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Changelog for mangohud-0.7.2-lp155.75.1.x86_64.rpm :

* Sun May 26 2024 Dead Mozay - Add BuildRequires xkbcommon.- Update to version 0.7.2:
* Changes: - time now has a label (you can remove this label with time_no_label). - Wayland keybinds have been added. - rewritten exec function to have a persistent shell. Should reduce frametime spikes when using exec. - exec is now right aligned to conform with every other item. - added a mutex for config to prevent some crashes when accessing config at the same time as reloading. - winesync and refresh_rate have been changed to small font. - added more stats to log summary. - stop using intel_gpu_top, as it was causing too many issues. We can still get GPU load but the rest we\'ll have to wait for to be exposed in sysfs.
* Fixes: - frametime color wasn\'t being correctly inherited, the user was not able to change it\'s color. - fixed a crash when pressing Shift_R + F9. - config options now correctly override preset options. - fixed RPM and % being incorrectly assigned for GPU fan speeds. - graphs had incorrect padding at start of graphs. - fixed a crash when reloading the config while logging. - check that cpu input gives a non-zero value. - fixed minecraft-launcher crashing. - graphs had incorrect padding leading to a smaller graph. - ixed a build issue where some meson options would exclude opengl files incorrectly. - fixed presets not working with MANGOHUD_CONFIG env.
* Parameters: - time_no_label removes the label before time. - network shows the throughput in kb/s for all interfaces or a specified list of interfaces e.g network=eth0,wlo1.
* Thu Feb 08 2024 Joshua Smith - Added implot to versioned directory to allow build- Update to version 0.7.1:
* Parameters: - gamepad_battery has been reworked to device_battery. This parameter current supports the values gamepad and mouse time now has a title - fps_metrics takes a decimal value or \"avg\". e.g avg,0.001 and displays the metrics - winesync shows the current implementation of synchronization primitives. E.g ESYNC/FSYNC etc - present_mode shows the current vulkan present mode or vsync status in opengl
* Changes: - added support for gpu load on Adreno GPUs - added cpu temp for zenpower3 module - meson option: mangoplot
* Fixes: - xnvctrl: fix an issue that could cause crashing when accessing gpu fan speed - fixed an issue where no config present wouldn\'t use default mangohud presets - fixed a crashing issue with CS2 - reworked intel code. Should resolve some issues where mangohud didn\'t shutting down properly when using intel gpu - fix opengl runtime on musl libc systems - fixed text_outline_color incorrectly using BGR instead of RGB
* Fri Oct 20 2023 Dead Mozay - Restored mangoapp package.- A separate mangoplot package has been created.
* Thu Oct 19 2023 Dead Mozay - Fix E: env-script-interpreter for mangoplot.
* Thu Oct 19 2023 Dead Mozay - Work restored for 32 bit applications (bsc#1215881)
* Fri Sep 29 2023 Dead Mozay - Update to version 0.7.0:
* Parameters: - gpu_fan displays the gpu fan RPM, only works on AMD. - gpu_junction_temp displays the junction temperature on AMD GPUs. - removed io_stats, just use io_read and io_write instead. - engine_short_names shortens the names of engines, e.g VULKAN becomes VK. - text_outline adds a colored outline around all text. - text_outline_color sets the color of the outline, default: 000000. - text_outline_thickness sets the thickness of the outline, default: 1.5. - temp_fahrenheit changes all temps to fahrenheit from celsius. - dynamic_frame_timing dynamically changes the range of the frametime graph. - duration displays the time since mangohud initialized. - gpu_voltage shows the current gpu voltage, only works on AMD. - fps_text override fps text. - horizontal_stretch sets the background to stretch across width of application (enabled by default). - core_bars turns core_load into a histogram. - device_battery Shows battery level of wireless devices, accepts gamepad mouse. - device_battery_icon shows battery icon instead of percent.
* preset: This parameter allows you to choose from a number of config presets. - 0: no display - 1: only fps. - 2: horizontal. - 3: more detailed default layout - 4: full
* Changes: - Removed MANGOHUD_DLSYM because it\'s redundant. - Fixed core mhz when Cool\'n\'Quiet and similar is disabled in bios. - Added /etc/MangoHud.conf as a possible config location. - Add CPU architecture to vulkan manifest name. - mangoplot is a python script that graphs one or more mangohud csv logs. - mangoapp: resolved issue where different sized displays caused rendering issues. - mangohud script: guard so we don\'t add mangohud lib to LD_PRELOAD multiple times. - split mangohud into two shared libraries, one for vulkan and one for opengl. This should resolve issues where mangohud would init vulkan and opengl at the same time. - statically link stdc++. This fixed a lot of crashing issues when MANGOHUD=1 was set before starting steam. - added support for zenergy kernel driver. - fixed alpha param that stopped working at some point. - added --version to mangohud script. - When using horizontal layout set table_columns param to current count of table_columns instead of manually. - Intel GPU: use fdinfo for GPU load. - logging: calculate fps data using frametime. - AMDGPU: get core clock from hwmon instead of gpu_metrics. - gamepad_battery is now deprecated use device_battery= mouse or gamepad. - logging: added process RSS and swap usage. - Fixed a memory leak when resizing vulkan windows.
* Blacklist: - blacklist: if blacklisted application is hardcoded, don\'t proceed to load config blacklists. - blacklist: only print blacklist info message once. + blacklist: added more hardcoded entries: - tabtip.exe - steam.exe - wine64-preloader - explorer.exe - wine-preloader - iexplore.exe - rundll32.exe
* Mon Apr 17 2023 Simon Vogl - Drop 0001-fix-gcc13-build.patch and instead do the same with sed inside the spec file- Update to version 0.6.9~1:
* Fixed issue that applied picmip without option being set
* Reverted x11 poller that was causing segfaults 06edee4
* Fixed issues with horizontal and legacy_layout
* Fixed amdgpu APU power and temperature reading
* Fixed certain hud elements displaying incorrectly in horizontal
* Fixed an issue causing segfault when using MANGOHUD_CONFIG
* Fri Apr 14 2023 Simon Vogl - Add 0001-fix-gcc13-build.patch to fix build with openSUSE\'s gcc13- Now package mangohudctl, now package mangoapp as a sub-package- Drop support for openSUSE Leap 15.4 as it cannot provide any compiler that works with mangohud >= 0.6.9- Update to version 0.6.9:
* Add missing division for fallback AMD CPU power calculation.
* workflow: arch release package
* gpu: amdgpuinfo: ifdef linux for windows build
* bump minhook wrap rev
* workflow: mingw: fetch git
* use minhook subproject instead of module
* workflow: mingw build test
* Tue Apr 04 2023 Dead Mozay - Disabled compilation with system libraries vulkan-headers
* https://github.com/flightlessmango/MangoHud/pull/975- Added BuildRequires glew, glfw3, nlohmann_json.
* Tue Mar 28 2023 Dead Mozay - Fix building with GCC 13
* Sat Nov 26 2022 Dominique Leuenberger - Fix build by extracting the imgui to the versioned directory, where it belongs, as specified in the .wrap file (fixes build with meson 0.64, which got stricter on this front).
* Tue Aug 02 2022 Dead Mozay - Cleaning spec.
* Mon Aug 01 2022 Dead Mozay - Update to version 0.6.8:
* Fixes MangoHud not loading with latest DXVK.
* Use of system spdlog dependency.
* Fixed table_columns not working as expected.
* Minor adjustments to hud elements and imgui.
* Added MANGOHUD_LOG_LEVEL env variable it takes off, info, err, warn.
* Added FCAT support.
* Disabled gamepad_battery_icon by default.
* Generalize control over socket so it works with OpenGL as well.
* AMDGPU: fixed gfx and cpu power metrics being parsed incorrectly.
* fps_only disables legacy_layout by default.
* Sat May 14 2022 Dead Mozay - Update to version 0.6.7~1:
* amdgpu: Prefer sysfs temp over gpu_metrics.
* amdgpu: Fix incorrect gpu load for some GPUs.
* amdgpu: If gpu_metrics is from v1_0, ignore it and use sysfs instead.
* Fixed on screen benchmark not matching summary file.
* Fixed zink detection.
* disabled throttling_status by default for nvidia as it causes lag on 3000 series.
* Wed May 04 2022 Simon Vogl - Update to version 0.6.7:
* Show highest cpu freq instead of the cumulative average
* Using sysfs scaling_cur_freq instead of /proc/cpuinfo for cpu core frequencies
* Added EADesktop.exe and EALauncher.exe to blacklist
* Logger writes a summary by default
* Using gpu_metrics sysfs binary for amdgpu metrics
* Showing min and max frametime for the period
* Battery param shows a plug icon when plugged in
* Improved amdgpu metrics accuracy by polling 100times per period
* Fixed splitgate crashing on amd gpu\'s
* Fixed not reporting amd cpu power when using the zenpower module
* Fixed regression in hardware info updater
* Fixed bug where setting cpu cores to offline would crash mangohud/mangoapp
* Sun Mar 13 2022 Simon Vogl - Update to version 0.6.6 & 0.6.6.1:
* fix mangoapp building without xnvctrl
* Fixed logging crashing in some games (cyberpunk etc)
* Limit keybind check to about 10hz (improves perf in high fps scenarios, like vkcube)
* Added spdlog
* Changed media_player_order to media_player_format={title};{artist};{album}. Semi-colon adds a new line.- Switched to a new %{internal_ver} macro for building as the internal version number 0.6.6-1 does not synergize with openSUSE\'s versioning system.- Add spdlog as it is now required to build mangohud, don\'t use system spdlog as mangohud needs version 1.8.5 specifically.
* Fri Jul 09 2021 Dead Mozay - Update to version 0.6.5:
* Fixed more issues where incorrect engine name would be shown.
* ToGL detection.
* middle-left and middle-right are now options in the position param.
* Fixed issue where vulkan driver version would be incorrect.
* Thu Jun 24 2021 Dead Mozay - Update to version 0.6.4:
* Fixed issue where some games would crash on startup.
* Fixed issue where Battery param would cause a stutter.
* Fixed issue where engine would incorrectly show \"vulkan\".
* Sat Jun 12 2021 Dead Mozay - Update to version 0.6.3:
* core_load_change Changes the colors of cpu core loads, uses the same data from cpu_load_value and cpu_load_change resolution Display the current resolution
* show_fps_limit Display the current fps limit
* custom_text_center Display a custom centered text, only works with legacy_layout=false
* custom_text Display a custom text, only works with legacy_layout=false
* exec Display output of bash command in next column, e.g custom_text=/home exec=df -h /home | tail -n 1. only works with legacy_layout=false
* gamemode Displays whether gamemode is enabled or not
* vkbasalt Displays whether vkbasalt is enabled or not
* swap Displays swap space usage next to system RAM usage
* battery Display current battery percent and energy consumption
* battery_icon Display battery icon instead of percent
* battery_color Change the BATT text color
* round_corners Change the amount of roundness of the corners have e.g round_corners=10.0
* Wed Feb 10 2021 Dead Mozay - Add baselibs.conf for 32bit package.
* Mon Feb 01 2021 Dead Mozay - Fix LD_LIBRARY_PATH for 32bit apps (boo#1180826)
* Mon Nov 30 2020 Dead Mozay - Update to version 0.6.1:
* Fix cpu power related crash
* Sun Nov 29 2020 Dead Mozay - Update to version 0.6.0:
* Fixed MangoHud OpenGL not showing in Black Ice
* Fixed MangoHud OpenGL being a black box in Total War: MEDIEVAL II
* Fixed MangoHud OpenGL not working in Divinity Original Sin Enhanced Edition
* Fixed MangoHud OpenGL not working in Mount & Blade: Warband
* Attempted fix for fps limit sometimes breaking
* Fixed colors not updating
* Moved frame_timing ms to above the graph instead of beside
* Allow graphs to take up the entire region
* Permitting more delimiters, , : and + are now acceptable
* Sun Oct 18 2020 Dead Mozay - Fix shebang
* Mon Aug 17 2020 dead_mozayAATTopensuse.org- Update to version 0.5.1:
* Fixed a memory leak in Source Engine 1 games (CSGO, TF2 etc)
* You can use mangohud --dlsym as an alternative to MANGOHUD_DLSYM=1
* MangoHud now comes with a man page man mangohud
* output_file is now replaced by output_folder, the files are automatically named after the programs executable
* By pressing Shift_L+F3 you will automatically upload the latest log file to Flightlessmango.com and open up said benchmark. To upload all logs for this session, the default keybind is Control_L=F3. Both of these require that you set the permit_upload param to 1 and output_folder
* Added supported for more glyph ranges
* Fri Jun 12 2020 Dead Mozay - Initial package
 
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