output: detach buffer from renderer before commit
* output-damage: fix output swapchain handling
* tablet-v2: fix pad and tool object versions
* backend/drm: force linear layout for multi-GPU buffers
* Thu Jun 24 2021 Michael Vetter - Update to 0.14.0: Release highlights:
* Renderer refactoring work is well underway: everything now uses the new infrastructure under-the-hood except the DRM backend\'s primary plane.
* The Pixman renderer has been merged, alongside new allocators (shared memory for Wayland/X11 and DRM dumb buffers).
* Session management is now completely offloaded to libseat.
* Support for the xdg-activation-v1 protocol has been merged.
* For details see: https://github.com/swaywm/wlroots/releases/tag/0.14.0- Remove logind/systemd dependency and use libseat instead for (e)logind and seat support
* Sat Jun 19 2021 Luigi Baldoni - Use named source tarball- Fix meson version requirement
* Thu Apr 08 2021 Michael Vetter - Update to 0.13.0:
* Replace wlr_key_state with wl_keyboard_key_state (#2446[1]): enum wlr_key_state has been replaced with enum wl_keyboard_key_state
* Use uint32_t in wlr_renderer_begin signature (#2433[2])
* Remove unneeded includes from wlr_input_device.h (#2470[3])
* Renderer v6, incremental version (#2240[4]): some implicit assumptions about wlr_renderer\'s EGL context no longer hold true. Compositors not using EGL directly shouldn\'t be affected. + wlroots\' framebuffer no longer is the EGL default framebuffer + wlroots\' framebuffer no longer has a depth attachment
* Remove wlr_create_renderer_func_t (#2561[5]) + wlr_backend_autocreate, wlr_drm_backend_create, wlr_headless_backend_create, wlr_wl_backend_create, wlr_x11_backend_create no longer take a wlr_renderer_create_func_t parameter +The wlr_renderer_create_func_t type has been removed
* backend/noop: listen to display destroy and destroy the backend (#2583[6]): the noop backend should no longer be manually destroyed after the wl_display
* xdg shell: remove wlr_xdg_surface_for_each_popup (#2610[7]) wlr_xdg_surface_for_each_popup has been removed, use wlr_xdg_surface_for_each_popup_surface instead.
* layer shell: rename popup iterator for consistency (#2617[8]): wlr_layer_surface_v1_for_each_popup has been renamed to wlr_layer_surface_v1_for_each_popup_surface.
* Keyboard interactivity options (#2555[9]): wlr_layer_surface_v1_state.keyboard_interactivity has now the type enum zwlr_layer_surface_v1_keyboard_interactivity to reflect protocol changes.
* output: remove scale/transform events (#2631[10]): the scale and transform output events have been removed, compositors should use the commit event instead.
* output: send commit event after pending state is cleared (#2630[11]): compositors can no longer read the to-be-committed state from wlr_output.pending in an output commit event handler. Instead, use the current state and wlr_output_event_commit.
* render/wlr_texture: clamp texture coordinates to edge by default (#2476[12]): the GLES2 renderer no longer wraps textures with GL_REPEAT. If you want to repeat a texture, manually change wlroots\' default via glTexParameteri.
* text_input_v3: correct typo in enum field (#2735[13]): WLR_TEXT_INPUT_v3_FEATURE_CONTENT_TYPE has been renamed to WLR_TEXT_INPUT_V3_FEATURE_CONTENT_TYPE.
* Stop using wl_shm_format (#2744[14]): the renderer functions take DRM_FORMAT_
* values instead of WL_SHM_FORMAT_
*. Make sure you don\'t have any remaining WL_SHM_FORMAT_
* enum values in your compositor. + wlr_renderer_read_pixels now takes a DRM format code instead of an enum wl_shm_format + wlr_renderer_get_shm_texture_formats now returns DRM format codes instead of an enum wl_shm_format + wlr_renderer_read_pixels now takes a DRM format code instead of an enum wl_shm_format + wlr_output_preferred_read_format now returns a DRM format code instead of an enum wl_shm_format
 
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