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Changelog for amdvlk-2024.Q3.2-17.7.x86_64.rpm :

* Thu Sep 12 2024 Marek Sapota - Add SMP flags to build commands.- v-2024.Q3.2
* 2024-08-29 update
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.293
* Support Strix 1
* Expose VK_KHR_maintenance7
* Further shader tuning for Counter-Strike 2
* Performance optimization for int16-vec4 test in VKPeak (#279)
* Issue fix
* VKCTS random crash in dEQP-VK.wsi.wayland.swapchain.render.10swapchains2 when zwp_linux_dmabuf_v1_interface is enabled
* VKCTS dEQP-VK.info.device_mandatory_features failure for textureCompressionASTC_HDR support- v-2024.Q3.1
* 2024-08-13 update
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.292
* Add official support for Ubuntu 24.04, retire official support for Ubuntu 20.04
* Performance tuning for SeriousSam4 and RainbowSixExtraction
* Optimize the d3d9 Strict float emulation path
* Issue fix
* Corruption in 7 Days to Die and Coffin Of Andy And Leyley
* Hang and texture missing in Starfield
* Failure in VKD3D tests: test_renderpass_rendering and test_execute_indirect_
*
* vkQueueSubmit2 does not respect VkCommandBufferSubmitInfo::deviceMask (GPUOpen-Drivers/xgl#173)
* CTS 1.3.7 failure in dEQP-VK.robustness.
*.misc.out_of_bounds_stride
*
* Note:
* The fix in this release enables the game Starfield to run with AMDVLK- v-2024.Q2.3
* 2024-06-26 update
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.287
* Enable the support for the cooperativeMatrix on gfx10
* Issue fix
* TeamFortress 2 crash on launch
* CTS failure in dEQP-VK.pipeline.
*.extended_dynamic_state.misc.dynamic_sample_shading_
*
* Broken vkCmdBindVertexBuffers2 pSizes=NULL handling ยท Issue #321
* Mon Jun 24 2024 Marek Sapota - Added a workaround for glslang force moving git tags and breaking _service runs.- v-2024.Q2.2
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.285
* Issue fix
* [Proton][DX12] Halo Infinite crash after the loading screen
* CTS failure in dEQP-VK.binding_model.inline_uniform_blocks.copy_
*
* Corruption in The Talos Principle 2
* Memory leak when RGP is connected
* Fri May 17 2024 Marek Sapota - Removed gpurt-pull-8.patch, changes have been merged.- Add ruamel.yaml as a new dependency for the build script.- v-2024.Q2.1
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.280
* Support PHOENIX2
* Enable multiple extensions:
* VK_EXT_nested_command_buffer
* VK_KHR_dynamic_rendering_local_read
* VK_KHR_shader_maximal_reconvergence
* Revise the UcodeVersion check to enable task shaders
* Add zwp_linux_dmabuf_v1 support to Wayland WS
* Enable RT recursion
* Issue fix
* ESCTS failure in dEQP-GLES31.functional.shaders.
* with Angle
* Crash in DXVK Left 4 Dead 2 with VK_EXT_graphics_pipeline_library enabled
* Tue Apr 09 2024 Marek Sapota - Add a patch that allows compilation with latest DirectXShaderCompiler v1.8.2403.2.
* https://github.com/GPUOpen-Drivers/AMDVLK/issues/342
* https://github.com/GPUOpen-Drivers/gpurt/pull/8
* Sat Apr 06 2024 Marek Sapota - Revert DirectXShaderCompiler version. AMDVLK fails to compile with the new version. The error is the same as in this bug report: https://github.com/GPUOpen-Drivers/AMDVLK/issues/342
* Sat Apr 06 2024 Marek Sapota - Fix `tar_scm` still being referenced in the update script.- v-2024.Q1.3
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.279
* Add some panel setting options
* Issue fix
* VKCTS test failures in dEQP-VK.api.Maintenance3_check and dEQP-VK.pipeline.fast_linked_library.extended_dynamic_state.
*
* VKCTS test warnings in dEQP-VK.pipeline.
*
* Quake 2 RTX and RT demo performance loss in the previous release
* Segmented lines in some apps
* Note:
* The crash issue with Vulkan loader 1.3.275 is fixed with 1.3.277 and the newer loader
* Sun Feb 25 2024 Marek Sapota - Use `obs_scm` instead of the deprecated `tar_scm` in `_service`.- Upgrade to v-2024.Q1.2
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.277
* Enable multiple extensions:
* VK_EXT_graphics_pipeline_library
* VK_EXT_primitives_generated_query
* VK_KHR_calibrated_timestamps
* VK_KHR_index_type_uint8
* VK_KHR_line_rasterization
* VK_KHR_load_store_op_none
* VK_KHR_maintenance6
* VK_KHR_shader_expect_assume
* VK_KHR_shader_float_controls2
* VK_KHR_shader_quad_control
* VK_KHR_shader_subgroup_rotate
* VK_KHR_vertex_attribute_divisor
* Performance optimization for Detroit become human
* Issue fix
* [Raytracing] Intermittent hangs with early pair compression enabled
* Note:
* There is a crash issue with Vulkan loader 1.3.275, which is fixed by KhronosGroup/Vulkan-LoaderAATT7ed0f38. Please use older version loader to run the driver.
* Tue Jan 30 2024 Marek Sapota - Upgrade to v-2024.Q1.1
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.273
* Add support for D24_UNORM_S8_UINT and X8_D24_UNORM_PACK32
* Optimize RayTracing pipeline compile time
* Enable gang-submit on Linux
* Issue fix
* VKCTS failure in dEQP-VK.pipeline.fast_linked_library.image.suballocation.sampling_type..view_.format.
*
* Saints Row crash when changing settings
* Corruption in DXVK MetalGearSolid V and ELEX2 rocks
* Line corruption in TheEvilWithin2
* vkQueueSubmit/vkQueueSubmit2 returns VK_TIMEOUT when non-primary GPU is asked to wait on non-signaled timeline semaphore
* Device enumeration failure if GFX9 device presents
* Few Vulkan applications hang and crash with Kernel:6.6.rc1
* Xorg crash while running dEQP-VK.mesh_shader
* on upstream stack
* Fri Jan 19 2024 Marek Sapota - Upgrade to v-2023.Q4.3
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.271
* Bypass MALL when device_coherent_memory extension is used
* Export NV_COMPUTE_SHADER_DERIVATIVES for vkd3d engine to run DX12 games on steam
* Performance optimization for CS2
* Issue fix
* Incorrect attachment clears for dynamic rendering
* Vulkan applications hang and crash with Kernel:6.6.rc1
* Pipeline creation failures for mesh shader pipelines during renderdoc replay- Add new dependency on python-jinja2
* Wed Dec 06 2023 Marek Sapota - Fix version in the spec file.
* Wed Dec 06 2023 Marek Sapota - Upgrade to v-2023.Q4.2
* New feature and improvement
* Update Khronos Vulkan headers to 1.3.269
* Enable extension KHR_cooperative_matrix
* Support spriv binary without binding decoration
* Speed up slow clears with VRS
* Enable RT triangle pair compression
* Issue fix
* Performance drop observed in X-Plane with resize bar enabled
* CTS failure in dEQP-VK.ray_tracing_pipeline.misc.
*
* CTS failure in dEQP-VK.dynamic_rendering.primary_cmd_buff.basic.partial_binding_depth_stencil
* ANGLE test failure in dEQP-GLES31.functional.image_load_store.3d
*
* Log running out of GPU memory error for gpu profiler SQTT dumping- Simplify update-version.py and remove deps outside of stdlib.
* Script no longer needs a clone of the amdvlk repo.
* Script runs with stock Python3 without external library dependencies.
* osc set_version is used for updating the spec file.
* Script now updates glslang and DirectXShaderCompiler.
* The script now updates all scm_tar entries in _service.- Added update.sh to run all steps needed to update to the latest version.
* Sun Oct 29 2023 Marek Sapota - Upgrade to v-2023.Q4.1
* New feature and improvement
* Drop support for gfx8-9 ASICs
* Update Khronos Vulkan Headers to 1.3.267
* Performance tuning for Counter-Strike 2, BaldursGate3 and Enscape
* Support 128BPP fastclear for Total War: WARHAMMER III performance optimization
* Optimize MSAA clears
* Add option to control SPIRV NoContract backward and forward propagation
* Issue fix
* CTS failure in dEQP-VK.query_pool.statistics_query.
*_cq
* VK_KHR_fragment_shader_barycentric bug when using Tessellation Shaders
* Tue Oct 24 2023 Marek Sapota - Switch to gcc from clang.
* At the moment in OpenSUSE:Factory clang depends on clang17 and that depends on clang 17.0.1 but only 17.0.2 is available. GCC works just as fine and is likely to be a more reliable compiler.
* Fri Sep 29 2023 Marek Sapota - Upgrade to v-2023.Q3.3
* New feature and improvement
* Support Navi32
* Update Khronos Vulkan Headers to 1.3.264
* Performance tunning for Total War: WARHAMMER III on Navi21
* Issue fix
* [AMDVLK Issue #328] Assassins Creed Origins White lines
* Detroit: Become Human - shader cache is not saved between launches
* Baldur\'s Gate is crashing during gameplay
* CTS failures at dEQP-VK.info.device_mandatory_features on Gfx8
* CTS failures at dEQP-VK.pipeline..extended_dynamic_state..color_blend_dual_index_1, dEQP-VK.pipeline.
*.extended_dynamic_state.sample_shading_sample_count, dEQP-VK.api.device_init.create_instance_device_intentional_alloc_fail.basic
* Mon Sep 25 2023 Marek Sapota - Upgrade to 2023.Q3.2
* Updated using the included script
* v-2023.Q3.2
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.261
* Support Quadbuffer Stereo
* Performance tuning for Quake2 RTX RT
* Reduce RS64 vs F32 mode overhead
* Add a setting to allow changing PWS mode
* Reduce amdvlk binary size
* Optimize the clear to single shaders
* Support dynamic sample buffer info for Extended_dynamic_state3 extension
* Issue fix
* Driver still reports HDR formats even when HDR mode is disabled
* CTS failure in dEQP-VK.pipeline.monolithic.executable_properties.graphics.vertex_stage
*
* vkCreateRenderPass2 Crash
* Debug markers missing in RGD
* v-2023.Q3.1
* New feature and improvement
* Support Phoenix
* Update Khronos Vulkan Headers to 1.3.257
* Enable extension VK_EXT_image_drm_format_modifier
* Performance tuning for Wolfenstein - Youngblood
* Issue fix
* Corruption in Wolfenstein II The New Colossus - Lightmap Aniso Filter
* Corruption in main menu window of Shadow of the Tomb Raider
* Incorrect UV coordinates in X-Plane12
* v-2023.Q2.3
* New feature and improvement
* Support Navi33
* Update Khronos Vulkan Headers to 1.3.252
* Enable extensions VK_EXT_dynamic_rendering_unused_attachments, VK_EXT_device_address_binding_report and VK_KHR_ray_tracing_position_fetch
* Enable extension VK_EXT_vertex_input_dynamic_state for Zink
* Performance tuning for CS2
* Issue fix
* dEQP-VK.pipeline..creation_feedback.graphics_tests.vertext_stage_ quality warnings
* X-Plane12 corruption with 2xMSAA on Navi2x
* Depth buffer precision issues for dEQP-VK.rasterization.depth_bias.
*slope
* Texture missing in Quake II RTX game
* GravityMark mesh corruption
* v-2023.Q2.2
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.250
* Update supported CTS to 1.3.3.1
* Expose extension VK_EXT_mutable_descriptor_type
* Expose supported SPIR-V Capabilities/Extensions in amdllpc
* Performance tuning for MSAA image copy for games such as Rage2, etc.
* Add MCBP support for Navi3x
* Issue fix
* New version CTS failures in dEQP-VK.pipeline..extended_dynamic_state..large_static_rasterization_samples_, dEQP-VK.pipeline..extended_dynamic_state.color_blend_dual and dEQP-VK.memory.device_memory_report.
*
* CTS failures in dEQP-VK.query_pool.statistics_query.compute_
* when EnablePreamblePipelineStats is disabled
* Corruption Observed in Unigine Heaven/Unigine Valley Using Zink
* [Navi31][TotalWar:Rome Remastered]Random corruption in gameplay
* Yuzu - Metroid Prime Remastered: Corruption & Crash on game load
* v-2023.Q2.1
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.246
* Support Navi3x floating point instructions
* Support extensions VK_KHR_map_memory2, VK_EXT_image_sliced_view_of_3d, VK_EXT_vertex_input_dynamic_state, VK_EXT_extended_dynamic_state3, VK_EXT_shader_module_identifier, VK_EXT_mesh_shader, VK_EXT_pipeline_library_group_handles, VK_EXT_descriptor_buffer
* Issue fix
* New version CTS failure in dEQP-VK.api.copy_and_blit.dedicated
* on Navi10
* CTS intermittent failure in dEQP-VK.wsi.wayland.swapchain.modify.resize
* [AMDVLK Issue #308] Incorrect alignment requirement for buffer-to-image copy
* v-2023.Q1.3
* New feature and improvement
* Update Khronos Vulkan Headers to 1.3.241
* Support subgroup operations in anyhit shaders
* Remove the restriction that PM4 and ELF dumping can only be used in assert-enabled builds
* Add TMZ support for Navi2x+
* Issue fix
* CTS random failures in dEQP-VK.ray_query.builtin.
*
* CTS failures in dEQP-VK.pipeline.monolithic.shader_module_identifier.pipeline_from_id.ray_tracing_libs.1_variants.
*
* Saints Row V flickering
* GPU profiler: SQ counter bugs on navi31
* 5-10% performance drop observed in multiple games after switching to gcc-9
* Issue with RT pipeline that contains 0 shader- Upgrade DirectXShaderCompiler to v1.7.2308
* Fixes compilation issue on gcc13 (Tumbleweed) described here:
* https://github.com/microsoft/DirectXShaderCompiler/pull/5179- Upgrade glslang to latest release 13.0.0- Removed bundled versions of DirectXShaderCompiler and glslang and used _service to check them out instead- Changed tar command to unpack bz2, bundled files had .bz2 extension (lower case j in tar) but were actually xz compressed (upper case J in tar)
* Mon Feb 27 2023 Xu Zhao - Upgrade to 2023.Q1.2
* Update Khronos Vulkan Headers to 1.3.240
* Support extension VK_EXT_physical_device_drm- Add dxc.tar.bz2- Add glslang.tar.bz2
* Mon Aug 29 2022 Xu Zhao - Update to 2022.Q3.3
* Update Khronos vulkan Headers to 1.3.223
* Add the support for IB2 dump to PAL command dumper
* Performance tuning for Rage2, Rainbow Six: Extraction/Siege and Totalwar: WarhammerIII
* Mon Jul 18 2022 Xu Zhao - Update to 2022.Q3.1
* Update Khronos Vulkan Headers to 1.3.217
* Add GPU_DECOMPRESS support for ASTC/ETC2
* Support extension VK_EXT_non_seamless
* Sun Jun 26 2022 Xu Zhao - Update to 2022.Q2.3
* Update Khronos Vulkan Headers to 1.3.216
* Performance optimization for Doom Eternal, Ashes of the Singularity, etc.
* [Fix] CTS failure with latest Vulkan loader
* [Fix] Corruption in Shadow of the Tomb Raider
* Tue Apr 19 2022 Xu Zhao - Update to 2022.Q2.1
* Update Khronos Vulkan Headers to 1.3.208
* Enable extension VK_KHR_workgroup_memory_explicit_layout
* Mon Mar 21 2022 Xu Zhao - Add update-version.py- Update to 2022.Q1.3
* [Fix] CTS failures dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.
*_out32
* [Fix] gles cts failure in GLES3.functional.polygon_offset.fixed16_render_with_units
* [Fix] [DXVK] CSGO: corruption observed on character helmet and fonts on navi21
* Thu Jan 27 2022 Xu Zhao - Update to 2022.Q1.2
* Enable extension VK_EXT_provoking_vertex
* Enable extension VK_EXT_depth_clip_control
* Update Khronos Vulkan Headers to 1.3.203 and enable Vulkan 1.3 support
* Enable SPIRV 1.6
* Tue Dec 28 2021 Xu Zhao - Update to 2021.Q4.3
* Update API version to 1.2.201
* [Fix] Wayland Vulkan performance regression
* [Fix] Leak of DeferredHostOperation and fence memory
* Mon Dec 06 2021 Xu Zhao - Upgrade to version 2021.Q4.1
* Limit the maximum memory size of pipeline cache in 32-bit
* Update Khronos Vulkan Headers to 1.2.195
* Improve the shader cache hit rate
* [Fix] Runtime Setting `PipelineCachingEnvironmentVariable\' Incorrect Behavior
* [Fix] Inappropriate memory size requirements causing high memory usage
* [Fix] Deadlock in MemoryCacheLayer- Updates in 2021.Q3
* Full changelog available in https://github.com/GPUOpen-Drivers/AMDVLK/releases
* Thu May 27 2021 Xu Zhao - Upgrade to version 2021.Q2.4
* Enable extension VK_EXT_custom_border_color
* Enable extension VK_EXT_color_write_enable
* Update Khronos Vulkan Headers to 1.2.178- Remove conflict with libvulkan_radeon
* Sat Mar 13 2021 Xu Zhao - Upgrade to version 2021.Q1.5
* Enable extension VK_KHR_sampler_ycbcr_conversion
* Enable extension VK_KHR_synchronization2
* Enable extension VK_EXT_4444_formats
* Bugfix: performance drop with Re-Size bar enabled
* Tue Mar 09 2021 Stefan Dirsch - removed BuildRequires for 32bit devel packages- added Recommends to xf86-video-amdgpu- use baselibs.conf for -32bit package
* Mon Mar 08 2021 Xu Zhao - First build. Version 2021.Q1.4
 
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