Changelog for
mangohud-32bit-20240922~git.d224507-90.2.x86_64.rpm :
* Mon Sep 30 2024 mantarimayAATTpm.me- Update to version 20240922~git.d224507:
* Rework GPUs to allow for multiple
* Include map header in hud_elements.h
* Fix compilation without wayland
* vulkan: Fix present mode fallback override
* elfhacks: d_un.d_ptr is relative on mips glibc too
* elfhacks: d_un.d_ptr is relative on riscv glibc
* fpsmetrics: refactor FPS calculation in metrics
* Build.sh: add missing deps for suse
* chore: fix typos
* init to null
* Fri Apr 14 2023 Simon Vogl
- Add 0001-fix-gcc13-build.patch to fix build with openSUSE\'s gcc13- Now package mangohudctl, now package mangoapp as a sub-package- Drop support for openSUSE Leap 15.4 as it cannot provide any compiler that works with mangohud >= 0.6.9- Update to version 0.6.9:
* Add missing division for fallback AMD CPU power calculation.
* workflow: arch release package
* gpu: amdgpuinfo: ifdef linux for windows build
* bump minhook wrap rev
* workflow: mingw: fetch git
* use minhook subproject instead of module
* workflow: mingw build test
* Tue Apr 04 2023 Dead Mozay - Disabled compilation with system libraries vulkan-headers
* https://github.com/flightlessmango/MangoHud/pull/975- Added BuildRequires glew, glfw3, nlohmann_json.
* Tue Mar 28 2023 Dead Mozay - Fix building with GCC 13
* Sat Nov 26 2022 Dominique Leuenberger - Fix build by extracting the imgui to the versioned directory, where it belongs, as specified in the .wrap file (fixes build with meson 0.64, which got stricter on this front).
* Tue Aug 02 2022 Dead Mozay - Cleaning spec.
* Mon Aug 01 2022 Dead Mozay - Update to version 0.6.8:
* Fixes MangoHud not loading with latest DXVK.
* Use of system spdlog dependency.
* Fixed table_columns not working as expected.
* Minor adjustments to hud elements and imgui.
* Added MANGOHUD_LOG_LEVEL env variable it takes off, info, err, warn.
* Added FCAT support.
* Disabled gamepad_battery_icon by default.
* Generalize control over socket so it works with OpenGL as well.
* AMDGPU: fixed gfx and cpu power metrics being parsed incorrectly.
* fps_only disables legacy_layout by default.
* Sat May 14 2022 Dead Mozay - Update to version 0.6.7~1:
* amdgpu: Prefer sysfs temp over gpu_metrics.
* amdgpu: Fix incorrect gpu load for some GPUs.
* amdgpu: If gpu_metrics is from v1_0, ignore it and use sysfs instead.
* Fixed on screen benchmark not matching summary file.
* Fixed zink detection.
* disabled throttling_status by default for nvidia as it causes lag on 3000 series.
* Wed May 04 2022 Simon Vogl - Update to version 0.6.7:
* Show highest cpu freq instead of the cumulative average
* Using sysfs scaling_cur_freq instead of /proc/cpuinfo for cpu core frequencies
* Added EADesktop.exe and EALauncher.exe to blacklist
* Logger writes a summary by default
* Using gpu_metrics sysfs binary for amdgpu metrics
* Showing min and max frametime for the period
* Battery param shows a plug icon when plugged in
* Improved amdgpu metrics accuracy by polling 100times per period
* Fixed splitgate crashing on amd gpu\'s
* Fixed not reporting amd cpu power when using the zenpower module
* Fixed regression in hardware info updater
* Fixed bug where setting cpu cores to offline would crash mangohud/mangoapp
* Sun Mar 13 2022 Simon Vogl - Update to version 0.6.6 & 0.6.6.1:
* fix mangoapp building without xnvctrl
* Fixed logging crashing in some games (cyberpunk etc)
* Limit keybind check to about 10hz (improves perf in high fps scenarios, like vkcube)
* Added spdlog
* Changed media_player_order to media_player_format={title};{artist};{album}. Semi-colon adds a new line.- Switched to a new %{internal_ver} macro for building as the internal version number 0.6.6-1 does not synergize with openSUSE\'s versioning system.- Add spdlog as it is now required to build mangohud, don\'t use system spdlog as mangohud needs version 1.8.5 specifically.
* Fri Jul 09 2021 Dead Mozay - Update to version 0.6.5:
* Fixed more issues where incorrect engine name would be shown.
* ToGL detection.
* middle-left and middle-right are now options in the position param.
* Fixed issue where vulkan driver version would be incorrect.
* Thu Jun 24 2021 Dead Mozay - Update to version 0.6.4:
* Fixed issue where some games would crash on startup.
* Fixed issue where Battery param would cause a stutter.
* Fixed issue where engine would incorrectly show \"vulkan\".
* Sat Jun 12 2021 Dead Mozay - Update to version 0.6.3:
* core_load_change Changes the colors of cpu core loads, uses the same data from cpu_load_value and cpu_load_change resolution Display the current resolution
* show_fps_limit Display the current fps limit
* custom_text_center Display a custom centered text, only works with legacy_layout=false
* custom_text Display a custom text, only works with legacy_layout=false
* exec Display output of bash command in next column, e.g custom_text=/home exec=df -h /home | tail -n 1. only works with legacy_layout=false
* gamemode Displays whether gamemode is enabled or not
* vkbasalt Displays whether vkbasalt is enabled or not
* swap Displays swap space usage next to system RAM usage
* battery Display current battery percent and energy consumption
* battery_icon Display battery icon instead of percent
* battery_color Change the BATT text color
* round_corners Change the amount of roundness of the corners have e.g round_corners=10.0
* Wed Feb 10 2021 Dead Mozay - Add baselibs.conf for 32bit package.
* Mon Feb 01 2021 Dead Mozay - Fix LD_LIBRARY_PATH for 32bit apps (boo#1180826)